Capitalized the first letter of all private format util functions.
TRAC #23212
Signed-off-by: Shannon Woods
Author: Geoff Lang
diff --git a/src/libGLESv2/formatutils.cpp b/src/libGLESv2/formatutils.cpp
index 7717685..538332a 100644
--- a/src/libGLESv2/formatutils.cpp
+++ b/src/libGLESv2/formatutils.cpp
@@ -24,98 +24,98 @@
typedef std::map<FormatTypePair, GLint> FormatMap;
// A helper function to insert data into the D3D11LoadFunctionMap with fewer characters.
-static inline void insertFormatMapping(FormatMap *map, GLenum format, GLenum type, GLint internalFormat)
+static inline void InsertFormatMapping(FormatMap *map, GLenum format, GLenum type, GLint internalFormat)
{
map->insert(FormatPair(FormatTypePair(format, type), internalFormat));
}
-FormatMap buildES2FormatMap()
+FormatMap BuildES2FormatMap()
{
FormatMap map;
// | Format | Type | Internal format |
- insertFormatMapping(&map, GL_ALPHA, GL_UNSIGNED_BYTE, GL_ALPHA8_EXT );
- insertFormatMapping(&map, GL_ALPHA, GL_FLOAT, GL_ALPHA32F_EXT );
- insertFormatMapping(&map, GL_ALPHA, GL_HALF_FLOAT_OES, GL_ALPHA16F_EXT );
+ InsertFormatMapping(&map, GL_ALPHA, GL_UNSIGNED_BYTE, GL_ALPHA8_EXT );
+ InsertFormatMapping(&map, GL_ALPHA, GL_FLOAT, GL_ALPHA32F_EXT );
+ InsertFormatMapping(&map, GL_ALPHA, GL_HALF_FLOAT_OES, GL_ALPHA16F_EXT );
- insertFormatMapping(&map, GL_LUMINANCE, GL_UNSIGNED_BYTE, GL_LUMINANCE8_EXT );
- insertFormatMapping(&map, GL_LUMINANCE, GL_FLOAT, GL_LUMINANCE32F_EXT );
- insertFormatMapping(&map, GL_LUMINANCE, GL_HALF_FLOAT_OES, GL_LUMINANCE16F_EXT );
+ InsertFormatMapping(&map, GL_LUMINANCE, GL_UNSIGNED_BYTE, GL_LUMINANCE8_EXT );
+ InsertFormatMapping(&map, GL_LUMINANCE, GL_FLOAT, GL_LUMINANCE32F_EXT );
+ InsertFormatMapping(&map, GL_LUMINANCE, GL_HALF_FLOAT_OES, GL_LUMINANCE16F_EXT );
- insertFormatMapping(&map, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, GL_LUMINANCE8_ALPHA8_EXT );
- insertFormatMapping(&map, GL_LUMINANCE_ALPHA, GL_FLOAT, GL_LUMINANCE_ALPHA32F_EXT );
- insertFormatMapping(&map, GL_LUMINANCE_ALPHA, GL_HALF_FLOAT_OES, GL_LUMINANCE_ALPHA16F_EXT );
+ InsertFormatMapping(&map, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, GL_LUMINANCE8_ALPHA8_EXT );
+ InsertFormatMapping(&map, GL_LUMINANCE_ALPHA, GL_FLOAT, GL_LUMINANCE_ALPHA32F_EXT );
+ InsertFormatMapping(&map, GL_LUMINANCE_ALPHA, GL_HALF_FLOAT_OES, GL_LUMINANCE_ALPHA16F_EXT );
- insertFormatMapping(&map, GL_RGB, GL_UNSIGNED_BYTE, GL_RGB8_OES );
- insertFormatMapping(&map, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, GL_RGB565 );
- insertFormatMapping(&map, GL_RGB, GL_FLOAT, GL_RGB32F_EXT );
- insertFormatMapping(&map, GL_RGB, GL_HALF_FLOAT_OES, GL_RGB16F_EXT );
+ InsertFormatMapping(&map, GL_RGB, GL_UNSIGNED_BYTE, GL_RGB8_OES );
+ InsertFormatMapping(&map, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, GL_RGB565 );
+ InsertFormatMapping(&map, GL_RGB, GL_FLOAT, GL_RGB32F_EXT );
+ InsertFormatMapping(&map, GL_RGB, GL_HALF_FLOAT_OES, GL_RGB16F_EXT );
- insertFormatMapping(&map, GL_RGBA, GL_UNSIGNED_BYTE, GL_RGBA8_OES );
- insertFormatMapping(&map, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, GL_RGBA4 );
- insertFormatMapping(&map, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_RGB5_A1 );
- insertFormatMapping(&map, GL_RGBA, GL_FLOAT, GL_RGBA32F_EXT );
- insertFormatMapping(&map, GL_RGBA, GL_HALF_FLOAT_OES, GL_RGBA16F_EXT );
+ InsertFormatMapping(&map, GL_RGBA, GL_UNSIGNED_BYTE, GL_RGBA8_OES );
+ InsertFormatMapping(&map, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, GL_RGBA4 );
+ InsertFormatMapping(&map, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_RGB5_A1 );
+ InsertFormatMapping(&map, GL_RGBA, GL_FLOAT, GL_RGBA32F_EXT );
+ InsertFormatMapping(&map, GL_RGBA, GL_HALF_FLOAT_OES, GL_RGBA16F_EXT );
