Generalize GetUniformBlockInfo.
This method is useful for the Vulkan back-end as well as D3D11. It can
produce a uniform block layout for the default uniform blocks as well
as for interface blocks. Put it in blocklayout.h in the translator.
BUG=angleproject:2167
Change-Id: I13160906921da439746c1811a623006250aaeefd
Reviewed-on: https://chromium-review.googlesource.com/713941
Reviewed-by: Frank Henigman <fjhenigman@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
diff --git a/src/libANGLE/renderer/d3d/ProgramD3D.cpp b/src/libANGLE/renderer/d3d/ProgramD3D.cpp
index a15be2b..ee28bbf 100644
--- a/src/libANGLE/renderer/d3d/ProgramD3D.cpp
+++ b/src/libANGLE/renderer/d3d/ProgramD3D.cpp
@@ -75,52 +75,6 @@
}
}
-bool IsRowMajorLayout(const sh::InterfaceBlockField &var)
-{
- return var.isRowMajorLayout;
-}
-
-bool IsRowMajorLayout(const sh::ShaderVariable &var)
-{
- return false;
-}
-
-template <typename VarT>
-void GetUniformBlockInfo(const std::vector<VarT> &fields,
- const std::string &prefix,
- sh::BlockLayoutEncoder *encoder,
- bool inRowMajorLayout,
- std::map<std::string, sh::BlockMemberInfo> *blockInfoOut)
-{
- for (const VarT &field : fields)
- {
- const std::string &fieldName = (prefix.empty() ? field.name : prefix + "." + field.name);
-
- if (field.isStruct())
- {
- bool rowMajorLayout = (inRowMajorLayout || IsRowMajorLayout(field));
-
- for (unsigned int arrayElement = 0; arrayElement < field.elementCount(); arrayElement++)
- {
- encoder->enterAggregateType();
-
- const std::string uniformElementName =
- fieldName + (field.isArray() ? ArrayString(arrayElement) : "");
- GetUniformBlockInfo(field.fields, uniformElementName, encoder, rowMajorLayout,
- blockInfoOut);
-
- encoder->exitAggregateType();
- }
- }
- else
- {
- bool isRowMajorMatrix = (gl::IsMatrixType(field.type) && inRowMajorLayout);
- (*blockInfoOut)[fieldName] =
- encoder->encodeType(field.type, field.arraySize, isRowMajorMatrix);
- }
- }
-}
-
template <typename T, int cols, int rows>
bool TransposeExpandMatrix(T *target, const GLfloat *value)
{
@@ -2331,8 +2285,8 @@
encoder = &hlslEncoder;
}
- GetUniformBlockInfo(interfaceBlock.fields, interfaceBlock.fieldPrefix(), encoder,
- interfaceBlock.isRowMajorLayout, &mBlockInfo);
+ sh::GetUniformBlockInfo(interfaceBlock.fields, interfaceBlock.fieldPrefix(), encoder,
+ interfaceBlock.isRowMajorLayout, &mBlockInfo);
return encoder->getBlockSize();
}