Fold user-definedness of function nodes into TOperator

Whether a function call is user-defined is not orthogonal to TOperator
associated with the call node - other ops than function calls can't be
user-defined. Because of this it makes sense to store the user-
definedness by having different TOperator enums for different types of
calls.

This patch also tags internal helper functions that have a raw
definition outside the AST with a separate TOperator enum. This way
they can be handled with logic that is easy to understand. Before this,
function calls like this left the user-defined bit unset, despite not
really being built-ins either. The EmulatePrecision traverser uses
this. This is also something that could be used to clean up built-in
emulation in the future.

BUG=angleproject:1490
TEST=angle_unittests

Change-Id: I597fcd9789d0cc22b689ef3ce5a0cc3f621d4859
Reviewed-on: https://chromium-review.googlesource.com/433443
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
diff --git a/src/compiler/translator/ValidateLimitations.cpp b/src/compiler/translator/ValidateLimitations.cpp
index 3a88d38..0369eaa 100644
--- a/src/compiler/translator/ValidateLimitations.cpp
+++ b/src/compiler/translator/ValidateLimitations.cpp
@@ -108,7 +108,8 @@
 {
     switch (node->getOp())
     {
-        case EOpFunctionCall:
+        case EOpCallFunctionInAST:
+        case EOpCallBuiltInFunction:
             validateFunctionCall(node);
             break;
         default:
@@ -378,7 +379,7 @@
 
 bool ValidateLimitations::validateFunctionCall(TIntermAggregate *node)
 {
-    ASSERT(node->getOp() == EOpFunctionCall);
+    ASSERT(node->getOp() == EOpCallFunctionInAST || node->getOp() == EOpCallBuiltInFunction);
 
     // If not within loop body, there is nothing to check.
     if (!withinLoopBody())