Limit HLSL loop scope to match that of GLSL.

TRAC #19197
ISSUE=260
Signed-off-by: Daniel Koch
Author: Nicolas Capens

git-svn-id: https://angleproject.googlecode.com/svn/trunk@999 736b8ea6-26fd-11df-bfd4-992fa37f6226
diff --git a/src/compiler/OutputHLSL.cpp b/src/compiler/OutputHLSL.cpp
index 9741ffb..53318b6 100644
--- a/src/compiler/OutputHLSL.cpp
+++ b/src/compiler/OutputHLSL.cpp
@@ -1635,14 +1635,14 @@
 
     if (node->getType() == ELoopDoWhile)
     {
-        out << "do\n";
+        out << "{do\n";
 
         outputLineDirective(node->getLine());
         out << "{\n";
     }
     else
     {
-        out << "for(";
+        out << "{for(";
         
         if (node->getInit())
         {
@@ -1687,7 +1687,7 @@
         out << ")";
     }
 
-    out << ";\n";
+    out << "};\n";
 
     return false;
 }