Implement EGL_ANGLE_explicit_context
Implementation of EGL_ANGLE_explicit_context. Includes new libGLESv2 entry
points and exports, libANGLE entry points, extension declarations for
eglGetProcAddress, and unit tests. Autogeneration scripts have been
modified to produce entry points, exports, eglGetProcAddress function
table, extension function pointers, and function declarations.
Bug:angleproject:1395
Change-Id: I1b79c6069bbed05beb4700a32139a64ddc465c4c
Reviewed-on: https://chromium-review.googlesource.com/1039865
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
diff --git a/src/libGLESv2/proc_table_autogen.cpp b/src/libGLESv2/proc_table_autogen.cpp
index 6ec6001..17ba2c6 100644
--- a/src/libGLESv2/proc_table_autogen.cpp
+++ b/src/libGLESv2/proc_table_autogen.cpp
@@ -100,551 +100,1134 @@
{"eglWaitNative", P(egl::WaitNative)},
{"eglWaitSync", P(egl::WaitSync)},
{"glActiveShaderProgram", P(gl::ActiveShaderProgram)},
+ {"glActiveShaderProgramContextANGLE", P(gl::ActiveShaderProgramContextANGLE)},
{"glActiveTexture", P(gl::ActiveTexture)},
+ {"glActiveTextureContextANGLE", P(gl::ActiveTextureContextANGLE)},
{"glAlphaFunc", P(gl::AlphaFunc)},
+ {"glAlphaFuncContextANGLE", P(gl::AlphaFuncContextANGLE)},
{"glAlphaFuncx", P(gl::AlphaFuncx)},
+ {"glAlphaFuncxContextANGLE", P(gl::AlphaFuncxContextANGLE)},
{"glAttachShader", P(gl::AttachShader)},
+ {"glAttachShaderContextANGLE", P(gl::AttachShaderContextANGLE)},
{"glBeginQuery", P(gl::BeginQuery)},
+ {"glBeginQueryContextANGLE", P(gl::BeginQueryContextANGLE)},
{"glBeginQueryEXT", P(gl::BeginQueryEXT)},
+ {"glBeginQueryEXTContextANGLE", P(gl::BeginQueryEXTContextANGLE)},
{"glBeginTransformFeedback", P(gl::BeginTransformFeedback)},
+ {"glBeginTransformFeedbackContextANGLE", P(gl::BeginTransformFeedbackContextANGLE)},
{"glBindAttribLocation", P(gl::BindAttribLocation)},
+ {"glBindAttribLocationContextANGLE", P(gl::BindAttribLocationContextANGLE)},
{"glBindBuffer", P(gl::BindBuffer)},
{"glBindBufferBase", P(gl::BindBufferBase)},
+ {"glBindBufferBaseContextANGLE", P(gl::BindBufferBaseContextANGLE)},
+ {"glBindBufferContextANGLE", P(gl::BindBufferContextANGLE)},
{"glBindBufferRange", P(gl::BindBufferRange)},
+ {"glBindBufferRangeContextANGLE", P(gl::BindBufferRangeContextANGLE)},
{"glBindFramebuffer", P(gl::BindFramebuffer)},
+ {"glBindFramebufferContextANGLE", P(gl::BindFramebufferContextANGLE)},
{"glBindImageTexture", P(gl::BindImageTexture)},
+ {"glBindImageTextureContextANGLE", P(gl::BindImageTextureContextANGLE)},
{"glBindProgramPipeline", P(gl::BindProgramPipeline)},
+ {"glBindProgramPipelineContextANGLE", P(gl::BindProgramPipelineContextANGLE)},
{"glBindRenderbuffer", P(gl::BindRenderbuffer)},
+ {"glBindRenderbufferContextANGLE", P(gl::BindRenderbufferContextANGLE)},
{"glBindSampler", P(gl::BindSampler)},
+ {"glBindSamplerContextANGLE", P(gl::BindSamplerContextANGLE)},
{"glBindTexture", P(gl::BindTexture)},
+ {"glBindTextureContextANGLE", P(gl::BindTextureContextANGLE)},
{"glBindTransformFeedback", P(gl::BindTransformFeedback)},
+ {"glBindTransformFeedbackContextANGLE", P(gl::BindTransformFeedbackContextANGLE)},
{"glBindUniformLocationCHROMIUM", P(gl::BindUniformLocationCHROMIUM)},
+ {"glBindUniformLocationCHROMIUMContextANGLE", P(gl::BindUniformLocationCHROMIUMContextANGLE)},
{"glBindVertexArray", P(gl::BindVertexArray)},
+ {"glBindVertexArrayContextANGLE", P(gl::BindVertexArrayContextANGLE)},
{"glBindVertexArrayOES", P(gl::BindVertexArrayOES)},
+ {"glBindVertexArrayOESContextANGLE", P(gl::BindVertexArrayOESContextANGLE)},
{"glBindVertexBuffer", P(gl::BindVertexBuffer)},
+ {"glBindVertexBufferContextANGLE", P(gl::BindVertexBufferContextANGLE)},
{"glBlendColor", P(gl::BlendColor)},
+ {"glBlendColorContextANGLE", P(gl::BlendColorContextANGLE)},
{"glBlendEquation", P(gl::BlendEquation)},
+ {"glBlendEquationContextANGLE", P(gl::BlendEquationContextANGLE)},
{"glBlendEquationSeparate", P(gl::BlendEquationSeparate)},
+ {"glBlendEquationSeparateContextANGLE", P(gl::BlendEquationSeparateContextANGLE)},
{"glBlendFunc", P(gl::BlendFunc)},
+ {"glBlendFuncContextANGLE", P(gl::BlendFuncContextANGLE)},
{"glBlendFuncSeparate", P(gl::BlendFuncSeparate)},
+ {"glBlendFuncSeparateContextANGLE", P(gl::BlendFuncSeparateContextANGLE)},
{"glBlitFramebuffer", P(gl::BlitFramebuffer)},
{"glBlitFramebufferANGLE", P(gl::BlitFramebufferANGLE)},
+ {"glBlitFramebufferANGLEContextANGLE", P(gl::BlitFramebufferANGLEContextANGLE)},
+ {"glBlitFramebufferContextANGLE", P(gl::BlitFramebufferContextANGLE)},
{"glBufferData", P(gl::BufferData)},
+ {"glBufferDataContextANGLE", P(gl::BufferDataContextANGLE)},
{"glBufferSubData", P(gl::BufferSubData)},
+ {"glBufferSubDataContextANGLE", P(gl::BufferSubDataContextANGLE)},
{"glCheckFramebufferStatus", P(gl::CheckFramebufferStatus)},
+ {"glCheckFramebufferStatusContextANGLE", P(gl::CheckFramebufferStatusContextANGLE)},
{"glClear", P(gl::Clear)},
{"glClearBufferfi", P(gl::ClearBufferfi)},
+ {"glClearBufferfiContextANGLE", P(gl::ClearBufferfiContextANGLE)},
{"glClearBufferfv", P(gl::ClearBufferfv)},
+ {"glClearBufferfvContextANGLE", P(gl::ClearBufferfvContextANGLE)},
{"glClearBufferiv", P(gl::ClearBufferiv)},
+ {"glClearBufferivContextANGLE", P(gl::ClearBufferivContextANGLE)},
{"glClearBufferuiv", P(gl::ClearBufferuiv)},
+ {"glClearBufferuivContextANGLE", P(gl::ClearBufferuivContextANGLE)},
{"glClearColor", P(gl::ClearColor)},
+ {"glClearColorContextANGLE", P(gl::ClearColorContextANGLE)},
{"glClearColorx", P(gl::ClearColorx)},
+ {"glClearColorxContextANGLE", P(gl::ClearColorxContextANGLE)},
+ {"glClearContextANGLE", P(gl::ClearContextANGLE)},
{"glClearDepthf", P(gl::ClearDepthf)},
+ {"glClearDepthfContextANGLE", P(gl::ClearDepthfContextANGLE)},
{"glClearDepthx", P(gl::ClearDepthx)},
+ {"glClearDepthxContextANGLE", P(gl::ClearDepthxContextANGLE)},
{"glClearStencil", P(gl::ClearStencil)},
+ {"glClearStencilContextANGLE", P(gl::ClearStencilContextANGLE)},
{"glClientActiveTexture", P(gl::ClientActiveTexture)},
+ {"glClientActiveTextureContextANGLE", P(gl::ClientActiveTextureContextANGLE)},
{"glClientWaitSync", P(gl::ClientWaitSync)},
+ {"glClientWaitSyncContextANGLE", P(gl::ClientWaitSyncContextANGLE)},
{"glClipPlanef", P(gl::ClipPlanef)},
+ {"glClipPlanefContextANGLE", P(gl::ClipPlanefContextANGLE)},
{"glClipPlanex", P(gl::ClipPlanex)},
+ {"glClipPlanexContextANGLE", P(gl::ClipPlanexContextANGLE)},
{"glColor4f", P(gl::Color4f)},
+ {"glColor4fContextANGLE", P(gl::Color4fContextANGLE)},
{"glColor4ub", P(gl::Color4ub)},
+ {"glColor4ubContextANGLE", P(gl::Color4ubContextANGLE)},
{"glColor4x", P(gl::Color4x)},
+ {"glColor4xContextANGLE", P(gl::Color4xContextANGLE)},
{"glColorMask", P(gl::ColorMask)},
+ {"glColorMaskContextANGLE", P(gl::ColorMaskContextANGLE)},
{"glColorPointer", P(gl::ColorPointer)},
+ {"glColorPointerContextANGLE", P(gl::ColorPointerContextANGLE)},
{"glCompileShader", P(gl::CompileShader)},
+ {"glCompileShaderContextANGLE", P(gl::CompileShaderContextANGLE)},
{"glCompressedCopyTextureCHROMIUM", P(gl::CompressedCopyTextureCHROMIUM)},
+ {"glCompressedCopyTextureCHROMIUMContextANGLE",
+ P(gl::CompressedCopyTextureCHROMIUMContextANGLE)},
{"glCompressedTexImage2D", P(gl::CompressedTexImage2D)},
+ {"glCompressedTexImage2DContextANGLE", P(gl::CompressedTexImage2DContextANGLE)},
{"glCompressedTexImage2DRobustANGLE", P(gl::CompressedTexImage2DRobustANGLE)},
+ {"glCompressedTexImage2DRobustANGLEContextANGLE",
+ P(gl::CompressedTexImage2DRobustANGLEContextANGLE)},
{"glCompressedTexImage3D", P(gl::CompressedTexImage3D)},
+ {"glCompressedTexImage3DContextANGLE", P(gl::CompressedTexImage3DContextANGLE)},
{"glCompressedTexImage3DRobustANGLE", P(gl::CompressedTexImage3DRobustANGLE)},
+ {"glCompressedTexImage3DRobustANGLEContextANGLE",
+ P(gl::CompressedTexImage3DRobustANGLEContextANGLE)},
{"glCompressedTexSubImage2D", P(gl::CompressedTexSubImage2D)},
+ {"glCompressedTexSubImage2DContextANGLE", P(gl::CompressedTexSubImage2DContextANGLE)},
{"glCompressedTexSubImage2DRobustANGLE", P(gl::CompressedTexSubImage2DRobustANGLE)},
+ {"glCompressedTexSubImage2DRobustANGLEContextANGLE",