- insertFormatMapping(&map, GL_BGRA_EXT, GL_UNSIGNED_BYTE, GL_BGRA8_EXT );
- insertFormatMapping(&map, GL_BGRA_EXT, GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT, GL_BGRA4_ANGLEX );
- insertFormatMapping(&map, GL_BGRA_EXT, GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT, GL_BGR5_A1_ANGLEX );
+ InsertFormatMapping(&map, GL_BGRA_EXT, GL_UNSIGNED_BYTE, GL_BGRA8_EXT );
+ InsertFormatMapping(&map, GL_BGRA_EXT, GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT, GL_BGRA4_ANGLEX );
+ InsertFormatMapping(&map, GL_BGRA_EXT, GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT, GL_BGR5_A1_ANGLEX );
- insertFormatMapping(&map, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_UNSIGNED_BYTE, GL_COMPRESSED_RGB_S3TC_DXT1_EXT );
- insertFormatMapping(&map, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_UNSIGNED_BYTE, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT );
- insertFormatMapping(&map, GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE, GL_UNSIGNED_BYTE, GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE);
- insertFormatMapping(&map, GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE, GL_UNSIGNED_BYTE, GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE);
+ InsertFormatMapping(&map, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_UNSIGNED_BYTE, GL_COMPRESSED_RGB_S3TC_DXT1_EXT );
+ InsertFormatMapping(&map, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_UNSIGNED_BYTE, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT );
+ InsertFormatMapping(&map, GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE, GL_UNSIGNED_BYTE, GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE);
+ InsertFormatMapping(&map, GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE, GL_UNSIGNED_BYTE, GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE);
- insertFormatMapping(&map, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT, GL_DEPTH_COMPONENT16 );
- insertFormatMapping(&map, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, GL_DEPTH_COMPONENT32_OES );
+ InsertFormatMapping(&map, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT, GL_DEPTH_COMPONENT16 );
+ InsertFormatMapping(&map, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, GL_DEPTH_COMPONENT32_OES );
- insertFormatMapping(&map, GL_DEPTH_STENCIL_OES, GL_UNSIGNED_INT_24_8_OES, GL_DEPTH24_STENCIL8_OES );
+ InsertFormatMapping(&map, GL_DEPTH_STENCIL_OES, GL_UNSIGNED_INT_24_8_OES, GL_DEPTH24_STENCIL8_OES );
return map;
}
-static const FormatMap &getES2FormatMap()
+static const FormatMap &GetES2FormatMap()
{
- static const FormatMap es2FormatMap = buildES2FormatMap();
+ static const FormatMap es2FormatMap = BuildES2FormatMap();
return es2FormatMap;
}
-FormatMap buildES3FormatMap()
+FormatMap BuildES3FormatMap()
{
FormatMap map;
// | Format | Type | Internal format |
- insertFormatMapping(&map, GL_RGBA, GL_UNSIGNED_BYTE, GL_RGBA8 );
- insertFormatMapping(&map, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, GL_RGBA4 );
- insertFormatMapping(&map, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_RGB5_A1 );
- insertFormatMapping(&map, GL_RGBA, GL_FLOAT, GL_RGBA32F );
- insertFormatMapping(&map, GL_RGBA, GL_HALF_FLOAT, GL_RGBA16F );
+ InsertFormatMapping(&map, GL_RGBA, GL_UNSIGNED_BYTE, GL_RGBA8 );
+ InsertFormatMapping(&map, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, GL_RGBA4 );
+ InsertFormatMapping(&map, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, GL_RGB5_A1 );
+ InsertFormatMapping(&map, GL_RGBA, GL_FLOAT, GL_RGBA32F );
+ InsertFormatMapping(&map, GL_RGBA, GL_HALF_FLOAT, GL_RGBA16F );
- insertFormatMapping(&map, GL_RGB, GL_UNSIGNED_BYTE, GL_RGB8 );
