Apply clang-format to many files.
This cleans up the formatting in many places.
BUG=None
Change-Id: I6c6652ebc042f1f0ffecced53582d09d66b4f384
Reviewed-on: https://chromium-review.googlesource.com/487884
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
diff --git a/src/tests/perf_tests/IndexDataManagerTest.cpp b/src/tests/perf_tests/IndexDataManagerTest.cpp
index ca17528..8a37ece 100644
--- a/src/tests/perf_tests/IndexDataManagerTest.cpp
+++ b/src/tests/perf_tests/IndexDataManagerTest.cpp
@@ -25,13 +25,12 @@
{
public:
MockIndexBuffer(unsigned int bufferSize, GLenum indexType)
- : mBufferSize(bufferSize),
- mIndexType(indexType)
+ : mBufferSize(bufferSize), mIndexType(indexType)
{
}
MOCK_METHOD3(initialize, gl::Error(unsigned int, GLenum, bool));
- MOCK_METHOD3(mapBuffer, gl::Error(unsigned int, unsigned int, void**));
+ MOCK_METHOD3(mapBuffer, gl::Error(unsigned int, unsigned int, void **));
MOCK_METHOD0(unmapBuffer, gl::Error());
MOCK_METHOD0(discard, gl::Error());
MOCK_METHOD2(setSize, gl::Error(unsigned int, GLenum));
@@ -49,12 +48,11 @@
{
public:
MockBufferFactoryD3D(unsigned int bufferSize, GLenum indexType)
- : mBufferSize(bufferSize),
- mIndexType(indexType)
+ : mBufferSize(bufferSize), mIndexType(indexType)
{
}
- MOCK_METHOD0(createVertexBuffer, rx::VertexBuffer*());
+ MOCK_METHOD0(createVertexBuffer, rx::VertexBuffer *());
MOCK_CONST_METHOD1(getVertexConversionType, rx::VertexConversionType(gl::VertexFormatType));
MOCK_CONST_METHOD1(getVertexComponentType, GLenum(gl::VertexFormatType));
MOCK_CONST_METHOD4(getVertexSpaceRequired,
@@ -64,7 +62,7 @@
GLsizei));
// Dependency injection
- rx::IndexBuffer* createIndexBuffer() override
+ rx::IndexBuffer *createIndexBuffer() override
{
return new MockIndexBuffer(mBufferSize, mIndexType);
}