Moved the compiler source files into directories based on their project and added a compiler.gypi to generate the compiler projects.
diff --git a/src/compiler/translator/CodeGenGLSL.cpp b/src/compiler/translator/CodeGenGLSL.cpp
new file mode 100644
index 0000000..d0f3b4c
--- /dev/null
+++ b/src/compiler/translator/CodeGenGLSL.cpp
@@ -0,0 +1,34 @@
+//
+// Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+
+#include "compiler/translator/TranslatorGLSL.h"
+#include "compiler/translator/TranslatorESSL.h"
+
+//
+// This function must be provided to create the actual
+// compile object used by higher level code.  It returns
+// a subclass of TCompiler.
+//
+TCompiler* ConstructCompiler(
+    ShShaderType type, ShShaderSpec spec, ShShaderOutput output)
+{
+    switch (output) {
+      case SH_GLSL_OUTPUT:
+        return new TranslatorGLSL(type, spec);
+      case SH_ESSL_OUTPUT:
+        return new TranslatorESSL(type, spec);
+      default:
+        return NULL;
+    }
+}
+
+//
+// Delete the compiler made by ConstructCompiler
+//
+void DeleteCompiler(TCompiler* compiler)
+{
+    delete compiler;
+}