commit | 24980278a08ac1bef848c9f9ed035a9ebbeac07b | [log] [tgz] |
---|---|---|
author | Jamie Madill <jmadill@chromium.org> | Wed Apr 03 09:03:51 2019 -0400 |
committer | Commit Bot <commit-bot@chromium.org> | Wed Apr 03 13:49:39 2019 +0000 |
tree | d1e8d6bccea8f330259890a96d263fc94e7882b6 | |
parent | 6266dd9f78ea10f4cad6c0d2bbe4f3da386dd3b8 [diff] [blame] |
D3D11: Skip DepthTexturesWithMipmaps on AMD/D3D11. Possible driver bug. Bug: angleproject:3342 Change-Id: Ia171a7ac0d764859c4440b1fe2986aa931ff75c2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1550799 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
diff --git a/src/tests/gl_tests/TextureTest.cpp b/src/tests/gl_tests/TextureTest.cpp index ea213ba..204f41d 100644 --- a/src/tests/gl_tests/TextureTest.cpp +++ b/src/tests/gl_tests/TextureTest.cpp
@@ -3820,6 +3820,9 @@ // http://anglebug.com/1706 ANGLE_SKIP_TEST_IF(IsIntel() && IsWindows() && IsOpenGL()); + // Seems to fail on AMD D3D11. Possibly driver bug. http://anglebug.com/3342 + ANGLE_SKIP_TEST_IF(IsAMD() && IsWindows() && IsD3D11()); + const int size = getWindowWidth(); auto dim = [size](int level) { return size >> level; };