Enable the OpenGL renderer in some basic end2end tests.

Change-Id: Iee9d9837c6021ad0c9d4f5749402c5d183e90f2a
Reviewed-on: https://chromium-review.googlesource.com/263269
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
diff --git a/src/tests/end2end_tests/RendererTest.cpp b/src/tests/end2end_tests/RendererTest.cpp
index 51f5b33..6cbda12 100644
--- a/src/tests/end2end_tests/RendererTest.cpp
+++ b/src/tests/end2end_tests/RendererTest.cpp
@@ -6,8 +6,8 @@
 
 // Use this to select which configurations (e.g. which renderer, which GLES major version) these tests should be run against.
 
-ANGLE_TYPED_TEST_CASE(RendererTest, ES2_D3D9,           ES2_D3D11,        ES2_D3D11_WARP,        ES2_D3D11_REFERENCE,        ES3_D3D11,        ES3_D3D11_WARP,        ES3_D3D11_REFERENCE,
-                                    ES2_D3D9_REFERENCE, ES2_D3D11_FL11_0, ES2_D3D11_FL11_0_WARP, ES2_D3D11_FL11_0_REFERENCE, ES3_D3D11_FL11_0, ES3_D3D11_FL11_0_WARP, ES3_D3D11_FL11_0_REFERENCE,
+ANGLE_TYPED_TEST_CASE(RendererTest, ES2_D3D9,           ES2_D3D11,        ES2_D3D11_WARP,        ES2_D3D11_REFERENCE,        ES3_D3D11,        ES3_D3D11_WARP,        ES3_D3D11_REFERENCE,        ES2_OPENGL,
+                                    ES2_D3D9_REFERENCE, ES2_D3D11_FL11_0, ES2_D3D11_FL11_0_WARP, ES2_D3D11_FL11_0_REFERENCE, ES3_D3D11_FL11_0, ES3_D3D11_FL11_0_WARP, ES3_D3D11_FL11_0_REFERENCE, ES3_OPENGL,
                                                         ES2_D3D11_FL10_1, ES2_D3D11_FL10_1_WARP, ES2_D3D11_FL10_1_REFERENCE, ES3_D3D11_FL10_1, ES3_D3D11_FL10_1_WARP, ES3_D3D11_FL10_1_REFERENCE,
                                                         ES2_D3D11_FL10_0, ES2_D3D11_FL10_0_WARP, ES2_D3D11_FL10_0_REFERENCE, ES3_D3D11_FL10_0, ES3_D3D11_FL10_0_WARP, ES3_D3D11_FL10_0_REFERENCE,
                                                         ES2_D3D11_FL9_3,  ES2_D3D11_FL9_3_WARP,  ES2_D3D11_FL9_3_REFERENCE);
diff --git a/src/tests/end2end_tests/SimpleOperationTest.cpp b/src/tests/end2end_tests/SimpleOperationTest.cpp
index d849e55..4a10885 100644
--- a/src/tests/end2end_tests/SimpleOperationTest.cpp
+++ b/src/tests/end2end_tests/SimpleOperationTest.cpp
@@ -3,7 +3,7 @@
 #include <vector>
 
 // Use this to select which configurations (e.g. which renderer, which GLES major version) these tests should be run against.
-ANGLE_TYPED_TEST_CASE(SimpleOperationTest, ES2_D3D9, ES2_D3D11, ES3_D3D11);
+ANGLE_TYPED_TEST_CASE(SimpleOperationTest, ES2_D3D9, ES2_D3D11, ES3_D3D11, ES2_OPENGL, ES3_OPENGL);
 
 template<typename T>
 class SimpleOperationTest : public ANGLETest