Minor GCC fixes
- Added missing typename keyword
- Use proper filenames includes (this matters when cross compiling on case sensitive OSes)
- Added <string> include where GCC requires it
- Avoid collision between enum variables and template params
Issue=358
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1261 736b8ea6-26fd-11df-bfd4-992fa37f6226
diff --git a/src/libEGL/ShaderCache.h b/src/libEGL/ShaderCache.h
index da88423..cfe523b 100644
--- a/src/libEGL/ShaderCache.h
+++ b/src/libEGL/ShaderCache.h
@@ -42,7 +42,7 @@
ShaderObject *create(const DWORD *function, size_t length)
{
std::string key(reinterpret_cast<const char*>(function), length);
- Map::iterator it = mMap.find(key);
+ typename Map::iterator it = mMap.find(key);
if (it != mMap.end())
{
it->second->AddRef();
@@ -71,7 +71,7 @@
void clear()
{
- for (Map::iterator it = mMap.begin(); it != mMap.end(); ++it)
+ for (typename Map::iterator it = mMap.begin(); it != mMap.end(); ++it)
{
it->second->Release();
}