+ P(gl::CompressedTexSubImage2DRobustANGLEContextANGLE)},
{"glCompressedTexSubImage3D", P(gl::CompressedTexSubImage3D)},
+ {"glCompressedTexSubImage3DContextANGLE", P(gl::CompressedTexSubImage3DContextANGLE)},
{"glCompressedTexSubImage3DRobustANGLE", P(gl::CompressedTexSubImage3DRobustANGLE)},
+ {"glCompressedTexSubImage3DRobustANGLEContextANGLE",
+ P(gl::CompressedTexSubImage3DRobustANGLEContextANGLE)},
{"glCopyBufferSubData", P(gl::CopyBufferSubData)},
+ {"glCopyBufferSubDataContextANGLE", P(gl::CopyBufferSubDataContextANGLE)},
{"glCopySubTextureCHROMIUM", P(gl::CopySubTextureCHROMIUM)},
+ {"glCopySubTextureCHROMIUMContextANGLE", P(gl::CopySubTextureCHROMIUMContextANGLE)},
{"glCopyTexImage2D", P(gl::CopyTexImage2D)},
+ {"glCopyTexImage2DContextANGLE", P(gl::CopyTexImage2DContextANGLE)},
{"glCopyTexSubImage2D", P(gl::CopyTexSubImage2D)},
+ {"glCopyTexSubImage2DContextANGLE", P(gl::CopyTexSubImage2DContextANGLE)},
{"glCopyTexSubImage3D", P(gl::CopyTexSubImage3D)},
+ {"glCopyTexSubImage3DContextANGLE", P(gl::CopyTexSubImage3DContextANGLE)},
{"glCopyTextureCHROMIUM", P(gl::CopyTextureCHROMIUM)},
+ {"glCopyTextureCHROMIUMContextANGLE", P(gl::CopyTextureCHROMIUMContextANGLE)},
{"glCreateProgram", P(gl::CreateProgram)},
+ {"glCreateProgramContextANGLE", P(gl::CreateProgramContextANGLE)},
{"glCreateShader", P(gl::CreateShader)},
+ {"glCreateShaderContextANGLE", P(gl::CreateShaderContextANGLE)},
{"glCreateShaderProgramv", P(gl::CreateShaderProgramv)},
+ {"glCreateShaderProgramvContextANGLE", P(gl::CreateShaderProgramvContextANGLE)},
{"glCullFace", P(gl::CullFace)},
+ {"glCullFaceContextANGLE", P(gl::CullFaceContextANGLE)},
{"glCurrentPaletteMatrixOES", P(gl::CurrentPaletteMatrixOES)},
+ {"glCurrentPaletteMatrixOESContextANGLE", P(gl::CurrentPaletteMatrixOESContextANGLE)},
{"glDebugMessageCallbackKHR", P(gl::DebugMessageCallbackKHR)},
+ {"glDebugMessageCallbackKHRContextANGLE", P(gl::DebugMessageCallbackKHRContextANGLE)},
{"glDebugMessageControlKHR", P(gl::DebugMessageControlKHR)},
+ {"glDebugMessageControlKHRContextANGLE", P(gl::DebugMessageControlKHRContextANGLE)},
{"glDebugMessageInsertKHR", P(gl::DebugMessageInsertKHR)},
+ {"glDebugMessageInsertKHRContextANGLE", P(gl::DebugMessageInsertKHRContextANGLE)},
{"glDeleteBuffers", P(gl::DeleteBuffers)},
+ {"glDeleteBuffersContextANGLE", P(gl::DeleteBuffersContextANGLE)},
{"glDeleteFencesNV", P(gl::DeleteFencesNV)},
+ {"glDeleteFencesNVContextANGLE", P(gl::DeleteFencesNVContextANGLE)},
{"glDeleteFramebuffers", P(gl::DeleteFramebuffers)},
+ {"glDeleteFramebuffersContextANGLE", P(gl::DeleteFramebuffersContextANGLE)},
{"glDeleteProgram", P(gl::DeleteProgram)},
+ {"glDeleteProgramContextANGLE", P(gl::DeleteProgramContextANGLE)},
{"glDeleteProgramPipelines", P(gl::DeleteProgramPipelines)},
+ {"glDeleteProgramPipelinesContextANGLE", P(gl::DeleteProgramPipelinesContextANGLE)},
{"glDeleteQueries", P(gl::DeleteQueries)},
+ {"glDeleteQueriesContextANGLE", P(gl::DeleteQueriesContextANGLE)},
{"glDeleteQueriesEXT", P(gl::DeleteQueriesEXT)},
+ {"glDeleteQueriesEXTContextANGLE", P(gl::DeleteQueriesEXTContextANGLE)},
{"glDeleteRenderbuffers", P(gl::DeleteRenderbuffers)},
+ {"glDeleteRenderbuffersContextANGLE", P(gl::DeleteRenderbuffersContextANGLE)},
{"glDeleteSamplers", P(gl::DeleteSamplers)},
+ {"glDeleteSamplersContextANGLE", P(gl::DeleteSamplersContextANGLE)},
{"glDeleteShader", P(gl::DeleteShader)},
+ {"glDeleteShaderContextANGLE", P(gl::DeleteShaderContextANGLE)},
{"glDeleteSync", P(gl::DeleteSync)},
+ {"glDeleteSyncContextANGLE", P(gl::DeleteSyncContextANGLE)},
{"glDeleteTextures", P(gl::DeleteTextures)},
+ {"glDeleteTexturesContextANGLE", P(gl::DeleteTexturesContextANGLE)},
{"glDeleteTransformFeedbacks", P(gl::DeleteTransformFeedbacks)},
+ {"glDeleteTransformFeedbacksContextANGLE", P(gl::DeleteTransformFeedbacksContextANGLE)},
{"glDeleteVertexArrays", P(gl::DeleteVertexArrays)},
+ {"glDeleteVertexArraysContextANGLE", P(gl::DeleteVertexArraysContextANGLE)},
{"glDeleteVertexArraysOES", P(gl::DeleteVertexArraysOES)},
+ {"glDeleteVertexArraysOESContextANGLE", P(gl::DeleteVertexArraysOESContextANGLE)},
{"glDepthFunc", P(gl::DepthFunc)},
+ {"glDepthFuncContextANGLE", P(gl::DepthFuncContextANGLE)},
{"glDepthMask", P(gl::DepthMask)},
+ {"glDepthMaskContextANGLE", P(gl::DepthMaskContextANGLE)},
{"glDepthRangef", P(gl::DepthRangef)},
+ {"glDepthRangefContextANGLE", P(gl::DepthRangefContextANGLE)},
{"glDepthRangex", P(gl::DepthRangex)},
+ {"glDepthRangexContextANGLE", P(gl::DepthRangexContextANGLE)},
{"glDetachShader", P(gl::DetachShader)},
+ {"glDetachShaderContextANGLE", P(gl::DetachShaderContextANGLE)},
{"glDisable", P(gl::Disable)},
{"glDisableClientState", P(gl::DisableClientState)},
+ {"glDisableClientStateContextANGLE", P(gl::DisableClientStateContextANGLE)},
+ {"glDisableContextANGLE", P(gl::DisableContextANGLE)},
{"glDisableVertexAttribArray", P(gl::DisableVertexAttribArray)},
+ {"glDisableVertexAttribArrayContextANGLE", P(gl::DisableVertexAttribArrayContextANGLE)},
{"glDiscardFramebufferEXT", P(gl::DiscardFramebufferEXT)},
+ {"glDiscardFramebufferEXTContextANGLE", P(gl::DiscardFramebufferEXTContextANGLE)},
{"glDispatchCompute", P(gl::DispatchCompute)},
+ {"glDispatchComputeContextANGLE", P(gl::DispatchComputeContextANGLE)},
{"glDispatchComputeIndirect", P(gl::DispatchComputeIndirect)},
+ {"glDispatchComputeIndirectContextANGLE", P(gl::DispatchComputeIndirectContextANGLE)},
{"glDrawArrays", P(gl::DrawArrays)},
+ {"glDrawArraysContextANGLE", P(gl::DrawArraysContextANGLE)},
{"glDrawArraysIndirect", P(gl::DrawArraysIndirect)},
+ {"glDrawArraysIndirectContextANGLE", P(gl::DrawArraysIndirectContextANGLE)},
{"glDrawArraysInstanced", P(gl::DrawArraysInstanced)},
{"glDrawArraysInstancedANGLE", P(gl::DrawArraysInstancedANGLE)},
+ {"glDrawArraysInstancedANGLEContextANGLE", P(gl::DrawArraysInstancedANGLEContextANGLE)},
+ {"glDrawArraysInstancedContextANGLE", P(gl::DrawArraysInstancedContextANGLE)},
{"glDrawBuffers", P(gl::DrawBuffers)},
+ {"glDrawBuffersContextANGLE", P(gl::DrawBuffersContextANGLE)},
{"glDrawBuffersEXT", P(gl::DrawBuffersEXT)},
+ {"glDrawBuffersEXTContextANGLE", P(gl::DrawBuffersEXTContextANGLE)},
{"glDrawElements", P(gl::DrawElements)},
+ {"glDrawElementsContextANGLE", P(gl::DrawElementsContextANGLE)},
{"glDrawElementsIndirect", P(gl::DrawElementsIndirect)},
+ {"glDrawElementsIndirectContextANGLE", P(gl::DrawElementsIndirectContextANGLE)},
{"glDrawElementsInstanced", P(gl::DrawElementsInstanced)},
{"glDrawElementsInstancedANGLE", P(gl::DrawElementsInstancedANGLE)},
+ {"glDrawElementsInstancedANGLEContextANGLE", P(gl::DrawElementsInstancedANGLEContextANGLE)},
+ {"glDrawElementsInstancedContextANGLE", P(gl::DrawElementsInstancedContextANGLE)},
{"glDrawRangeElements", P(gl::DrawRangeElements)},
+ {"glDrawRangeElementsContextANGLE", P(gl::DrawRangeElementsContextANGLE)},
{"glDrawTexfOES", P(gl::DrawTexfOES)},
+ {"glDrawTexfOESContextANGLE", P(gl::DrawTexfOESContextANGLE)},
{"glDrawTexfvOES", P(gl::DrawTexfvOES)},
+ {"glDrawTexfvOESContextANGLE", P(gl::DrawTexfvOESContextANGLE)},
{"glDrawTexiOES", P(gl::DrawTexiOES)},
+ {"glDrawTexiOESContextANGLE", P(gl::DrawTexiOESContextANGLE)},
{"glDrawTexivOES", P(gl::DrawTexivOES)},
+ {"glDrawTexivOESContextANGLE", P(gl::DrawTexivOESContextANGLE)},
{"glDrawTexsOES", P(gl::DrawTexsOES)},
+ {"glDrawTexsOESContextANGLE", P(gl::DrawTexsOESContextANGLE)},
{"glDrawTexsvOES", P(gl::DrawTexsvOES)},
+ {"glDrawTexsvOESContextANGLE", P(gl::DrawTexsvOESContextANGLE)},
{"glDrawTexxOES", P(gl::DrawTexxOES)},
+ {"glDrawTexxOESContextANGLE", P(gl::DrawTexxOESContextANGLE)},
{"glDrawTexxvOES", P(gl::DrawTexxvOES)},
+ {"glDrawTexxvOESContextANGLE", P(gl::DrawTexxvOESContextANGLE)},
{"glEGLImageTargetRenderbufferStorageOES", P(gl::EGLImageTargetRenderbufferStorageOES)},
+ {"glEGLImageTargetRenderbufferStorageOESContextANGLE",
+ P(gl::EGLImageTargetRenderbufferStorageOESContextANGLE)},
{"glEGLImageTargetTexture2DOES", P(gl::EGLImageTargetTexture2DOES)},
+ {"glEGLImageTargetTexture2DOESContextANGLE", P(gl::EGLImageTargetTexture2DOESContextANGLE)},
