Add support for GL_EXT_color_buffer_float.

TRAC #23794

Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
diff --git a/src/libGLESv2/formatutils.cpp b/src/libGLESv2/formatutils.cpp
index eef0a3c..9683a98 100644
--- a/src/libGLESv2/formatutils.cpp
+++ b/src/libGLESv2/formatutils.cpp
@@ -678,7 +678,7 @@
     map.insert(InternalFormatInfoPair(GL_RGB10_A2UI,        InternalFormatInfo::RGBAFormat(10, 10, 10,  2, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT_2_10_10_10_REV,  GL_UNSIGNED_INT,        false, AlwaysSupported, NeverSupported,  AlwaysSupported     )));
     map.insert(InternalFormatInfoPair(GL_SRGB8,             InternalFormatInfo::RGBAFormat( 8,  8,  8,  0, 0, GL_RGB,          GL_UNSIGNED_BYTE,                GL_UNSIGNED_NORMALIZED, true,  NeverSupported,  AlwaysSupported, AlwaysSupported     )));
     map.insert(InternalFormatInfoPair(GL_SRGB8_ALPHA8,      InternalFormatInfo::RGBAFormat( 8,  8,  8,  8, 0, GL_RGBA,         GL_UNSIGNED_BYTE,                GL_UNSIGNED_NORMALIZED, true,  AlwaysSupported, AlwaysSupported, AlwaysSupported     )));
-    map.insert(InternalFormatInfoPair(GL_R11F_G11F_B10F,    InternalFormatInfo::RGBAFormat(11, 11, 10,  0, 0, GL_RGB,          GL_UNSIGNED_INT_10F_11F_11F_REV, GL_FLOAT,               false, NeverSupported,  AlwaysSupported, AlwaysSupported     )));
+    map.insert(InternalFormatInfoPair(GL_R11F_G11F_B10F,    InternalFormatInfo::RGBAFormat(11, 11, 10,  0, 0, GL_RGB,          GL_UNSIGNED_INT_10F_11F_11F_REV, GL_FLOAT,               false, AlwaysSupported, AlwaysSupported, AlwaysSupported     )));
     map.insert(InternalFormatInfoPair(GL_RGB9_E5,           InternalFormatInfo::RGBAFormat( 9,  9,  9,  0, 5, GL_RGB,          GL_UNSIGNED_INT_5_9_9_9_REV,     GL_FLOAT,               false, NeverSupported,  AlwaysSupported, AlwaysSupported     )));
     map.insert(InternalFormatInfoPair(GL_R8I,               InternalFormatInfo::RGBAFormat( 8,  0,  0,  0, 0, GL_RED_INTEGER,  GL_BYTE,                         GL_INT,                 false, AlwaysSupported, NeverSupported,  AlwaysSupported     )));
     map.insert(InternalFormatInfoPair(GL_R8UI,              InternalFormatInfo::RGBAFormat( 8,  0,  0,  0, 0, GL_RED_INTEGER,  GL_UNSIGNED_BYTE,                GL_UNSIGNED_INT,        false, AlwaysSupported, NeverSupported,  AlwaysSupported     )));