Add suppressions for several Intel failures.
Also add a new test for UBOs to end2end_tests.
BUG=540538
Change-Id: I6ffa6ba061a2c33811c65719deaa4302f1dbd704
Reviewed-on: https://chromium-review.googlesource.com/304521
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tryjob-Request: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
diff --git a/src/tests/gl_tests/ClearTest.cpp b/src/tests/gl_tests/ClearTest.cpp
index 1af48d8..5062bdc 100644
--- a/src/tests/gl_tests/ClearTest.cpp
+++ b/src/tests/gl_tests/ClearTest.cpp
@@ -238,6 +238,13 @@
// Test that SRGB framebuffers clear to the linearized clear color
TEST_P(ClearTestES3, SRGBClear)
{
+ // TODO(jmadill): figure out why this fails
+ if (isIntel() && GetParam() == ES3_OPENGL())
+ {
+ std::cout << "Test skipped on Intel due to failures." << std::endl;
+ return;
+ }
+
// First make a simple framebuffer, and clear it
glBindFramebuffer(GL_FRAMEBUFFER, mFBO);
@@ -267,6 +274,13 @@
}
#endif
+ // TODO(jmadill): figure out why this fails
+ if (isIntel() && GetParam() == ES3_OPENGL())
+ {
+ std::cout << "Test skipped on Intel due to failures." << std::endl;
+ return;
+ }
+
glBindFramebuffer(GL_FRAMEBUFFER, mFBO);
GLuint textures[2];