{"glEnable", P(gl::Enable)},
{"glEnableClientState", P(gl::EnableClientState)},
+ {"glEnableClientStateContextANGLE", P(gl::EnableClientStateContextANGLE)},
+ {"glEnableContextANGLE", P(gl::EnableContextANGLE)},
{"glEnableVertexAttribArray", P(gl::EnableVertexAttribArray)},
+ {"glEnableVertexAttribArrayContextANGLE", P(gl::EnableVertexAttribArrayContextANGLE)},
{"glEndQuery", P(gl::EndQuery)},
+ {"glEndQueryContextANGLE", P(gl::EndQueryContextANGLE)},
{"glEndQueryEXT", P(gl::EndQueryEXT)},
+ {"glEndQueryEXTContextANGLE", P(gl::EndQueryEXTContextANGLE)},
{"glEndTransformFeedback", P(gl::EndTransformFeedback)},
+ {"glEndTransformFeedbackContextANGLE", P(gl::EndTransformFeedbackContextANGLE)},
{"glFenceSync", P(gl::FenceSync)},
+ {"glFenceSyncContextANGLE", P(gl::FenceSyncContextANGLE)},
{"glFinish", P(gl::Finish)},
+ {"glFinishContextANGLE", P(gl::FinishContextANGLE)},
{"glFinishFenceNV", P(gl::FinishFenceNV)},
+ {"glFinishFenceNVContextANGLE", P(gl::FinishFenceNVContextANGLE)},
{"glFlush", P(gl::Flush)},
+ {"glFlushContextANGLE", P(gl::FlushContextANGLE)},
{"glFlushMappedBufferRange", P(gl::FlushMappedBufferRange)},
+ {"glFlushMappedBufferRangeContextANGLE", P(gl::FlushMappedBufferRangeContextANGLE)},
{"glFlushMappedBufferRangeEXT", P(gl::FlushMappedBufferRangeEXT)},
+ {"glFlushMappedBufferRangeEXTContextANGLE", P(gl::FlushMappedBufferRangeEXTContextANGLE)},
{"glFogf", P(gl::Fogf)},
+ {"glFogfContextANGLE", P(gl::FogfContextANGLE)},
{"glFogfv", P(gl::Fogfv)},
+ {"glFogfvContextANGLE", P(gl::FogfvContextANGLE)},
{"glFogx", P(gl::Fogx)},
+ {"glFogxContextANGLE", P(gl::FogxContextANGLE)},
{"glFogxv", P(gl::Fogxv)},
+ {"glFogxvContextANGLE", P(gl::FogxvContextANGLE)},
{"glFramebufferParameteri", P(gl::FramebufferParameteri)},
+ {"glFramebufferParameteriContextANGLE", P(gl::FramebufferParameteriContextANGLE)},
{"glFramebufferRenderbuffer", P(gl::FramebufferRenderbuffer)},
+ {"glFramebufferRenderbufferContextANGLE", P(gl::FramebufferRenderbufferContextANGLE)},
{"glFramebufferTexture2D", P(gl::FramebufferTexture2D)},
+ {"glFramebufferTexture2DContextANGLE", P(gl::FramebufferTexture2DContextANGLE)},
{"glFramebufferTextureLayer", P(gl::FramebufferTextureLayer)},
+ {"glFramebufferTextureLayerContextANGLE", P(gl::FramebufferTextureLayerContextANGLE)},
{"glFramebufferTextureMultiviewLayeredANGLE", P(gl::FramebufferTextureMultiviewLayeredANGLE)},
+ {"glFramebufferTextureMultiviewLayeredANGLEContextANGLE",
+ P(gl::FramebufferTextureMultiviewLayeredANGLEContextANGLE)},
{"glFramebufferTextureMultiviewSideBySideANGLE",
P(gl::FramebufferTextureMultiviewSideBySideANGLE)},
+ {"glFramebufferTextureMultiviewSideBySideANGLEContextANGLE",
+ P(gl::FramebufferTextureMultiviewSideBySideANGLEContextANGLE)},
{"glFrontFace", P(gl::FrontFace)},
+ {"glFrontFaceContextANGLE", P(gl::FrontFaceContextANGLE)},
{"glFrustumf", P(gl::Frustumf)},
+ {"glFrustumfContextANGLE", P(gl::FrustumfContextANGLE)},
{"glFrustumx", P(gl::Frustumx)},
+ {"glFrustumxContextANGLE", P(gl::FrustumxContextANGLE)},
{"glGenBuffers", P(gl::GenBuffers)},
+ {"glGenBuffersContextANGLE", P(gl::GenBuffersContextANGLE)},
{"glGenFencesNV", P(gl::GenFencesNV)},
+ {"glGenFencesNVContextANGLE", P(gl::GenFencesNVContextANGLE)},
{"glGenFramebuffers", P(gl::GenFramebuffers)},
+ {"glGenFramebuffersContextANGLE", P(gl::GenFramebuffersContextANGLE)},
{"glGenProgramPipelines", P(gl::GenProgramPipelines)},
+ {"glGenProgramPipelinesContextANGLE", P(gl::GenProgramPipelinesContextANGLE)},
{"glGenQueries", P(gl::GenQueries)},
+ {"glGenQueriesContextANGLE", P(gl::GenQueriesContextANGLE)},
{"glGenQueriesEXT", P(gl::GenQueriesEXT)},
+ {"glGenQueriesEXTContextANGLE", P(gl::GenQueriesEXTContextANGLE)},
{"glGenRenderbuffers", P(gl::GenRenderbuffers)},
+ {"glGenRenderbuffersContextANGLE", P(gl::GenRenderbuffersContextANGLE)},
{"glGenSamplers", P(gl::GenSamplers)},
+ {"glGenSamplersContextANGLE", P(gl::GenSamplersContextANGLE)},
{"glGenTextures", P(gl::GenTextures)},
+ {"glGenTexturesContextANGLE", P(gl::GenTexturesContextANGLE)},
{"glGenTransformFeedbacks", P(gl::GenTransformFeedbacks)},
+ {"glGenTransformFeedbacksContextANGLE", P(gl::GenTransformFeedbacksContextANGLE)},
{"glGenVertexArrays", P(gl::GenVertexArrays)},
+ {"glGenVertexArraysContextANGLE", P(gl::GenVertexArraysContextANGLE)},
{"glGenVertexArraysOES", P(gl::GenVertexArraysOES)},
+ {"glGenVertexArraysOESContextANGLE", P(gl::GenVertexArraysOESContextANGLE)},
{"glGenerateMipmap", P(gl::GenerateMipmap)},
+ {"glGenerateMipmapContextANGLE", P(gl::GenerateMipmapContextANGLE)},
{"glGetActiveAttrib", P(gl::GetActiveAttrib)},
+ {"glGetActiveAttribContextANGLE", P(gl::GetActiveAttribContextANGLE)},
{"glGetActiveUniform", P(gl::GetActiveUniform)},
{"glGetActiveUniformBlockName", P(gl::GetActiveUniformBlockName)},
+ {"glGetActiveUniformBlockNameContextANGLE", P(gl::GetActiveUniformBlockNameContextANGLE)},
{"glGetActiveUniformBlockiv", P(gl::GetActiveUniformBlockiv)},
+ {"glGetActiveUniformBlockivContextANGLE", P(gl::GetActiveUniformBlockivContextANGLE)},
{"glGetActiveUniformBlockivRobustANGLE", P(gl::GetActiveUniformBlockivRobustANGLE)},
+ {"glGetActiveUniformBlockivRobustANGLEContextANGLE",
+ P(gl::GetActiveUniformBlockivRobustANGLEContextANGLE)},
+ {"glGetActiveUniformContextANGLE", P(gl::GetActiveUniformContextANGLE)},
{"glGetActiveUniformsiv", P(gl::GetActiveUniformsiv)},
+ {"glGetActiveUniformsivContextANGLE", P(gl::GetActiveUniformsivContextANGLE)},
{"glGetAttachedShaders", P(gl::GetAttachedShaders)},
+ {"glGetAttachedShadersContextANGLE", P(gl::GetAttachedShadersContextANGLE)},
{"glGetAttribLocation", P(gl::GetAttribLocation)},
+ {"glGetAttribLocationContextANGLE", P(gl::GetAttribLocationContextANGLE)},
{"glGetBooleani_v", P(gl::GetBooleani_v)},
+ {"glGetBooleani_vContextANGLE", P(gl::GetBooleani_vContextANGLE)},
{"glGetBooleani_vRobustANGLE", P(gl::GetBooleani_vRobustANGLE)},
+ {"glGetBooleani_vRobustANGLEContextANGLE", P(gl::GetBooleani_vRobustANGLEContextANGLE)},
{"glGetBooleanv", P(gl::GetBooleanv)},
+ {"glGetBooleanvContextANGLE", P(gl::GetBooleanvContextANGLE)},
{"glGetBooleanvRobustANGLE", P(gl::GetBooleanvRobustANGLE)},
+ {"glGetBooleanvRobustANGLEContextANGLE", P(gl::GetBooleanvRobustANGLEContextANGLE)},
{"glGetBufferParameteri64v", P(gl::GetBufferParameteri64v)},
+ {"glGetBufferParameteri64vContextANGLE", P(gl::GetBufferParameteri64vContextANGLE)},
{"glGetBufferParameteri64vRobustANGLE", P(gl::GetBufferParameteri64vRobustANGLE)},
+ {"glGetBufferParameteri64vRobustANGLEContextANGLE",
+ P(gl::GetBufferParameteri64vRobustANGLEContextANGLE)},
{"glGetBufferParameteriv", P(gl::GetBufferParameteriv)},
+ {"glGetBufferParameterivContextANGLE", P(gl::GetBufferParameterivContextANGLE)},
{"glGetBufferParameterivRobustANGLE", P(gl::GetBufferParameterivRobustANGLE)},
+ {"glGetBufferParameterivRobustANGLEContextANGLE",
+ P(gl::GetBufferParameterivRobustANGLEContextANGLE)},
{"glGetBufferPointerv", P(gl::GetBufferPointerv)},
+ {"glGetBufferPointervContextANGLE", P(gl::GetBufferPointervContextANGLE)},
{"glGetBufferPointervOES", P(gl::GetBufferPointervOES)},
+ {"glGetBufferPointervOESContextANGLE", P(gl::GetBufferPointervOESContextANGLE)},
{"glGetBufferPointervRobustANGLE", P(gl::GetBufferPointervRobustANGLE)},
+ {"glGetBufferPointervRobustANGLEContextANGLE", P(gl::GetBufferPointervRobustANGLEContextANGLE)},
{"glGetClipPlanef", P(gl::GetClipPlanef)},
+ {"glGetClipPlanefContextANGLE", P(gl::GetClipPlanefContextANGLE)},
{"glGetClipPlanex", P(gl::GetClipPlanex)},
+ {"glGetClipPlanexContextANGLE", P(gl::GetClipPlanexContextANGLE)},
{"glGetDebugMessageLogKHR", P(gl::GetDebugMessageLogKHR)},
+ {"glGetDebugMessageLogKHRContextANGLE", P(gl::GetDebugMessageLogKHRContextANGLE)},
{"glGetError", P(gl::GetError)},
+ {"glGetErrorContextANGLE", P(gl::GetErrorContextANGLE)},
{"glGetFenceivNV", P(gl::GetFenceivNV)},
+ {"glGetFenceivNVContextANGLE", P(gl::GetFenceivNVContextANGLE)},
{"glGetFixedv", P(gl::GetFixedv)},
+ {"glGetFixedvContextANGLE", P(gl::GetFixedvContextANGLE)},
{"glGetFloatv", P(gl::GetFloatv)},
+ {"glGetFloatvContextANGLE", P(gl::GetFloatvContextANGLE)},
