Give sorted configs a unique ID without changing the original set
TRAC #12323
This fixes building on Visual C++ 2010, which has const iterators for STL sets as specified by C++0x.
Signed-off-by: Shannon Woods
Singed-off-by: Daniel Koch

Author:    Nicolas Capens

git-svn-id: https://angleproject.googlecode.com/svn/trunk@302 736b8ea6-26fd-11df-bfd4-992fa37f6226
diff --git a/src/libEGL/Config.cpp b/src/libEGL/Config.cpp
index 9665e77..21d4661 100644
--- a/src/libEGL/Config.cpp
+++ b/src/libEGL/Config.cpp
@@ -296,17 +296,6 @@
     mSet.insert(config);
 }
 
-void ConfigSet::enumerate()
-{
-    EGLint index = 1;
-
-    for (Iterator config = mSet.begin(); config != mSet.end(); config++)
-    {
-        config->mConfigID = index;
-        index++;
-    }
-}
-
 size_t ConfigSet::size() const
 {
     return mSet.size();
@@ -326,35 +315,35 @@
         {
             switch (attribute[0])
             {
-              case EGL_BUFFER_SIZE:               match = config->mBufferSize >= attribute[1];                            break;
-              case EGL_ALPHA_SIZE:                match = config->mAlphaSize >= attribute[1];                            break;
-              case EGL_BLUE_SIZE:                 match = config->mBlueSize >= attribute[1];                            break;
-              case EGL_GREEN_SIZE:                match = config->mGreenSize >= attribute[1];                            break;
-              case EGL_RED_SIZE:                  match = config->mRedSize >= attribute[1];                            break;
-              case EGL_DEPTH_SIZE:                match = config->mDepthSize >= attribute[1];                            break;
-              case EGL_STENCIL_SIZE:              match = config->mStencilSize >= attribute[1];                        break;
-              case EGL_CONFIG_CAVEAT:             match = config->mConfigCaveat == attribute[1];                        break;
-              case EGL_CONFIG_ID:                 match = config->mConfigID == attribute[1];                            break;
-              case EGL_LEVEL:                     match = config->mLevel >= attribute[1];                                break;
-              case EGL_NATIVE_RENDERABLE:         match = config->mNativeRenderable == attribute[1];                    break;
-              case EGL_NATIVE_VISUAL_TYPE:        match = config->mNativeVisualType == attribute[1];                    break;
-              case EGL_SAMPLES:                   match = config->mSamples >= attribute[1];                            break;
-              case EGL_SAMPLE_BUFFERS:            match = config->mSampleBuffers >= attribute[1];                        break;
-              case EGL_SURFACE_TYPE:              match = (config->mSurfaceType & attribute[1]) == attribute[1];        break;
-              case EGL_TRANSPARENT_TYPE:          match = config->mTransparentType == attribute[1];                    break;
-              case EGL_TRANSPARENT_BLUE_VALUE:    match = config->mTransparentBlueValue == attribute[1];                break;
-              case EGL_TRANSPARENT_GREEN_VALUE:   match = config->mTransparentGreenValue == attribute[1];                break;
-              case EGL_TRANSPARENT_RED_VALUE:     match = config->mTransparentRedValue == attribute[1];                break;
-              case EGL_BIND_TO_TEXTURE_RGB:       match = config->mBindToTextureRGB == attribute[1];                    break;
-              case EGL_BIND_TO_TEXTURE_RGBA:      match = config->mBindToTextureRGBA == attribute[1];                    break;
-              case EGL_MIN_SWAP_INTERVAL:         match = config->mMinSwapInterval == attribute[1];                    break;
-              case EGL_MAX_SWAP_INTERVAL:         match = config->mMaxSwapInterval == attribute[1];                    break;
-              case EGL_LUMINANCE_SIZE:            match = config->mLuminanceSize >= attribute[1];                        break;
-              case EGL_ALPHA_MASK_SIZE:           match = config->mAlphaMaskSize >= attribute[1];                        break;