- insertFormatMapping(&map, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, GL_RGB565 );
- insertFormatMapping(&map, GL_RGB, GL_FLOAT, GL_RGB32F );
- insertFormatMapping(&map, GL_RGB, GL_HALF_FLOAT, GL_RGB16F );
+ InsertFormatMapping(&map, GL_RGB, GL_UNSIGNED_BYTE, GL_RGB8 );
+ InsertFormatMapping(&map, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, GL_RGB565 );
+ InsertFormatMapping(&map, GL_RGB, GL_FLOAT, GL_RGB32F );
+ InsertFormatMapping(&map, GL_RGB, GL_HALF_FLOAT, GL_RGB16F );
- insertFormatMapping(&map, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, GL_LUMINANCE8_ALPHA8_EXT );
- insertFormatMapping(&map, GL_LUMINANCE, GL_UNSIGNED_BYTE, GL_LUMINANCE8_EXT );
- insertFormatMapping(&map, GL_ALPHA, GL_UNSIGNED_BYTE, GL_ALPHA8_EXT );
- insertFormatMapping(&map, GL_LUMINANCE_ALPHA, GL_FLOAT, GL_LUMINANCE_ALPHA32F_EXT);
- insertFormatMapping(&map, GL_LUMINANCE, GL_FLOAT, GL_LUMINANCE32F_EXT );
- insertFormatMapping(&map, GL_ALPHA, GL_FLOAT, GL_ALPHA32F_EXT );
- insertFormatMapping(&map, GL_LUMINANCE_ALPHA, GL_HALF_FLOAT, GL_LUMINANCE_ALPHA16F_EXT);
- insertFormatMapping(&map, GL_LUMINANCE, GL_HALF_FLOAT, GL_LUMINANCE16F_EXT );
- insertFormatMapping(&map, GL_ALPHA, GL_HALF_FLOAT, GL_ALPHA16F_EXT );
+ InsertFormatMapping(&map, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, GL_LUMINANCE8_ALPHA8_EXT );
+ InsertFormatMapping(&map, GL_LUMINANCE, GL_UNSIGNED_BYTE, GL_LUMINANCE8_EXT );
+ InsertFormatMapping(&map, GL_ALPHA, GL_UNSIGNED_BYTE, GL_ALPHA8_EXT );
+ InsertFormatMapping(&map, GL_LUMINANCE_ALPHA, GL_FLOAT, GL_LUMINANCE_ALPHA32F_EXT);
+ InsertFormatMapping(&map, GL_LUMINANCE, GL_FLOAT, GL_LUMINANCE32F_EXT );
+ InsertFormatMapping(&map, GL_ALPHA, GL_FLOAT, GL_ALPHA32F_EXT );
+ InsertFormatMapping(&map, GL_LUMINANCE_ALPHA, GL_HALF_FLOAT, GL_LUMINANCE_ALPHA16F_EXT);
+ InsertFormatMapping(&map, GL_LUMINANCE, GL_HALF_FLOAT, GL_LUMINANCE16F_EXT );
+ InsertFormatMapping(&map, GL_ALPHA, GL_HALF_FLOAT, GL_ALPHA16F_EXT );
- insertFormatMapping(&map, GL_BGRA_EXT, GL_UNSIGNED_BYTE, GL_BGRA8_EXT );
- insertFormatMapping(&map, GL_BGRA_EXT, GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT, GL_BGRA4_ANGLEX );
- insertFormatMapping(&map, GL_BGRA_EXT, GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT, GL_BGR5_A1_ANGLEX );
+ InsertFormatMapping(&map, GL_BGRA_EXT, GL_UNSIGNED_BYTE, GL_BGRA8_EXT );
+ InsertFormatMapping(&map, GL_BGRA_EXT, GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT, GL_BGRA4_ANGLEX );
+ InsertFormatMapping(&map, GL_BGRA_EXT, GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT, GL_BGR5_A1_ANGLEX );
- insertFormatMapping(&map, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT, GL_DEPTH_COMPONENT16 );
- insertFormatMapping(&map, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, GL_DEPTH_COMPONENT24 );
- insertFormatMapping(&map, GL_DEPTH_COMPONENT, GL_FLOAT, GL_DEPTH_COMPONENT32F );
+ InsertFormatMapping(&map, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT, GL_DEPTH_COMPONENT16 );
+ InsertFormatMapping(&map, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, GL_DEPTH_COMPONENT24 );
+ InsertFormatMapping(&map, GL_DEPTH_COMPONENT, GL_FLOAT, GL_DEPTH_COMPONENT32F );
- insertFormatMapping(&map, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, GL_DEPTH24_STENCIL8 );
- insertFormatMapping(&map, GL_DEPTH_STENCIL, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_DEPTH32F_STENCIL8 );
+ InsertFormatMapping(&map, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, GL_DEPTH24_STENCIL8 );
+ InsertFormatMapping(&map, GL_DEPTH_STENCIL, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_DEPTH32F_STENCIL8 );
return map;
}
@@ -138,7 +138,7 @@
// ES3 has a specific set of permutations of internal formats, formats and types which are acceptable.