{"glGetFloatvRobustANGLE", P(gl::GetFloatvRobustANGLE)},
+ {"glGetFloatvRobustANGLEContextANGLE", P(gl::GetFloatvRobustANGLEContextANGLE)},
{"glGetFragDataLocation", P(gl::GetFragDataLocation)},
+ {"glGetFragDataLocationContextANGLE", P(gl::GetFragDataLocationContextANGLE)},
{"glGetFramebufferAttachmentParameteriv", P(gl::GetFramebufferAttachmentParameteriv)},
+ {"glGetFramebufferAttachmentParameterivContextANGLE",
+ P(gl::GetFramebufferAttachmentParameterivContextANGLE)},
{"glGetFramebufferAttachmentParameterivRobustANGLE",
P(gl::GetFramebufferAttachmentParameterivRobustANGLE)},
+ {"glGetFramebufferAttachmentParameterivRobustANGLEContextANGLE",
+ P(gl::GetFramebufferAttachmentParameterivRobustANGLEContextANGLE)},
{"glGetFramebufferParameteriv", P(gl::GetFramebufferParameteriv)},
+ {"glGetFramebufferParameterivContextANGLE", P(gl::GetFramebufferParameterivContextANGLE)},
{"glGetFramebufferParameterivRobustANGLE", P(gl::GetFramebufferParameterivRobustANGLE)},
+ {"glGetFramebufferParameterivRobustANGLEContextANGLE",
+ P(gl::GetFramebufferParameterivRobustANGLEContextANGLE)},
{"glGetGraphicsResetStatusEXT", P(gl::GetGraphicsResetStatusEXT)},
+ {"glGetGraphicsResetStatusEXTContextANGLE", P(gl::GetGraphicsResetStatusEXTContextANGLE)},
{"glGetInteger64i_v", P(gl::GetInteger64i_v)},
+ {"glGetInteger64i_vContextANGLE", P(gl::GetInteger64i_vContextANGLE)},
{"glGetInteger64i_vRobustANGLE", P(gl::GetInteger64i_vRobustANGLE)},
+ {"glGetInteger64i_vRobustANGLEContextANGLE", P(gl::GetInteger64i_vRobustANGLEContextANGLE)},
{"glGetInteger64v", P(gl::GetInteger64v)},
+ {"glGetInteger64vContextANGLE", P(gl::GetInteger64vContextANGLE)},
{"glGetInteger64vRobustANGLE", P(gl::GetInteger64vRobustANGLE)},
+ {"glGetInteger64vRobustANGLEContextANGLE", P(gl::GetInteger64vRobustANGLEContextANGLE)},
{"glGetIntegeri_v", P(gl::GetIntegeri_v)},
+ {"glGetIntegeri_vContextANGLE", P(gl::GetIntegeri_vContextANGLE)},
{"glGetIntegeri_vRobustANGLE", P(gl::GetIntegeri_vRobustANGLE)},
+ {"glGetIntegeri_vRobustANGLEContextANGLE", P(gl::GetIntegeri_vRobustANGLEContextANGLE)},
{"glGetIntegerv", P(gl::GetIntegerv)},
+ {"glGetIntegervContextANGLE", P(gl::GetIntegervContextANGLE)},
{"glGetIntegervRobustANGLE", P(gl::GetIntegervRobustANGLE)},
+ {"glGetIntegervRobustANGLEContextANGLE", P(gl::GetIntegervRobustANGLEContextANGLE)},
{"glGetInternalformativ", P(gl::GetInternalformativ)},
+ {"glGetInternalformativContextANGLE", P(gl::GetInternalformativContextANGLE)},
{"glGetInternalformativRobustANGLE", P(gl::GetInternalformativRobustANGLE)},
+ {"glGetInternalformativRobustANGLEContextANGLE",
+ P(gl::GetInternalformativRobustANGLEContextANGLE)},
{"glGetLightfv", P(gl::GetLightfv)},
+ {"glGetLightfvContextANGLE", P(gl::GetLightfvContextANGLE)},
{"glGetLightxv", P(gl::GetLightxv)},
+ {"glGetLightxvContextANGLE", P(gl::GetLightxvContextANGLE)},
{"glGetMaterialfv", P(gl::GetMaterialfv)},
+ {"glGetMaterialfvContextANGLE", P(gl::GetMaterialfvContextANGLE)},
{"glGetMaterialxv", P(gl::GetMaterialxv)},
+ {"glGetMaterialxvContextANGLE", P(gl::GetMaterialxvContextANGLE)},
{"glGetMultisamplefv", P(gl::GetMultisamplefv)},
+ {"glGetMultisamplefvContextANGLE", P(gl::GetMultisamplefvContextANGLE)},
{"glGetMultisamplefvRobustANGLE", P(gl::GetMultisamplefvRobustANGLE)},
+ {"glGetMultisamplefvRobustANGLEContextANGLE", P(gl::GetMultisamplefvRobustANGLEContextANGLE)},
{"glGetObjectLabelKHR", P(gl::GetObjectLabelKHR)},
+ {"glGetObjectLabelKHRContextANGLE", P(gl::GetObjectLabelKHRContextANGLE)},
{"glGetObjectPtrLabelKHR", P(gl::GetObjectPtrLabelKHR)},
+ {"glGetObjectPtrLabelKHRContextANGLE", P(gl::GetObjectPtrLabelKHRContextANGLE)},
{"glGetPointerv", P(gl::GetPointerv)},
+ {"glGetPointervContextANGLE", P(gl::GetPointervContextANGLE)},
{"glGetPointervKHR", P(gl::GetPointervKHR)},
+ {"glGetPointervKHRContextANGLE", P(gl::GetPointervKHRContextANGLE)},
{"glGetPointervRobustANGLERobustANGLE", P(gl::GetPointervRobustANGLERobustANGLE)},
+ {"glGetPointervRobustANGLERobustANGLEContextANGLE",
+ P(gl::GetPointervRobustANGLERobustANGLEContextANGLE)},
{"glGetProgramBinary", P(gl::GetProgramBinary)},
+ {"glGetProgramBinaryContextANGLE", P(gl::GetProgramBinaryContextANGLE)},
{"glGetProgramBinaryOES", P(gl::GetProgramBinaryOES)},
+ {"glGetProgramBinaryOESContextANGLE", P(gl::GetProgramBinaryOESContextANGLE)},
{"glGetProgramInfoLog", P(gl::GetProgramInfoLog)},
+ {"glGetProgramInfoLogContextANGLE", P(gl::GetProgramInfoLogContextANGLE)},
{"glGetProgramInterfaceiv", P(gl::GetProgramInterfaceiv)},
+ {"glGetProgramInterfaceivContextANGLE", P(gl::GetProgramInterfaceivContextANGLE)},
{"glGetProgramInterfaceivRobustANGLE", P(gl::GetProgramInterfaceivRobustANGLE)},
+ {"glGetProgramInterfaceivRobustANGLEContextANGLE",
+ P(gl::GetProgramInterfaceivRobustANGLEContextANGLE)},
{"glGetProgramPipelineInfoLog", P(gl::GetProgramPipelineInfoLog)},
+ {"glGetProgramPipelineInfoLogContextANGLE", P(gl::GetProgramPipelineInfoLogContextANGLE)},
{"glGetProgramPipelineiv", P(gl::GetProgramPipelineiv)},
+ {"glGetProgramPipelineivContextANGLE", P(gl::GetProgramPipelineivContextANGLE)},
{"glGetProgramResourceIndex", P(gl::GetProgramResourceIndex)},
+ {"glGetProgramResourceIndexContextANGLE", P(gl::GetProgramResourceIndexContextANGLE)},
{"glGetProgramResourceLocation", P(gl::GetProgramResourceLocation)},
+ {"glGetProgramResourceLocationContextANGLE", P(gl::GetProgramResourceLocationContextANGLE)},
{"glGetProgramResourceName", P(gl::GetProgramResourceName)},
+ {"glGetProgramResourceNameContextANGLE", P(gl::GetProgramResourceNameContextANGLE)},
{"glGetProgramResourceiv", P(gl::GetProgramResourceiv)},
+ {"glGetProgramResourceivContextANGLE", P(gl::GetProgramResourceivContextANGLE)},
{"glGetProgramiv", P(gl::GetProgramiv)},
+ {"glGetProgramivContextANGLE", P(gl::GetProgramivContextANGLE)},
{"glGetProgramivRobustANGLE", P(gl::GetProgramivRobustANGLE)},
+ {"glGetProgramivRobustANGLEContextANGLE", P(gl::GetProgramivRobustANGLEContextANGLE)},
{"glGetQueryObjecti64vEXT", P(gl::GetQueryObjecti64vEXT)},
+ {"glGetQueryObjecti64vEXTContextANGLE", P(gl::GetQueryObjecti64vEXTContextANGLE)},
{"glGetQueryObjecti64vRobustANGLE", P(gl::GetQueryObjecti64vRobustANGLE)},
+ {"glGetQueryObjecti64vRobustANGLEContextANGLE",
+ P(gl::GetQueryObjecti64vRobustANGLEContextANGLE)},
{"glGetQueryObjectivEXT", P(gl::GetQueryObjectivEXT)},
+ {"glGetQueryObjectivEXTContextANGLE", P(gl::GetQueryObjectivEXTContextANGLE)},
{"glGetQueryObjectivRobustANGLE", P(gl::GetQueryObjectivRobustANGLE)},
+ {"glGetQueryObjectivRobustANGLEContextANGLE", P(gl::GetQueryObjectivRobustANGLEContextANGLE)},
{"glGetQueryObjectui64vEXT", P(gl::GetQueryObjectui64vEXT)},
+ {"glGetQueryObjectui64vEXTContextANGLE", P(gl::GetQueryObjectui64vEXTContextANGLE)},
{"glGetQueryObjectui64vRobustANGLE", P(gl::GetQueryObjectui64vRobustANGLE)},
+ {"glGetQueryObjectui64vRobustANGLEContextANGLE",
+ P(gl::GetQueryObjectui64vRobustANGLEContextANGLE)},
{"glGetQueryObjectuiv", P(gl::GetQueryObjectuiv)},
+ {"glGetQueryObjectuivContextANGLE", P(gl::GetQueryObjectuivContextANGLE)},
{"glGetQueryObjectuivEXT", P(gl::GetQueryObjectuivEXT)},
+ {"glGetQueryObjectuivEXTContextANGLE", P(gl::GetQueryObjectuivEXTContextANGLE)},
{"glGetQueryObjectuivRobustANGLE", P(gl::GetQueryObjectuivRobustANGLE)},
+ {"glGetQueryObjectuivRobustANGLEContextANGLE", P(gl::GetQueryObjectuivRobustANGLEContextANGLE)},
{"glGetQueryiv", P(gl::GetQueryiv)},
+ {"glGetQueryivContextANGLE", P(gl::GetQueryivContextANGLE)},
{"glGetQueryivEXT", P(gl::GetQueryivEXT)},
+ {"glGetQueryivEXTContextANGLE", P(gl::GetQueryivEXTContextANGLE)},
{"glGetQueryivRobustANGLE", P(gl::GetQueryivRobustANGLE)},
+ {"glGetQueryivRobustANGLEContextANGLE", P(gl::GetQueryivRobustANGLEContextANGLE)},
{"glGetRenderbufferParameteriv", P(gl::GetRenderbufferParameteriv)},
+ {"glGetRenderbufferParameterivContextANGLE", P(gl::GetRenderbufferParameterivContextANGLE)},
{"glGetRenderbufferParameterivRobustANGLE", P(gl::GetRenderbufferParameterivRobustANGLE)},
+ {"glGetRenderbufferParameterivRobustANGLEContextANGLE",
+ P(gl::GetRenderbufferParameterivRobustANGLEContextANGLE)},