-              case EGL_COLOR_BUFFER_TYPE:         match = config->mColorBufferType == attribute[1];                    break;
-              case EGL_RENDERABLE_TYPE:           match = (config->mRenderableType & attribute[1]) == attribute[1];    break;
-              case EGL_MATCH_NATIVE_PIXMAP:       match = false; UNIMPLEMENTED();                                        break;
-              case EGL_CONFORMANT:                match = (config->mConformant & attribute[1]) == attribute[1];        break;
+              case EGL_BUFFER_SIZE:               match = config->mBufferSize >= attribute[1];                      break;
+              case EGL_ALPHA_SIZE:                match = config->mAlphaSize >= attribute[1];                       break;
+              case EGL_BLUE_SIZE:                 match = config->mBlueSize >= attribute[1];                        break;
+              case EGL_GREEN_SIZE:                match = config->mGreenSize >= attribute[1];                       break;
+              case EGL_RED_SIZE:                  match = config->mRedSize >= attribute[1];                         break;
+              case EGL_DEPTH_SIZE:                match = config->mDepthSize >= attribute[1];                       break;
+              case EGL_STENCIL_SIZE:              match = config->mStencilSize >= attribute[1];                     break;
+              case EGL_CONFIG_CAVEAT:             match = config->mConfigCaveat == attribute[1];                    break;
+              case EGL_CONFIG_ID:                 match = config->mConfigID == attribute[1];                        break;
+              case EGL_LEVEL:                     match = config->mLevel >= attribute[1];                           break;
+              case EGL_NATIVE_RENDERABLE:         match = config->mNativeRenderable == attribute[1];                break;
+              case EGL_NATIVE_VISUAL_TYPE:        match = config->mNativeVisualType == attribute[1];                break;
+              case EGL_SAMPLES:                   match = config->mSamples >= attribute[1];                         break;
+              case EGL_SAMPLE_BUFFERS:            match = config->mSampleBuffers >= attribute[1];                   break;
+              case EGL_SURFACE_TYPE:              match = (config->mSurfaceType & attribute[1]) == attribute[1];    break;
+              case EGL_TRANSPARENT_TYPE:          match = config->mTransparentType == attribute[1];                 break;
+              case EGL_TRANSPARENT_BLUE_VALUE:    match = config->mTransparentBlueValue == attribute[1];            break;
+              case EGL_TRANSPARENT_GREEN_VALUE:   match = config->mTransparentGreenValue == attribute[1];           break;
+              case EGL_TRANSPARENT_RED_VALUE:     match = config->mTransparentRedValue == attribute[1];             break;
+              case EGL_BIND_TO_TEXTURE_RGB:       match = config->mBindToTextureRGB == attribute[1];                break;
+              case EGL_BIND_TO_TEXTURE_RGBA:      match = config->mBindToTextureRGBA == attribute[1];               break;
+              case EGL_MIN_SWAP_INTERVAL:         match = config->mMinSwapInterval == attribute[1];                 break;
+              case EGL_MAX_SWAP_INTERVAL:         match = config->mMaxSwapInterval == attribute[1];                 break;
+              case EGL_LUMINANCE_SIZE:            match = config->mLuminanceSize >= attribute[1];                   break;
+              case EGL_ALPHA_MASK_SIZE:           match = config->mAlphaMaskSize >= attribute[1];                   break;
+              case EGL_COLOR_BUFFER_TYPE:         match = config->mColorBufferType == attribute[1];                 break;
+              case EGL_RENDERABLE_TYPE:           match = (config->mRenderableType & attribute[1]) == attribute[1]; break;
+              case EGL_MATCH_NATIVE_PIXMAP:       match = false; UNIMPLEMENTED();                                   break;
+              case EGL_CONFORMANT:                match = (config->mConformant & attribute[1]) == attribute[1];     break;
               default:
                 return false;
             }