Code refactoring for angle::BitSet and EXPECT_GL_TRUE/FALSE.
This change refactors two style issues to make it be consistent.
1) This CL uses "using" to replace "typedef" for all angle::BitSet<...>.
2) This CL uses EXPECT_GL_TRUE/FALSE to replace EXPECT_EQ for bool comparison.
BUG=angleproject:2005
Change-Id: I4afad92313ea2457bbfedf80f917a5873d7f29ee
Reviewed-on: https://chromium-review.googlesource.com/795871
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
diff --git a/src/tests/gl_tests/ClientArraysTest.cpp b/src/tests/gl_tests/ClientArraysTest.cpp
index a88821e..6b854ed 100644
--- a/src/tests/gl_tests/ClientArraysTest.cpp
+++ b/src/tests/gl_tests/ClientArraysTest.cpp
@@ -51,7 +51,7 @@
GLboolean boolValue = GL_TRUE;
glGetBooleanv(GL_CLIENT_ARRAYS_ANGLE, &boolValue);
EXPECT_GL_NO_ERROR();
- EXPECT_GL_FALSE(GL_FALSE);
+ EXPECT_GL_FALSE(boolValue);
EXPECT_GL_FALSE(glIsEnabled(GL_CLIENT_ARRAYS_ANGLE));
EXPECT_GL_NO_ERROR();