{"glGetSamplerParameterIivRobustANGLE", P(gl::GetSamplerParameterIivRobustANGLE)},
+ {"glGetSamplerParameterIivRobustANGLEContextANGLE",
+ P(gl::GetSamplerParameterIivRobustANGLEContextANGLE)},
{"glGetSamplerParameterIuivRobustANGLE", P(gl::GetSamplerParameterIuivRobustANGLE)},
+ {"glGetSamplerParameterIuivRobustANGLEContextANGLE",
+ P(gl::GetSamplerParameterIuivRobustANGLEContextANGLE)},
{"glGetSamplerParameterfv", P(gl::GetSamplerParameterfv)},
+ {"glGetSamplerParameterfvContextANGLE", P(gl::GetSamplerParameterfvContextANGLE)},
{"glGetSamplerParameterfvRobustANGLE", P(gl::GetSamplerParameterfvRobustANGLE)},
+ {"glGetSamplerParameterfvRobustANGLEContextANGLE",
+ P(gl::GetSamplerParameterfvRobustANGLEContextANGLE)},
{"glGetSamplerParameteriv", P(gl::GetSamplerParameteriv)},
+ {"glGetSamplerParameterivContextANGLE", P(gl::GetSamplerParameterivContextANGLE)},
{"glGetSamplerParameterivRobustANGLE", P(gl::GetSamplerParameterivRobustANGLE)},
+ {"glGetSamplerParameterivRobustANGLEContextANGLE",
+ P(gl::GetSamplerParameterivRobustANGLEContextANGLE)},
{"glGetShaderInfoLog", P(gl::GetShaderInfoLog)},
+ {"glGetShaderInfoLogContextANGLE", P(gl::GetShaderInfoLogContextANGLE)},
{"glGetShaderPrecisionFormat", P(gl::GetShaderPrecisionFormat)},
+ {"glGetShaderPrecisionFormatContextANGLE", P(gl::GetShaderPrecisionFormatContextANGLE)},
{"glGetShaderSource", P(gl::GetShaderSource)},
+ {"glGetShaderSourceContextANGLE", P(gl::GetShaderSourceContextANGLE)},
{"glGetShaderiv", P(gl::GetShaderiv)},
+ {"glGetShaderivContextANGLE", P(gl::GetShaderivContextANGLE)},
{"glGetShaderivRobustANGLE", P(gl::GetShaderivRobustANGLE)},
+ {"glGetShaderivRobustANGLEContextANGLE", P(gl::GetShaderivRobustANGLEContextANGLE)},
{"glGetString", P(gl::GetString)},
+ {"glGetStringContextANGLE", P(gl::GetStringContextANGLE)},
{"glGetStringi", P(gl::GetStringi)},
+ {"glGetStringiContextANGLE", P(gl::GetStringiContextANGLE)},
{"glGetSynciv", P(gl::GetSynciv)},
+ {"glGetSyncivContextANGLE", P(gl::GetSyncivContextANGLE)},
{"glGetTexEnvfv", P(gl::GetTexEnvfv)},
+ {"glGetTexEnvfvContextANGLE", P(gl::GetTexEnvfvContextANGLE)},
{"glGetTexEnviv", P(gl::GetTexEnviv)},
+ {"glGetTexEnvivContextANGLE", P(gl::GetTexEnvivContextANGLE)},
{"glGetTexEnvxv", P(gl::GetTexEnvxv)},
+ {"glGetTexEnvxvContextANGLE", P(gl::GetTexEnvxvContextANGLE)},
{"glGetTexLevelParameterfv", P(gl::GetTexLevelParameterfv)},
+ {"glGetTexLevelParameterfvContextANGLE", P(gl::GetTexLevelParameterfvContextANGLE)},
{"glGetTexLevelParameterfvRobustANGLE", P(gl::GetTexLevelParameterfvRobustANGLE)},
+ {"glGetTexLevelParameterfvRobustANGLEContextANGLE",
+ P(gl::GetTexLevelParameterfvRobustANGLEContextANGLE)},
{"glGetTexLevelParameteriv", P(gl::GetTexLevelParameteriv)},
+ {"glGetTexLevelParameterivContextANGLE", P(gl::GetTexLevelParameterivContextANGLE)},
{"glGetTexLevelParameterivRobustANGLE", P(gl::GetTexLevelParameterivRobustANGLE)},
+ {"glGetTexLevelParameterivRobustANGLEContextANGLE",
+ P(gl::GetTexLevelParameterivRobustANGLEContextANGLE)},
{"glGetTexParameterIivRobustANGLE", P(gl::GetTexParameterIivRobustANGLE)},
+ {"glGetTexParameterIivRobustANGLEContextANGLE",
+ P(gl::GetTexParameterIivRobustANGLEContextANGLE)},
{"glGetTexParameterIuivRobustANGLE", P(gl::GetTexParameterIuivRobustANGLE)},
+ {"glGetTexParameterIuivRobustANGLEContextANGLE",
+ P(gl::GetTexParameterIuivRobustANGLEContextANGLE)},
{"glGetTexParameterfv", P(gl::GetTexParameterfv)},
+ {"glGetTexParameterfvContextANGLE", P(gl::GetTexParameterfvContextANGLE)},
{"glGetTexParameterfvRobustANGLE", P(gl::GetTexParameterfvRobustANGLE)},
+ {"glGetTexParameterfvRobustANGLEContextANGLE", P(gl::GetTexParameterfvRobustANGLEContextANGLE)},
{"glGetTexParameteriv", P(gl::GetTexParameteriv)},
+ {"glGetTexParameterivContextANGLE", P(gl::GetTexParameterivContextANGLE)},
{"glGetTexParameterivRobustANGLE", P(gl::GetTexParameterivRobustANGLE)},
+ {"glGetTexParameterivRobustANGLEContextANGLE", P(gl::GetTexParameterivRobustANGLEContextANGLE)},
{"glGetTexParameterxv", P(gl::GetTexParameterxv)},
+ {"glGetTexParameterxvContextANGLE", P(gl::GetTexParameterxvContextANGLE)},
{"glGetTransformFeedbackVarying", P(gl::GetTransformFeedbackVarying)},
+ {"glGetTransformFeedbackVaryingContextANGLE", P(gl::GetTransformFeedbackVaryingContextANGLE)},
{"glGetTranslatedShaderSourceANGLE", P(gl::GetTranslatedShaderSourceANGLE)},
+ {"glGetTranslatedShaderSourceANGLEContextANGLE",
+ P(gl::GetTranslatedShaderSourceANGLEContextANGLE)},
{"glGetUniformBlockIndex", P(gl::GetUniformBlockIndex)},
+ {"glGetUniformBlockIndexContextANGLE", P(gl::GetUniformBlockIndexContextANGLE)},
{"glGetUniformIndices", P(gl::GetUniformIndices)},
+ {"glGetUniformIndicesContextANGLE", P(gl::GetUniformIndicesContextANGLE)},
{"glGetUniformLocation", P(gl::GetUniformLocation)},
+ {"glGetUniformLocationContextANGLE", P(gl::GetUniformLocationContextANGLE)},
{"glGetUniformfv", P(gl::GetUniformfv)},
+ {"glGetUniformfvContextANGLE", P(gl::GetUniformfvContextANGLE)},
{"glGetUniformfvRobustANGLE", P(gl::GetUniformfvRobustANGLE)},
+ {"glGetUniformfvRobustANGLEContextANGLE", P(gl::GetUniformfvRobustANGLEContextANGLE)},
{"glGetUniformiv", P(gl::GetUniformiv)},
+ {"glGetUniformivContextANGLE", P(gl::GetUniformivContextANGLE)},
{"glGetUniformivRobustANGLE", P(gl::GetUniformivRobustANGLE)},
+ {"glGetUniformivRobustANGLEContextANGLE", P(gl::GetUniformivRobustANGLEContextANGLE)},
{"glGetUniformuiv", P(gl::GetUniformuiv)},
+ {"glGetUniformuivContextANGLE", P(gl::GetUniformuivContextANGLE)},
{"glGetUniformuivRobustANGLE", P(gl::GetUniformuivRobustANGLE)},
+ {"glGetUniformuivRobustANGLEContextANGLE", P(gl::GetUniformuivRobustANGLEContextANGLE)},
{"glGetVertexAttribIiv", P(gl::GetVertexAttribIiv)},
+ {"glGetVertexAttribIivContextANGLE", P(gl::GetVertexAttribIivContextANGLE)},
{"glGetVertexAttribIivRobustANGLE", P(gl::GetVertexAttribIivRobustANGLE)},
+ {"glGetVertexAttribIivRobustANGLEContextANGLE",
+ P(gl::GetVertexAttribIivRobustANGLEContextANGLE)},
{"glGetVertexAttribIuiv", P(gl::GetVertexAttribIuiv)},
+ {"glGetVertexAttribIuivContextANGLE", P(gl::GetVertexAttribIuivContextANGLE)},
{"glGetVertexAttribIuivRobustANGLE", P(gl::GetVertexAttribIuivRobustANGLE)},
+ {"glGetVertexAttribIuivRobustANGLEContextANGLE",
+ P(gl::GetVertexAttribIuivRobustANGLEContextANGLE)},
{"glGetVertexAttribPointerv", P(gl::GetVertexAttribPointerv)},
+ {"glGetVertexAttribPointervContextANGLE", P(gl::GetVertexAttribPointervContextANGLE)},
{"glGetVertexAttribPointervRobustANGLE", P(gl::GetVertexAttribPointervRobustANGLE)},
+ {"glGetVertexAttribPointervRobustANGLEContextANGLE",
+ P(gl::GetVertexAttribPointervRobustANGLEContextANGLE)},
{"glGetVertexAttribfv", P(gl::GetVertexAttribfv)},
+ {"glGetVertexAttribfvContextANGLE", P(gl::GetVertexAttribfvContextANGLE)},
{"glGetVertexAttribfvRobustANGLE", P(gl::GetVertexAttribfvRobustANGLE)},
+ {"glGetVertexAttribfvRobustANGLEContextANGLE", P(gl::GetVertexAttribfvRobustANGLEContextANGLE)},
{"glGetVertexAttribiv", P(gl::GetVertexAttribiv)},
+ {"glGetVertexAttribivContextANGLE", P(gl::GetVertexAttribivContextANGLE)},
{"glGetVertexAttribivRobustANGLE", P(gl::GetVertexAttribivRobustANGLE)},
+ {"glGetVertexAttribivRobustANGLEContextANGLE", P(gl::GetVertexAttribivRobustANGLEContextANGLE)},
{"glGetnUniformfvEXT", P(gl::GetnUniformfvEXT)},
+ {"glGetnUniformfvEXTContextANGLE", P(gl::GetnUniformfvEXTContextANGLE)},
{"glGetnUniformfvRobustANGLE", P(gl::GetnUniformfvRobustANGLE)},
+ {"glGetnUniformfvRobustANGLEContextANGLE", P(gl::GetnUniformfvRobustANGLEContextANGLE)},
{"glGetnUniformivEXT", P(gl::GetnUniformivEXT)},
+ {"glGetnUniformivEXTContextANGLE", P(gl::GetnUniformivEXTContextANGLE)},
{"glGetnUniformivRobustANGLE", P(gl::GetnUniformivRobustANGLE)},
+ {"glGetnUniformivRobustANGLEContextANGLE", P(gl::GetnUniformivRobustANGLEContextANGLE)},
{"glGetnUniformuivRobustANGLE", P(gl::GetnUniformuivRobustANGLE)},
+ {"glGetnUniformuivRobustANGLEContextANGLE", P(gl::GetnUniformuivRobustANGLEContextANGLE)},
{"glHint", P(gl::Hint)},
+ {"glHintContextANGLE", P(gl::HintContextANGLE)},
{"glInsertEventMarkerEXT", P(gl::InsertEventMarkerEXT)},
+ {"glInsertEventMarkerEXTContextANGLE", P(gl::InsertEventMarkerEXTContextANGLE)},