typedef std::set<FormatInfo> ES3FormatSet;
-ES3FormatSet buildES3FormatSet()
+ES3FormatSet BuildES3FormatSet()
{
ES3FormatSet set;
@@ -288,9 +288,9 @@
return set;
}
-static const ES3FormatSet &getES3FormatSet()
+static const ES3FormatSet &GetES3FormatSet()
{
- static const ES3FormatSet es3FormatSet = buildES3FormatSet();
+ static const ES3FormatSet es3FormatSet = BuildES3FormatSet();
return es3FormatSet;
}
@@ -315,7 +315,7 @@
typedef std::pair<GLenum, TypeInfo> TypeInfoPair;
typedef std::map<GLenum, TypeInfo> TypeInfoMap;
-static TypeInfoMap buildTypeInfoMap()
+static TypeInfoMap BuildTypeInfoMap()
{
TypeInfoMap map;
@@ -342,9 +342,9 @@
return map;
}
-static bool getTypeInfo(GLenum type, TypeInfo *outTypeInfo)
+static bool GetTypeInfo(GLenum type, TypeInfo *outTypeInfo)
{
- static const TypeInfoMap infoMap = buildTypeInfoMap();
+ static const TypeInfoMap infoMap = BuildTypeInfoMap();
TypeInfoMap::const_iterator iter = infoMap.find(type);
if (iter != infoMap.end())
{
@@ -571,7 +571,7 @@
typedef std::pair<GLuint, InternalFormatInfo> InternalFormatInfoPair;
typedef std::map<GLuint, InternalFormatInfo> InternalFormatInfoMap;
-static InternalFormatInfoMap buildES3InternalFormatInfoMap()
+static InternalFormatInfoMap BuildES3InternalFormatInfoMap()
{
InternalFormatInfoMap map;
@@ -699,7 +699,7 @@
return map;
}
-static InternalFormatInfoMap buildES2InternalFormatInfoMap()
+static InternalFormatInfoMap BuildES2InternalFormatInfoMap()
{
InternalFormatInfoMap map;
@@ -775,18 +775,18 @@
return map;
}
-static bool getInternalFormatInfo(GLint internalFormat, GLuint clientVersion, InternalFormatInfo *outFormatInfo)
+static bool GetInternalFormatInfo(GLint internalFormat, GLuint clientVersion, InternalFormatInfo *outFormatInfo)
{
const InternalFormatInfoMap* map = NULL;
if (clientVersion == 2)
{
- static const InternalFormatInfoMap formatMap = buildES2InternalFormatInfoMap();
+ static const InternalFormatInfoMap formatMap = BuildES2InternalFormatInfoMap();
map = &formatMap;
}
else if (clientVersion == 3)
{
- static const InternalFormatInfoMap formatMap = buildES3InternalFormatInfoMap();
+ static const InternalFormatInfoMap formatMap = BuildES3InternalFormatInfoMap();
map = &formatMap;
}
else
@@ -811,9 +811,9 @@
typedef std::set<GLenum> FormatSet;
-static FormatSet buildES2ValidFormatSet()
+static FormatSet BuildES2ValidFormatSet()
{
- static const FormatMap &formatMap = getES2FormatMap();
+ static const FormatMap &formatMap = GetES2FormatMap();
FormatSet set;
@@ -826,9 +826,9 @@
return set;
}
-static FormatSet buildES3ValidFormatSet()
+static FormatSet BuildES3ValidFormatSet()
{
- static const ES3FormatSet &formatSet = getES3FormatSet();
+ static const ES3FormatSet &formatSet = GetES3FormatSet();
FormatSet set;
@@ -843,9 +843,9 @@
typedef std::set<GLenum> TypeSet;
-static TypeSet buildES2ValidTypeSet()
+static TypeSet BuildES2ValidTypeSet()
{
- static const FormatMap &formatMap = getES2FormatMap();
+ static const FormatMap &formatMap = GetES2FormatMap();
TypeSet set;
@@ -858,9 +858,9 @@
return set;
}
-static TypeSet buildES3ValidTypeSet()
+static TypeSet BuildES3ValidTypeSet()
{
- static const ES3FormatSet &formatSet = getES3FormatSet();
+ static const ES3FormatSet &formatSet = GetES3FormatSet();
TypeSet set;
@@ -889,7 +889,7 @@
typedef std::set<CopyConversion> CopyConversionSet;
-static CopyConversionSet buildValidES3CopyTexImageCombinations()
+static CopyConversionSet BuildValidES3CopyTexImageCombinations()
{
CopyConversionSet set;
@@ -933,7 +933,7 @@
}
InternalFormatInfo internalFormatInfo;
