Re-apply UBO binding workaround on program save.

The workaround which was previously defined to only apply on load
also seems to affect save on some AMD drivers.

BUG=angleproject:1637
BUG=angleproject:1897

Change-Id: Ia01a1420a484f3c2682ce97eaab18baccfb66a50
Reviewed-on: https://chromium-review.googlesource.com/558008
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
diff --git a/src/libANGLE/renderer/vulkan/ProgramVk.cpp b/src/libANGLE/renderer/vulkan/ProgramVk.cpp
index 6a5b90c..36cbb29 100644
--- a/src/libANGLE/renderer/vulkan/ProgramVk.cpp
+++ b/src/libANGLE/renderer/vulkan/ProgramVk.cpp
@@ -43,7 +43,7 @@
     return gl::InternalError();
 }
 
-void ProgramVk::save(gl::BinaryOutputStream *stream)
+void ProgramVk::save(const gl::Context *context, gl::BinaryOutputStream *stream)
 {
     UNIMPLEMENTED();
 }