{"glInvalidateFramebuffer", P(gl::InvalidateFramebuffer)},
+ {"glInvalidateFramebufferContextANGLE", P(gl::InvalidateFramebufferContextANGLE)},
{"glInvalidateSubFramebuffer", P(gl::InvalidateSubFramebuffer)},
+ {"glInvalidateSubFramebufferContextANGLE", P(gl::InvalidateSubFramebufferContextANGLE)},
{"glIsBuffer", P(gl::IsBuffer)},
+ {"glIsBufferContextANGLE", P(gl::IsBufferContextANGLE)},
{"glIsEnabled", P(gl::IsEnabled)},
+ {"glIsEnabledContextANGLE", P(gl::IsEnabledContextANGLE)},
{"glIsFenceNV", P(gl::IsFenceNV)},
+ {"glIsFenceNVContextANGLE", P(gl::IsFenceNVContextANGLE)},
{"glIsFramebuffer", P(gl::IsFramebuffer)},
+ {"glIsFramebufferContextANGLE", P(gl::IsFramebufferContextANGLE)},
{"glIsProgram", P(gl::IsProgram)},
+ {"glIsProgramContextANGLE", P(gl::IsProgramContextANGLE)},
{"glIsProgramPipeline", P(gl::IsProgramPipeline)},
+ {"glIsProgramPipelineContextANGLE", P(gl::IsProgramPipelineContextANGLE)},
{"glIsQuery", P(gl::IsQuery)},
+ {"glIsQueryContextANGLE", P(gl::IsQueryContextANGLE)},
{"glIsQueryEXT", P(gl::IsQueryEXT)},
+ {"glIsQueryEXTContextANGLE", P(gl::IsQueryEXTContextANGLE)},
{"glIsRenderbuffer", P(gl::IsRenderbuffer)},
+ {"glIsRenderbufferContextANGLE", P(gl::IsRenderbufferContextANGLE)},
{"glIsSampler", P(gl::IsSampler)},
+ {"glIsSamplerContextANGLE", P(gl::IsSamplerContextANGLE)},
{"glIsShader", P(gl::IsShader)},
+ {"glIsShaderContextANGLE", P(gl::IsShaderContextANGLE)},
{"glIsSync", P(gl::IsSync)},
+ {"glIsSyncContextANGLE", P(gl::IsSyncContextANGLE)},
{"glIsTexture", P(gl::IsTexture)},
+ {"glIsTextureContextANGLE", P(gl::IsTextureContextANGLE)},
{"glIsTransformFeedback", P(gl::IsTransformFeedback)},
+ {"glIsTransformFeedbackContextANGLE", P(gl::IsTransformFeedbackContextANGLE)},
{"glIsVertexArray", P(gl::IsVertexArray)},
+ {"glIsVertexArrayContextANGLE", P(gl::IsVertexArrayContextANGLE)},
{"glIsVertexArrayOES", P(gl::IsVertexArrayOES)},
+ {"glIsVertexArrayOESContextANGLE", P(gl::IsVertexArrayOESContextANGLE)},
{"glLightModelf", P(gl::LightModelf)},
+ {"glLightModelfContextANGLE", P(gl::LightModelfContextANGLE)},
{"glLightModelfv", P(gl::LightModelfv)},
+ {"glLightModelfvContextANGLE", P(gl::LightModelfvContextANGLE)},
{"glLightModelx", P(gl::LightModelx)},
+ {"glLightModelxContextANGLE", P(gl::LightModelxContextANGLE)},
{"glLightModelxv", P(gl::LightModelxv)},
+ {"glLightModelxvContextANGLE", P(gl::LightModelxvContextANGLE)},
{"glLightf", P(gl::Lightf)},
+ {"glLightfContextANGLE", P(gl::LightfContextANGLE)},
{"glLightfv", P(gl::Lightfv)},
+ {"glLightfvContextANGLE", P(gl::LightfvContextANGLE)},
{"glLightx", P(gl::Lightx)},
+ {"glLightxContextANGLE", P(gl::LightxContextANGLE)},
{"glLightxv", P(gl::Lightxv)},
+ {"glLightxvContextANGLE", P(gl::LightxvContextANGLE)},
{"glLineWidth", P(gl::LineWidth)},
+ {"glLineWidthContextANGLE", P(gl::LineWidthContextANGLE)},
{"glLineWidthx", P(gl::LineWidthx)},
+ {"glLineWidthxContextANGLE", P(gl::LineWidthxContextANGLE)},
{"glLinkProgram", P(gl::LinkProgram)},
+ {"glLinkProgramContextANGLE", P(gl::LinkProgramContextANGLE)},
{"glLoadIdentity", P(gl::LoadIdentity)},
+ {"glLoadIdentityContextANGLE", P(gl::LoadIdentityContextANGLE)},
{"glLoadMatrixf", P(gl::LoadMatrixf)},
+ {"glLoadMatrixfContextANGLE", P(gl::LoadMatrixfContextANGLE)},
{"glLoadMatrixx", P(gl::LoadMatrixx)},
+ {"glLoadMatrixxContextANGLE", P(gl::LoadMatrixxContextANGLE)},
{"glLoadPaletteFromModelViewMatrixOES", P(gl::LoadPaletteFromModelViewMatrixOES)},
+ {"glLoadPaletteFromModelViewMatrixOESContextANGLE",
+ P(gl::LoadPaletteFromModelViewMatrixOESContextANGLE)},
{"glLogicOp", P(gl::LogicOp)},
+ {"glLogicOpContextANGLE", P(gl::LogicOpContextANGLE)},
{"glMapBufferOES", P(gl::MapBufferOES)},
+ {"glMapBufferOESContextANGLE", P(gl::MapBufferOESContextANGLE)},
{"glMapBufferRange", P(gl::MapBufferRange)},
+ {"glMapBufferRangeContextANGLE", P(gl::MapBufferRangeContextANGLE)},
{"glMapBufferRangeEXT", P(gl::MapBufferRangeEXT)},
+ {"glMapBufferRangeEXTContextANGLE", P(gl::MapBufferRangeEXTContextANGLE)},
{"glMaterialf", P(gl::Materialf)},
+ {"glMaterialfContextANGLE", P(gl::MaterialfContextANGLE)},
{"glMaterialfv", P(gl::Materialfv)},
+ {"glMaterialfvContextANGLE", P(gl::MaterialfvContextANGLE)},
{"glMaterialx", P(gl::Materialx)},
+ {"glMaterialxContextANGLE", P(gl::MaterialxContextANGLE)},
{"glMaterialxv", P(gl::Materialxv)},
+ {"glMaterialxvContextANGLE", P(gl::MaterialxvContextANGLE)},
{"glMatrixIndexPointerOES", P(gl::MatrixIndexPointerOES)},
+ {"glMatrixIndexPointerOESContextANGLE", P(gl::MatrixIndexPointerOESContextANGLE)},
{"glMatrixMode", P(gl::MatrixMode)},
+ {"glMatrixModeContextANGLE", P(gl::MatrixModeContextANGLE)},
{"glMemoryBarrier", P(gl::MemoryBarrier)},
{"glMemoryBarrierByRegion", P(gl::MemoryBarrierByRegion)},
+ {"glMemoryBarrierByRegionContextANGLE", P(gl::MemoryBarrierByRegionContextANGLE)},
+ {"glMemoryBarrierContextANGLE", P(gl::MemoryBarrierContextANGLE)},
{"glMultMatrixf", P(gl::MultMatrixf)},
+ {"glMultMatrixfContextANGLE", P(gl::MultMatrixfContextANGLE)},
{"glMultMatrixx", P(gl::MultMatrixx)},
+ {"glMultMatrixxContextANGLE", P(gl::MultMatrixxContextANGLE)},
{"glMultiTexCoord4f", P(gl::MultiTexCoord4f)},
+ {"glMultiTexCoord4fContextANGLE", P(gl::MultiTexCoord4fContextANGLE)},
{"glMultiTexCoord4x", P(gl::MultiTexCoord4x)},
+ {"glMultiTexCoord4xContextANGLE", P(gl::MultiTexCoord4xContextANGLE)},
{"glNormal3f", P(gl::Normal3f)},
+ {"glNormal3fContextANGLE", P(gl::Normal3fContextANGLE)},
{"glNormal3x", P(gl::Normal3x)},
+ {"glNormal3xContextANGLE", P(gl::Normal3xContextANGLE)},
{"glNormalPointer", P(gl::NormalPointer)},
+ {"glNormalPointerContextANGLE", P(gl::NormalPointerContextANGLE)},
{"glObjectLabelKHR", P(gl::ObjectLabelKHR)},
+ {"glObjectLabelKHRContextANGLE", P(gl::ObjectLabelKHRContextANGLE)},
{"glObjectPtrLabelKHR", P(gl::ObjectPtrLabelKHR)},
+ {"glObjectPtrLabelKHRContextANGLE", P(gl::ObjectPtrLabelKHRContextANGLE)},
{"glOrthof", P(gl::Orthof)},
+ {"glOrthofContextANGLE", P(gl::OrthofContextANGLE)},
{"glOrthox", P(gl::Orthox)},
+ {"glOrthoxContextANGLE", P(gl::OrthoxContextANGLE)},
{"glPauseTransformFeedback", P(gl::PauseTransformFeedback)},
+ {"glPauseTransformFeedbackContextANGLE", P(gl::PauseTransformFeedbackContextANGLE)},
{"glPixelStorei", P(gl::PixelStorei)},
+ {"glPixelStoreiContextANGLE", P(gl::PixelStoreiContextANGLE)},
{"glPointParameterf", P(gl::PointParameterf)},
+ {"glPointParameterfContextANGLE", P(gl::PointParameterfContextANGLE)},
{"glPointParameterfv", P(gl::PointParameterfv)},
+ {"glPointParameterfvContextANGLE", P(gl::PointParameterfvContextANGLE)},
{"glPointParameterx", P(gl::PointParameterx)},
+ {"glPointParameterxContextANGLE", P(gl::PointParameterxContextANGLE)},
{"glPointParameterxv", P(gl::PointParameterxv)},
+ {"glPointParameterxvContextANGLE", P(gl::PointParameterxvContextANGLE)},
{"glPointSize", P(gl::PointSize)},
+ {"glPointSizeContextANGLE", P(gl::PointSizeContextANGLE)},
{"glPointSizePointerOES", P(gl::PointSizePointerOES)},
+ {"glPointSizePointerOESContextANGLE", P(gl::PointSizePointerOESContextANGLE)},
{"glPointSizex", P(gl::PointSizex)},
+ {"glPointSizexContextANGLE", P(gl::PointSizexContextANGLE)},
{"glPolygonOffset", P(gl::PolygonOffset)},
+ {"glPolygonOffsetContextANGLE", P(gl::PolygonOffsetContextANGLE)},
{"glPolygonOffsetx", P(gl::PolygonOffsetx)},
+ {"glPolygonOffsetxContextANGLE", P(gl::PolygonOffsetxContextANGLE)},
{"glPopDebugGroupKHR", P(gl::PopDebugGroupKHR)},
+ {"glPopDebugGroupKHRContextANGLE", P(gl::PopDebugGroupKHRContextANGLE)},
{"glPopGroupMarkerEXT", P(gl::PopGroupMarkerEXT)},
+ {"glPopGroupMarkerEXTContextANGLE", P(gl::PopGroupMarkerEXTContextANGLE)},
{"glPopMatrix", P(gl::PopMatrix)},
+ {"glPopMatrixContextANGLE", P(gl::PopMatrixContextANGLE)},
{"glProgramBinary", P(gl::ProgramBinary)},
+ {"glProgramBinaryContextANGLE", P(gl::ProgramBinaryContextANGLE)},
{"glProgramBinaryOES", P(gl::ProgramBinaryOES)},
+ {"glProgramBinaryOESContextANGLE", P(gl::ProgramBinaryOESContextANGLE)},
{"glProgramParameteri", P(gl::ProgramParameteri)},
+ {"glProgramParameteriContextANGLE", P(gl::ProgramParameteriContextANGLE)},