- if (getInternalFormatInfo(internalFormat, context->getClientVersion(), &internalFormatInfo))
+ if (GetInternalFormatInfo(internalFormat, context->getClientVersion(), &internalFormatInfo))
{
ASSERT(internalFormatInfo.mSupportFunction != NULL);
return internalFormatInfo.mSupportFunction(context);
@@ -948,12 +948,12 @@
{
if (clientVersion == 2)
{
- static const FormatSet formatSet = buildES2ValidFormatSet();
+ static const FormatSet formatSet = BuildES2ValidFormatSet();
return formatSet.find(format) != formatSet.end();
}
else if (clientVersion == 3)
{
- static const FormatSet formatSet = buildES3ValidFormatSet();
+ static const FormatSet formatSet = BuildES3ValidFormatSet();
return formatSet.find(format) != formatSet.end();
}
else
@@ -967,12 +967,12 @@
{
if (clientVersion == 2)
{
- static const TypeSet typeSet = buildES2ValidTypeSet();
+ static const TypeSet typeSet = BuildES2ValidTypeSet();
return typeSet.find(type) != typeSet.end();
}
else if (clientVersion == 3)
{
- static const TypeSet typeSet = buildES3ValidTypeSet();
+ static const TypeSet typeSet = BuildES3ValidTypeSet();
return typeSet.find(type) != typeSet.end();
}
else
@@ -986,14 +986,14 @@
{
if (clientVersion == 2)
{
- static const FormatMap &formats = getES2FormatMap();
+ static const FormatMap &formats = GetES2FormatMap();
FormatMap::const_iterator iter = formats.find(FormatTypePair(format, type));
return (iter != formats.end()) && ((internalFormat == (GLint)type) || (internalFormat == iter->second));
}
else if (clientVersion == 3)
{
- static const ES3FormatSet &formats = getES3FormatSet();
+ static const ES3FormatSet &formats = GetES3FormatSet();
return formats.find(FormatInfo(internalFormat, format, type)) != formats.end();
}
else
@@ -1007,8 +1007,8 @@
{
InternalFormatInfo textureInternalFormatInfo;
InternalFormatInfo framebufferInternalFormatInfo;
- if (getInternalFormatInfo(textureInternalFormat, clientVersion, &textureInternalFormatInfo) &&
- getInternalFormatInfo(frameBufferInternalFormat, clientVersion, &framebufferInternalFormatInfo))
+ if (GetInternalFormatInfo(textureInternalFormat, clientVersion, &textureInternalFormatInfo) &&
+ GetInternalFormatInfo(frameBufferInternalFormat, clientVersion, &framebufferInternalFormatInfo))
{
if (clientVersion == 2)
{
@@ -1017,7 +1017,7 @@
}
else if (clientVersion == 3)
{
- static const CopyConversionSet conversionSet = buildValidES3CopyTexImageCombinations();
+ static const CopyConversionSet conversionSet = BuildValidES3CopyTexImageCombinations();
const CopyConversion conversion = CopyConversion(textureInternalFormatInfo.mFormat,
framebufferInternalFormatInfo.mFormat);
if (conversionSet.find(conversion) != conversionSet.end())
@@ -1062,7 +1062,7 @@
bool IsSizedInternalFormat(GLint internalFormat, GLuint clientVersion)
{
InternalFormatInfo internalFormatInfo;
- if (getInternalFormatInfo(internalFormat, clientVersion, &internalFormatInfo))
+ if (GetInternalFormatInfo(internalFormat, clientVersion, &internalFormatInfo))
{
return internalFormatInfo.mPixelBits > 0;
}
@@ -1077,13 +1077,13 @@
{
if (clientVersion == 2)
{
- static const FormatMap &formats = getES2FormatMap();
+ static const FormatMap &formats = GetES2FormatMap();
FormatMap::const_iterator iter = formats.find(FormatTypePair(format, type));
return (iter != formats.end()) ? iter->second : GL_NONE;
}
else if (clientVersion == 3)
{
- static const FormatMap formats = buildES3FormatMap();
+ static const FormatMap formats = BuildES3FormatMap();
FormatMap::const_iterator iter = formats.find(FormatTypePair(format, type));
