Moving more D3D-only logic into ProgramBinaryD3D
BUG=angle:731
Change-Id: Ia62ec9a912c8bd63fcee51ca206d52688dd999da
Reviewed-on: https://chromium-review.googlesource.com/217495
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Brandon Jones <bajones@chromium.org>
diff --git a/src/libGLESv2/renderer/ProgramImpl.h b/src/libGLESv2/renderer/ProgramImpl.h
index 28c026a..ba0955f 100644
--- a/src/libGLESv2/renderer/ProgramImpl.h
+++ b/src/libGLESv2/renderer/ProgramImpl.h
@@ -10,6 +10,7 @@
#define LIBGLESV2_RENDERER_PROGRAMIMPL_H_
#include "common/angleutils.h"
+#include "libGLESv2/BinaryStream.h"
#include "libGLESv2/Constants.h"
#include "libGLESv2/ProgramBinary.h"
@@ -27,6 +28,26 @@
// TODO: Temporary interfaces to ease migration. Remove soon!
virtual Renderer *getRenderer() = 0;
virtual DynamicHLSL *getDynamicHLSL() = 0;
+ virtual const std::vector<rx::PixelShaderOutputVariable> &getPixelShaderKey() = 0;
+
+ virtual GLenum getBinaryFormat() = 0;
+ virtual bool load(gl::InfoLog &infoLog, gl::BinaryInputStream *stream) = 0;
+ virtual bool save(gl::BinaryOutputStream *stream) = 0;
+
+ virtual rx::ShaderExecutable *getPixelExecutableForOutputLayout(gl::InfoLog &infoLog, const std::vector<GLenum> &outputSignature,
+ const std::vector<gl::LinkedVarying> &transformFeedbackLinkedVaryings,
+ bool separatedOutputBuffers) = 0;
+ virtual rx::ShaderExecutable *getVertexExecutableForInputLayout(gl::InfoLog &infoLog,
+ const gl::VertexFormat inputLayout[gl::MAX_VERTEX_ATTRIBS],
+ const sh::Attribute shaderAttributes[],
+ const std::vector<gl::LinkedVarying> &transformFeedbackLinkedVaryings,
+ bool separatedOutputBuffers) = 0;
+
+ virtual bool link(gl::InfoLog &infoLog, gl::Shader *fragmentShader, gl::Shader *vertexShader,
+ const std::vector<std::string> &transformFeedbackVaryings, int *registers,
+ std::vector<gl::LinkedVarying> *linkedVaryings, std::map<int,
+ gl::VariableLocation> *outputVariables) = 0;
+
virtual void initializeUniformStorage(const std::vector<gl::LinkedUniform*> &uniforms) = 0;
virtual void reset() = 0;