{"glProgramUniform1f", P(gl::ProgramUniform1f)},
+ {"glProgramUniform1fContextANGLE", P(gl::ProgramUniform1fContextANGLE)},
{"glProgramUniform1fv", P(gl::ProgramUniform1fv)},
+ {"glProgramUniform1fvContextANGLE", P(gl::ProgramUniform1fvContextANGLE)},
{"glProgramUniform1i", P(gl::ProgramUniform1i)},
+ {"glProgramUniform1iContextANGLE", P(gl::ProgramUniform1iContextANGLE)},
{"glProgramUniform1iv", P(gl::ProgramUniform1iv)},
+ {"glProgramUniform1ivContextANGLE", P(gl::ProgramUniform1ivContextANGLE)},
{"glProgramUniform1ui", P(gl::ProgramUniform1ui)},
+ {"glProgramUniform1uiContextANGLE", P(gl::ProgramUniform1uiContextANGLE)},
{"glProgramUniform1uiv", P(gl::ProgramUniform1uiv)},
+ {"glProgramUniform1uivContextANGLE", P(gl::ProgramUniform1uivContextANGLE)},
{"glProgramUniform2f", P(gl::ProgramUniform2f)},
+ {"glProgramUniform2fContextANGLE", P(gl::ProgramUniform2fContextANGLE)},
{"glProgramUniform2fv", P(gl::ProgramUniform2fv)},
+ {"glProgramUniform2fvContextANGLE", P(gl::ProgramUniform2fvContextANGLE)},
{"glProgramUniform2i", P(gl::ProgramUniform2i)},
+ {"glProgramUniform2iContextANGLE", P(gl::ProgramUniform2iContextANGLE)},
{"glProgramUniform2iv", P(gl::ProgramUniform2iv)},
+ {"glProgramUniform2ivContextANGLE", P(gl::ProgramUniform2ivContextANGLE)},
{"glProgramUniform2ui", P(gl::ProgramUniform2ui)},
+ {"glProgramUniform2uiContextANGLE", P(gl::ProgramUniform2uiContextANGLE)},
{"glProgramUniform2uiv", P(gl::ProgramUniform2uiv)},
+ {"glProgramUniform2uivContextANGLE", P(gl::ProgramUniform2uivContextANGLE)},
{"glProgramUniform3f", P(gl::ProgramUniform3f)},
+ {"glProgramUniform3fContextANGLE", P(gl::ProgramUniform3fContextANGLE)},
{"glProgramUniform3fv", P(gl::ProgramUniform3fv)},
+ {"glProgramUniform3fvContextANGLE", P(gl::ProgramUniform3fvContextANGLE)},
{"glProgramUniform3i", P(gl::ProgramUniform3i)},
+ {"glProgramUniform3iContextANGLE", P(gl::ProgramUniform3iContextANGLE)},
{"glProgramUniform3iv", P(gl::ProgramUniform3iv)},
+ {"glProgramUniform3ivContextANGLE", P(gl::ProgramUniform3ivContextANGLE)},
{"glProgramUniform3ui", P(gl::ProgramUniform3ui)},
+ {"glProgramUniform3uiContextANGLE", P(gl::ProgramUniform3uiContextANGLE)},
{"glProgramUniform3uiv", P(gl::ProgramUniform3uiv)},
+ {"glProgramUniform3uivContextANGLE", P(gl::ProgramUniform3uivContextANGLE)},
{"glProgramUniform4f", P(gl::ProgramUniform4f)},
+ {"glProgramUniform4fContextANGLE", P(gl::ProgramUniform4fContextANGLE)},
{"glProgramUniform4fv", P(gl::ProgramUniform4fv)},
+ {"glProgramUniform4fvContextANGLE", P(gl::ProgramUniform4fvContextANGLE)},
{"glProgramUniform4i", P(gl::ProgramUniform4i)},
+ {"glProgramUniform4iContextANGLE", P(gl::ProgramUniform4iContextANGLE)},
{"glProgramUniform4iv", P(gl::ProgramUniform4iv)},
+ {"glProgramUniform4ivContextANGLE", P(gl::ProgramUniform4ivContextANGLE)},
{"glProgramUniform4ui", P(gl::ProgramUniform4ui)},
+ {"glProgramUniform4uiContextANGLE", P(gl::ProgramUniform4uiContextANGLE)},
{"glProgramUniform4uiv", P(gl::ProgramUniform4uiv)},
+ {"glProgramUniform4uivContextANGLE", P(gl::ProgramUniform4uivContextANGLE)},
{"glProgramUniformMatrix2fv", P(gl::ProgramUniformMatrix2fv)},
+ {"glProgramUniformMatrix2fvContextANGLE", P(gl::ProgramUniformMatrix2fvContextANGLE)},
{"glProgramUniformMatrix2x3fv", P(gl::ProgramUniformMatrix2x3fv)},
+ {"glProgramUniformMatrix2x3fvContextANGLE", P(gl::ProgramUniformMatrix2x3fvContextANGLE)},
{"glProgramUniformMatrix2x4fv", P(gl::ProgramUniformMatrix2x4fv)},
+ {"glProgramUniformMatrix2x4fvContextANGLE", P(gl::ProgramUniformMatrix2x4fvContextANGLE)},
{"glProgramUniformMatrix3fv", P(gl::ProgramUniformMatrix3fv)},
+ {"glProgramUniformMatrix3fvContextANGLE", P(gl::ProgramUniformMatrix3fvContextANGLE)},
{"glProgramUniformMatrix3x2fv", P(gl::ProgramUniformMatrix3x2fv)},
+ {"glProgramUniformMatrix3x2fvContextANGLE", P(gl::ProgramUniformMatrix3x2fvContextANGLE)},
{"glProgramUniformMatrix3x4fv", P(gl::ProgramUniformMatrix3x4fv)},
+ {"glProgramUniformMatrix3x4fvContextANGLE", P(gl::ProgramUniformMatrix3x4fvContextANGLE)},
{"glProgramUniformMatrix4fv", P(gl::ProgramUniformMatrix4fv)},
+ {"glProgramUniformMatrix4fvContextANGLE", P(gl::ProgramUniformMatrix4fvContextANGLE)},
{"glProgramUniformMatrix4x2fv", P(gl::ProgramUniformMatrix4x2fv)},
+ {"glProgramUniformMatrix4x2fvContextANGLE", P(gl::ProgramUniformMatrix4x2fvContextANGLE)},
{"glProgramUniformMatrix4x3fv", P(gl::ProgramUniformMatrix4x3fv)},
+ {"glProgramUniformMatrix4x3fvContextANGLE", P(gl::ProgramUniformMatrix4x3fvContextANGLE)},
{"glPushDebugGroupKHR", P(gl::PushDebugGroupKHR)},
+ {"glPushDebugGroupKHRContextANGLE", P(gl::PushDebugGroupKHRContextANGLE)},
{"glPushGroupMarkerEXT", P(gl::PushGroupMarkerEXT)},
+ {"glPushGroupMarkerEXTContextANGLE", P(gl::PushGroupMarkerEXTContextANGLE)},
{"glPushMatrix", P(gl::PushMatrix)},
+ {"glPushMatrixContextANGLE", P(gl::PushMatrixContextANGLE)},
{"glQueryCounterEXT", P(gl::QueryCounterEXT)},
+ {"glQueryCounterEXTContextANGLE", P(gl::QueryCounterEXTContextANGLE)},
{"glQueryMatrixxOES", P(gl::QueryMatrixxOES)},
+ {"glQueryMatrixxOESContextANGLE", P(gl::QueryMatrixxOESContextANGLE)},
{"glReadBuffer", P(gl::ReadBuffer)},
+ {"glReadBufferContextANGLE", P(gl::ReadBufferContextANGLE)},
{"glReadPixels", P(gl::ReadPixels)},
+ {"glReadPixelsContextANGLE", P(gl::ReadPixelsContextANGLE)},
{"glReadPixelsRobustANGLE", P(gl::ReadPixelsRobustANGLE)},
+ {"glReadPixelsRobustANGLEContextANGLE", P(gl::ReadPixelsRobustANGLEContextANGLE)},
{"glReadnPixelsEXT", P(gl::ReadnPixelsEXT)},
+ {"glReadnPixelsEXTContextANGLE", P(gl::ReadnPixelsEXTContextANGLE)},
{"glReadnPixelsRobustANGLE", P(gl::ReadnPixelsRobustANGLE)},
+ {"glReadnPixelsRobustANGLEContextANGLE", P(gl::ReadnPixelsRobustANGLEContextANGLE)},
{"glReleaseShaderCompiler", P(gl::ReleaseShaderCompiler)},
+ {"glReleaseShaderCompilerContextANGLE", P(gl::ReleaseShaderCompilerContextANGLE)},
{"glRenderbufferStorage", P(gl::RenderbufferStorage)},
+ {"glRenderbufferStorageContextANGLE", P(gl::RenderbufferStorageContextANGLE)},
{"glRenderbufferStorageMultisample", P(gl::RenderbufferStorageMultisample)},
{"glRenderbufferStorageMultisampleANGLE", P(gl::RenderbufferStorageMultisampleANGLE)},
+ {"glRenderbufferStorageMultisampleANGLEContextANGLE",
+ P(gl::RenderbufferStorageMultisampleANGLEContextANGLE)},
+ {"glRenderbufferStorageMultisampleContextANGLE",
+ P(gl::RenderbufferStorageMultisampleContextANGLE)},
{"glRequestExtensionANGLE", P(gl::RequestExtensionANGLE)},
+ {"glRequestExtensionANGLEContextANGLE", P(gl::RequestExtensionANGLEContextANGLE)},
{"glResumeTransformFeedback", P(gl::ResumeTransformFeedback)},
+ {"glResumeTransformFeedbackContextANGLE", P(gl::ResumeTransformFeedbackContextANGLE)},
{"glRotatef", P(gl::Rotatef)},
+ {"glRotatefContextANGLE", P(gl::RotatefContextANGLE)},
{"glRotatex", P(gl::Rotatex)},
+ {"glRotatexContextANGLE", P(gl::RotatexContextANGLE)},
{"glSampleCoverage", P(gl::SampleCoverage)},
+ {"glSampleCoverageContextANGLE", P(gl::SampleCoverageContextANGLE)},
{"glSampleCoveragex", P(gl::SampleCoveragex)},
+ {"glSampleCoveragexContextANGLE", P(gl::SampleCoveragexContextANGLE)},
{"glSampleMaski", P(gl::SampleMaski)},
+ {"glSampleMaskiContextANGLE", P(gl::SampleMaskiContextANGLE)},
{"glSamplerParameterIivRobustANGLE", P(gl::SamplerParameterIivRobustANGLE)},
+ {"glSamplerParameterIivRobustANGLEContextANGLE",
+ P(gl::SamplerParameterIivRobustANGLEContextANGLE)},
{"glSamplerParameterIuivRobustANGLE", P(gl::SamplerParameterIuivRobustANGLE)},
+ {"glSamplerParameterIuivRobustANGLEContextANGLE",
+ P(gl::SamplerParameterIuivRobustANGLEContextANGLE)},
{"glSamplerParameterf", P(gl::SamplerParameterf)},
+ {"glSamplerParameterfContextANGLE", P(gl::SamplerParameterfContextANGLE)},
{"glSamplerParameterfv", P(gl::SamplerParameterfv)},
+ {"glSamplerParameterfvContextANGLE", P(gl::SamplerParameterfvContextANGLE)},
{"glSamplerParameterfvRobustANGLE", P(gl::SamplerParameterfvRobustANGLE)},
+ {"glSamplerParameterfvRobustANGLEContextANGLE",
+ P(gl::SamplerParameterfvRobustANGLEContextANGLE)},
{"glSamplerParameteri", P(gl::SamplerParameteri)},