return (iter != formats.end()) ? iter->second : GL_NONE;
}
@@ -1097,7 +1097,7 @@
GLuint GetPixelBytes(GLint internalFormat, GLuint clientVersion)
{
InternalFormatInfo internalFormatInfo;
- if (getInternalFormatInfo(internalFormat, clientVersion, &internalFormatInfo))
+ if (GetInternalFormatInfo(internalFormat, clientVersion, &internalFormatInfo))
{
return internalFormatInfo.mPixelBits / 8;
}
@@ -1111,7 +1111,7 @@
GLuint GetAlphaBits(GLint internalFormat, GLuint clientVersion)
{
InternalFormatInfo internalFormatInfo;
- if (getInternalFormatInfo(internalFormat, clientVersion, &internalFormatInfo))
+ if (GetInternalFormatInfo(internalFormat, clientVersion, &internalFormatInfo))
{
return internalFormatInfo.mAlphaBits;
}
@@ -1125,7 +1125,7 @@
GLuint GetRedBits(GLint internalFormat, GLuint clientVersion)
{
InternalFormatInfo internalFormatInfo;
- if (getInternalFormatInfo(internalFormat, clientVersion, &internalFormatInfo))
+ if (GetInternalFormatInfo(internalFormat, clientVersion, &internalFormatInfo))
{
return internalFormatInfo.mRedBits;
}
@@ -1139,7 +1139,7 @@
GLuint GetGreenBits(GLint internalFormat, GLuint clientVersion)
{
InternalFormatInfo internalFormatInfo;
- if (getInternalFormatInfo(internalFormat, clientVersion, &internalFormatInfo))
+ if (GetInternalFormatInfo(internalFormat, clientVersion, &internalFormatInfo))
{
return internalFormatInfo.mGreenBits;
}
@@ -1153,7 +1153,7 @@
GLuint GetBlueBits(GLint internalFormat, GLuint clientVersion)
{
InternalFormatInfo internalFormatInfo;
- if (getInternalFormatInfo(internalFormat, clientVersion, &internalFormatInfo))
+ if (GetInternalFormatInfo(internalFormat, clientVersion, &internalFormatInfo))
{
return internalFormatInfo.mGreenBits;
}
@@ -1167,7 +1167,7 @@
GLuint GetLuminanceBits(GLint internalFormat, GLuint clientVersion)
{
InternalFormatInfo internalFormatInfo;
- if (getInternalFormatInfo(internalFormat, clientVersion, &internalFormatInfo))
+ if (GetInternalFormatInfo(internalFormat, clientVersion, &internalFormatInfo))
{
return internalFormatInfo.mLuminanceBits;
}
@@ -1181,7 +1181,7 @@
GLuint GetDepthBits(GLint internalFormat, GLuint clientVersion)
{
InternalFormatInfo internalFormatInfo;
- if (getInternalFormatInfo(internalFormat, clientVersion, &internalFormatInfo))
+ if (GetInternalFormatInfo(internalFormat, clientVersion, &internalFormatInfo))
{
return internalFormatInfo.mDepthBits;
}
@@ -1195,7 +1195,7 @@
GLuint GetStencilBits(GLint internalFormat, GLuint clientVersion)
{
InternalFormatInfo internalFormatInfo;
- if (getInternalFormatInfo(internalFormat, clientVersion, &internalFormatInfo))
+ if (GetInternalFormatInfo(internalFormat, clientVersion, &internalFormatInfo))
{
return internalFormatInfo.mStencilBits;
}
@@ -1209,7 +1209,7 @@
GLenum GetFormat(GLint internalFormat, GLuint clientVersion)
{
InternalFormatInfo internalFormatInfo;
- if (getInternalFormatInfo(internalFormat, clientVersion, &internalFormatInfo))
+ if (GetInternalFormatInfo(internalFormat, clientVersion, &internalFormatInfo))
{
return internalFormatInfo.mFormat;
}
@@ -1223,7 +1223,7 @@
GLenum GetType(GLint internalFormat, GLuint clientVersion)
{
InternalFormatInfo internalFormatInfo;
- if (getInternalFormatInfo(internalFormat, clientVersion, &internalFormatInfo))
+ if (GetInternalFormatInfo(internalFormat, clientVersion, &internalFormatInfo))
{
return internalFormatInfo.mType;
}
@@ -1237,7 +1237,7 @@
bool IsNormalizedFixedPointFormat(GLint internalFormat, GLuint clientVersion)
{
InternalFormatInfo internalFormatInfo;
