Added an option for specifying language specification in preparation for supporting WebGL in addition to GLES2. This CL just replaces unused debugOptions variable with EShSpec variable.
BUG=11
Review URL: http://codereview.appspot.com/1692051

git-svn-id: https://angleproject.googlecode.com/svn/trunk@344 736b8ea6-26fd-11df-bfd4-992fa37f6226
diff --git a/src/compiler/TranslatorGLSL.cpp b/src/compiler/TranslatorGLSL.cpp
index 6149d72..7b8d903 100644
--- a/src/compiler/TranslatorGLSL.cpp
+++ b/src/compiler/TranslatorGLSL.cpp
@@ -8,9 +8,8 @@
 
 #include "compiler/OutputGLSL.h"
 
-TranslatorGLSL::TranslatorGLSL(EShLanguage l, int dOptions)
-        : TCompiler(l),
-          debugOptions(dOptions) {
+TranslatorGLSL::TranslatorGLSL(EShLanguage lang, EShSpec spec)
+    : TCompiler(lang, spec) {
 }
 
 bool TranslatorGLSL::compile(TIntermNode* root) {