- if (getInternalFormatInfo(internalFormat, clientVersion, &internalFormatInfo))
+ if (GetInternalFormatInfo(internalFormat, clientVersion, &internalFormatInfo))
{
return internalFormatInfo.mStorageType == NormalizedFixedPoint;
}
@@ -1251,7 +1251,7 @@
bool IsIntegerFormat(GLint internalFormat, GLuint clientVersion)
{
InternalFormatInfo internalFormatInfo;
- if (getInternalFormatInfo(internalFormat, clientVersion, &internalFormatInfo))
+ if (GetInternalFormatInfo(internalFormat, clientVersion, &internalFormatInfo))
{
return internalFormatInfo.mStorageType == UnsignedInteger ||
internalFormatInfo.mStorageType == SignedInteger;
@@ -1266,7 +1266,7 @@
bool IsSignedIntegerFormat(GLint internalFormat, GLuint clientVersion)
{
InternalFormatInfo internalFormatInfo;
- if (getInternalFormatInfo(internalFormat, clientVersion, &internalFormatInfo))
+ if (GetInternalFormatInfo(internalFormat, clientVersion, &internalFormatInfo))
{
return internalFormatInfo.mStorageType == SignedInteger;
}
@@ -1280,7 +1280,7 @@
bool IsUnsignedIntegerFormat(GLint internalFormat, GLuint clientVersion)
{
InternalFormatInfo internalFormatInfo;
- if (getInternalFormatInfo(internalFormat, clientVersion, &internalFormatInfo))
+ if (GetInternalFormatInfo(internalFormat, clientVersion, &internalFormatInfo))
{
return internalFormatInfo.mStorageType == UnsignedInteger;
}
@@ -1294,7 +1294,7 @@
bool IsFloatingPointFormat(GLint internalFormat, GLuint clientVersion)
{
InternalFormatInfo internalFormatInfo;
- if (getInternalFormatInfo(internalFormat, clientVersion, &internalFormatInfo))
+ if (GetInternalFormatInfo(internalFormat, clientVersion, &internalFormatInfo))
{
return internalFormatInfo.mStorageType == FloatingPoint;
}
@@ -1308,7 +1308,7 @@
bool IsSRGBFormat(GLint internalFormat, GLuint clientVersion)
{
InternalFormatInfo internalFormatInfo;
- if (getInternalFormatInfo(internalFormat, clientVersion, &internalFormatInfo))
+ if (GetInternalFormatInfo(internalFormat, clientVersion, &internalFormatInfo))
{
return internalFormatInfo.mIsSRGB;
}
@@ -1322,7 +1322,7 @@
bool IsColorRenderingSupported(GLint internalFormat, const rx::Renderer *renderer)
{
InternalFormatInfo internalFormatInfo;
- if (renderer && getInternalFormatInfo(internalFormat, renderer->getCurrentClientVersion(), &internalFormatInfo))
+ if (renderer && GetInternalFormatInfo(internalFormat, renderer->getCurrentClientVersion(), &internalFormatInfo))
{
return internalFormatInfo.mIsColorRenderable(NULL, renderer);
}
@@ -1336,7 +1336,7 @@
bool IsColorRenderingSupported(GLint internalFormat, const Context *context)
{
InternalFormatInfo internalFormatInfo;
- if (context && getInternalFormatInfo(internalFormat, context->getClientVersion(), &internalFormatInfo))
+ if (context && GetInternalFormatInfo(internalFormat, context->getClientVersion(), &internalFormatInfo))
{
return internalFormatInfo.mIsColorRenderable(context, NULL);
}
@@ -1350,7 +1350,7 @@
bool IsTextureFilteringSupported(GLint internalFormat, const rx::Renderer *renderer)
{
InternalFormatInfo internalFormatInfo;
- if (renderer && getInternalFormatInfo(internalFormat, renderer->getCurrentClientVersion(), &internalFormatInfo))
+ if (renderer && GetInternalFormatInfo(internalFormat, renderer->getCurrentClientVersion(), &internalFormatInfo))
{
return internalFormatInfo.mIsTextureFilterable(NULL, renderer);
}
@@ -1364,7 +1364,7 @@
bool IsTextureFilteringSupported(GLint internalFormat, const Context *context)
{
InternalFormatInfo internalFormatInfo;
- if (context && getInternalFormatInfo(internalFormat, context->getClientVersion(), &internalFormatInfo))
+ if (context && GetInternalFormatInfo(internalFormat, context->getClientVersion(), &internalFormatInfo))
{
return internalFormatInfo.mIsTextureFilterable(context, NULL);
}
@@ -1378,7 +1378,7 @@
bool IsDepthRenderingSupported(GLint internalFormat, const rx::Renderer *renderer)
{
InternalFormatInfo internalFormatInfo;
- if (renderer && getInternalFormatInfo(internalFormat, renderer->getCurrentClientVersion(), &internalFormatInfo))
+ if (renderer && GetInternalFormatInfo(internalFormat, renderer->getCurrentClientVersion(), &internalFormatInfo))
{
return internalFormatInfo.mIsDepthRenderable(NULL, renderer);
}
@@ -1392,7 +1392,7 @@
bool IsDepthRenderingSupported(GLint internalFormat, const Context *context)
{
InternalFormatInfo internalFormatInfo;
- if (context && getInternalFormatInfo(internalFormat, context->getClientVersion(), &internalFormatInfo))
+ if (context && GetInternalFormatInfo(internalFormat, context->getClientVersion(), &internalFormatInfo))
{
return internalFormatInfo.mIsDepthRenderable(context, NULL);
}
@@ -1406,7 +1406,7 @@
bool IsStencilRenderingSupported(GLint internalFormat, const rx::Renderer *renderer)
{
InternalFormatInfo internalFormatInfo;
- if (renderer && getInternalFormatInfo(internalFormat, renderer->getCurrentClientVersion(), &internalFormatInfo))
+ if (renderer && GetInternalFormatInfo(internalFormat, renderer->getCurrentClientVersion(), &internalFormatInfo))
{
return internalFormatInfo.mIsStencilRenderable(NULL, renderer);
}
@@ -1420,7 +1420,7 @@
bool IsStencilRenderingSupported(GLint internalFormat, const Context *context)
{
InternalFormatInfo internalFormatInfo;
- if (context && getInternalFormatInfo(internalFormat, context->getClientVersion(), &internalFormatInfo))
+ if (context && GetInternalFormatInfo(internalFormat, context->getClientVersion(), &internalFormatInfo))
{
return internalFormatInfo.mIsStencilRenderable(context, NULL);
}
@@ -1445,7 +1445,7 @@
GLuint GetBlockSize(GLint internalFormat, GLenum type, GLuint clientVersion, GLsizei width, GLsizei height)
{
InternalFormatInfo internalFormatInfo;
- if (getInternalFormatInfo(internalFormat, clientVersion, &internalFormatInfo))
+ if (GetInternalFormatInfo(internalFormat, clientVersion, &internalFormatInfo))
{
if (internalFormatInfo.mStorageType == Compressed)
{
@@ -1457,7 +1457,7 @@
else
{
TypeInfo typeInfo;
- if (getTypeInfo(type, &typeInfo))
+ if (GetTypeInfo(type, &typeInfo))
{
if (typeInfo.mSpecialInterpretation)
{
@@ -1485,7 +1485,7 @@
bool IsFormatCompressed(GLint internalFormat, GLuint clientVersion)
{
InternalFormatInfo internalFormatInfo;
- if (getInternalFormatInfo(internalFormat, clientVersion, &internalFormatInfo))
+ if (GetInternalFormatInfo(internalFormat, clientVersion, &internalFormatInfo))
{
return internalFormatInfo.mStorageType == Compressed;
}
@@ -1499,7 +1499,7 @@
GLuint GetCompressedBlockWidth(GLint internalFormat, GLuint clientVersion)
{
InternalFormatInfo internalFormatInfo;
- if (getInternalFormatInfo(internalFormat, clientVersion, &internalFormatInfo))
+ if (GetInternalFormatInfo(internalFormat, clientVersion, &internalFormatInfo))
{
return internalFormatInfo.mCompressedBlockWidth;
}
@@ -1513,7 +1513,7 @@
GLuint GetCompressedBlockHeight(GLint internalFormat, GLuint clientVersion)
{
InternalFormatInfo internalFormatInfo;
- if (getInternalFormatInfo(internalFormat, clientVersion, &internalFormatInfo))
+ if (GetInternalFormatInfo(internalFormat, clientVersion, &internalFormatInfo))
{
return internalFormatInfo.mCompressedBlockHeight;
}