+ {"glSamplerParameteriContextANGLE", P(gl::SamplerParameteriContextANGLE)},
{"glSamplerParameteriv", P(gl::SamplerParameteriv)},
+ {"glSamplerParameterivContextANGLE", P(gl::SamplerParameterivContextANGLE)},
{"glSamplerParameterivRobustANGLE", P(gl::SamplerParameterivRobustANGLE)},
+ {"glSamplerParameterivRobustANGLEContextANGLE",
+ P(gl::SamplerParameterivRobustANGLEContextANGLE)},
{"glScalef", P(gl::Scalef)},
+ {"glScalefContextANGLE", P(gl::ScalefContextANGLE)},
{"glScalex", P(gl::Scalex)},
+ {"glScalexContextANGLE", P(gl::ScalexContextANGLE)},
{"glScissor", P(gl::Scissor)},
+ {"glScissorContextANGLE", P(gl::ScissorContextANGLE)},
{"glSetFenceNV", P(gl::SetFenceNV)},
+ {"glSetFenceNVContextANGLE", P(gl::SetFenceNVContextANGLE)},
{"glShadeModel", P(gl::ShadeModel)},
+ {"glShadeModelContextANGLE", P(gl::ShadeModelContextANGLE)},
{"glShaderBinary", P(gl::ShaderBinary)},
+ {"glShaderBinaryContextANGLE", P(gl::ShaderBinaryContextANGLE)},
{"glShaderSource", P(gl::ShaderSource)},
+ {"glShaderSourceContextANGLE", P(gl::ShaderSourceContextANGLE)},
{"glStencilFunc", P(gl::StencilFunc)},
+ {"glStencilFuncContextANGLE", P(gl::StencilFuncContextANGLE)},
{"glStencilFuncSeparate", P(gl::StencilFuncSeparate)},
+ {"glStencilFuncSeparateContextANGLE", P(gl::StencilFuncSeparateContextANGLE)},
{"glStencilMask", P(gl::StencilMask)},
+ {"glStencilMaskContextANGLE", P(gl::StencilMaskContextANGLE)},
{"glStencilMaskSeparate", P(gl::StencilMaskSeparate)},
+ {"glStencilMaskSeparateContextANGLE", P(gl::StencilMaskSeparateContextANGLE)},
{"glStencilOp", P(gl::StencilOp)},
+ {"glStencilOpContextANGLE", P(gl::StencilOpContextANGLE)},
{"glStencilOpSeparate", P(gl::StencilOpSeparate)},
+ {"glStencilOpSeparateContextANGLE", P(gl::StencilOpSeparateContextANGLE)},
{"glTestFenceNV", P(gl::TestFenceNV)},
+ {"glTestFenceNVContextANGLE", P(gl::TestFenceNVContextANGLE)},
{"glTexCoordPointer", P(gl::TexCoordPointer)},
+ {"glTexCoordPointerContextANGLE", P(gl::TexCoordPointerContextANGLE)},
{"glTexEnvf", P(gl::TexEnvf)},
+ {"glTexEnvfContextANGLE", P(gl::TexEnvfContextANGLE)},
{"glTexEnvfv", P(gl::TexEnvfv)},
+ {"glTexEnvfvContextANGLE", P(gl::TexEnvfvContextANGLE)},
{"glTexEnvi", P(gl::TexEnvi)},
+ {"glTexEnviContextANGLE", P(gl::TexEnviContextANGLE)},
{"glTexEnviv", P(gl::TexEnviv)},
+ {"glTexEnvivContextANGLE", P(gl::TexEnvivContextANGLE)},
{"glTexEnvx", P(gl::TexEnvx)},
+ {"glTexEnvxContextANGLE", P(gl::TexEnvxContextANGLE)},
{"glTexEnvxv", P(gl::TexEnvxv)},
+ {"glTexEnvxvContextANGLE", P(gl::TexEnvxvContextANGLE)},
{"glTexImage2D", P(gl::TexImage2D)},
+ {"glTexImage2DContextANGLE", P(gl::TexImage2DContextANGLE)},
{"glTexImage2DRobustANGLE", P(gl::TexImage2DRobustANGLE)},
+ {"glTexImage2DRobustANGLEContextANGLE", P(gl::TexImage2DRobustANGLEContextANGLE)},
{"glTexImage3D", P(gl::TexImage3D)},
+ {"glTexImage3DContextANGLE", P(gl::TexImage3DContextANGLE)},
{"glTexImage3DRobustANGLE", P(gl::TexImage3DRobustANGLE)},
+ {"glTexImage3DRobustANGLEContextANGLE", P(gl::TexImage3DRobustANGLEContextANGLE)},
{"glTexParameterIivRobustANGLE", P(gl::TexParameterIivRobustANGLE)},
+ {"glTexParameterIivRobustANGLEContextANGLE", P(gl::TexParameterIivRobustANGLEContextANGLE)},
{"glTexParameterIuivRobustANGLE", P(gl::TexParameterIuivRobustANGLE)},
+ {"glTexParameterIuivRobustANGLEContextANGLE", P(gl::TexParameterIuivRobustANGLEContextANGLE)},
{"glTexParameterf", P(gl::TexParameterf)},
+ {"glTexParameterfContextANGLE", P(gl::TexParameterfContextANGLE)},
{"glTexParameterfv", P(gl::TexParameterfv)},
+ {"glTexParameterfvContextANGLE", P(gl::TexParameterfvContextANGLE)},
{"glTexParameterfvRobustANGLE", P(gl::TexParameterfvRobustANGLE)},
+ {"glTexParameterfvRobustANGLEContextANGLE", P(gl::TexParameterfvRobustANGLEContextANGLE)},
{"glTexParameteri", P(gl::TexParameteri)},
+ {"glTexParameteriContextANGLE", P(gl::TexParameteriContextANGLE)},
{"glTexParameteriv", P(gl::TexParameteriv)},
+ {"glTexParameterivContextANGLE", P(gl::TexParameterivContextANGLE)},
{"glTexParameterivRobustANGLE", P(gl::TexParameterivRobustANGLE)},
+ {"glTexParameterivRobustANGLEContextANGLE", P(gl::TexParameterivRobustANGLEContextANGLE)},
{"glTexParameterx", P(gl::TexParameterx)},
+ {"glTexParameterxContextANGLE", P(gl::TexParameterxContextANGLE)},
{"glTexParameterxv", P(gl::TexParameterxv)},
+ {"glTexParameterxvContextANGLE", P(gl::TexParameterxvContextANGLE)},
{"glTexStorage2D", P(gl::TexStorage2D)},
+ {"glTexStorage2DContextANGLE", P(gl::TexStorage2DContextANGLE)},
{"glTexStorage2DEXT", P(gl::TexStorage2DEXT)},
+ {"glTexStorage2DEXTContextANGLE", P(gl::TexStorage2DEXTContextANGLE)},
{"glTexStorage2DMultisample", P(gl::TexStorage2DMultisample)},
+ {"glTexStorage2DMultisampleContextANGLE", P(gl::TexStorage2DMultisampleContextANGLE)},
{"glTexStorage3D", P(gl::TexStorage3D)},
+ {"glTexStorage3DContextANGLE", P(gl::TexStorage3DContextANGLE)},
{"glTexStorage3DEXT", P(gl::TexStorage3DEXT)},
+ {"glTexStorage3DEXTContextANGLE", P(gl::TexStorage3DEXTContextANGLE)},
{"glTexSubImage2D", P(gl::TexSubImage2D)},
+ {"glTexSubImage2DContextANGLE", P(gl::TexSubImage2DContextANGLE)},
{"glTexSubImage2DRobustANGLE", P(gl::TexSubImage2DRobustANGLE)},
+ {"glTexSubImage2DRobustANGLEContextANGLE", P(gl::TexSubImage2DRobustANGLEContextANGLE)},
{"glTexSubImage3D", P(gl::TexSubImage3D)},
+ {"glTexSubImage3DContextANGLE", P(gl::TexSubImage3DContextANGLE)},
{"glTexSubImage3DRobustANGLE", P(gl::TexSubImage3DRobustANGLE)},
+ {"glTexSubImage3DRobustANGLEContextANGLE", P(gl::TexSubImage3DRobustANGLEContextANGLE)},
{"glTransformFeedbackVaryings", P(gl::TransformFeedbackVaryings)},
+ {"glTransformFeedbackVaryingsContextANGLE", P(gl::TransformFeedbackVaryingsContextANGLE)},
{"glTranslatef", P(gl::Translatef)},
+ {"glTranslatefContextANGLE", P(gl::TranslatefContextANGLE)},
{"glTranslatex", P(gl::Translatex)},
+ {"glTranslatexContextANGLE", P(gl::TranslatexContextANGLE)},
{"glUniform1f", P(gl::Uniform1f)},
+ {"glUniform1fContextANGLE", P(gl::Uniform1fContextANGLE)},
{"glUniform1fv", P(gl::Uniform1fv)},
+ {"glUniform1fvContextANGLE", P(gl::Uniform1fvContextANGLE)},
{"glUniform1i", P(gl::Uniform1i)},
+ {"glUniform1iContextANGLE", P(gl::Uniform1iContextANGLE)},
{"glUniform1iv", P(gl::Uniform1iv)},
+ {"glUniform1ivContextANGLE", P(gl::Uniform1ivContextANGLE)},
{"glUniform1ui", P(gl::Uniform1ui)},
+ {"glUniform1uiContextANGLE", P(gl::Uniform1uiContextANGLE)},
{"glUniform1uiv", P(gl::Uniform1uiv)},
+ {"glUniform1uivContextANGLE", P(gl::Uniform1uivContextANGLE)},
{"glUniform2f", P(gl::Uniform2f)},
+ {"glUniform2fContextANGLE", P(gl::Uniform2fContextANGLE)},
{"glUniform2fv", P(gl::Uniform2fv)},
+ {"glUniform2fvContextANGLE", P(gl::Uniform2fvContextANGLE)},
{"glUniform2i", P(gl::Uniform2i)},
+ {"glUniform2iContextANGLE", P(gl::Uniform2iContextANGLE)},
{"glUniform2iv", P(gl::Uniform2iv)},
+ {"glUniform2ivContextANGLE", P(gl::Uniform2ivContextANGLE)},
{"glUniform2ui", P(gl::Uniform2ui)},
+ {"glUniform2uiContextANGLE", P(gl::Uniform2uiContextANGLE)},
{"glUniform2uiv", P(gl::Uniform2uiv)},
+ {"glUniform2uivContextANGLE", P(gl::Uniform2uivContextANGLE)},
{"glUniform3f", P(gl::Uniform3f)},
+ {"glUniform3fContextANGLE", P(gl::Uniform3fContextANGLE)},
{"glUniform3fv", P(gl::Uniform3fv)},
+ {"glUniform3fvContextANGLE", P(gl::Uniform3fvContextANGLE)},
{"glUniform3i", P(gl::Uniform3i)},
+ {"glUniform3iContextANGLE", P(gl::Uniform3iContextANGLE)},
{"glUniform3iv", P(gl::Uniform3iv)},
+ {"glUniform3ivContextANGLE", P(gl::Uniform3ivContextANGLE)},
{"glUniform3ui", P(gl::Uniform3ui)},
+ {"glUniform3uiContextANGLE", P(gl::Uniform3uiContextANGLE)},
{"glUniform3uiv", P(gl::Uniform3uiv)},
+ {"glUniform3uivContextANGLE", P(gl::Uniform3uivContextANGLE)},
{"glUniform4f", P(gl::Uniform4f)},
+ {"glUniform4fContextANGLE", P(gl::Uniform4fContextANGLE)},
{"glUniform4fv", P(gl::Uniform4fv)},
+ {"glUniform4fvContextANGLE", P(gl::Uniform4fvContextANGLE)},
{"glUniform4i", P(gl::Uniform4i)},
+ {"glUniform4iContextANGLE", P(gl::Uniform4iContextANGLE)},
{"glUniform4iv", P(gl::Uniform4iv)},
+ {"glUniform4ivContextANGLE", P(gl::Uniform4ivContextANGLE)},
{"glUniform4ui", P(gl::Uniform4ui)},
+ {"glUniform4uiContextANGLE", P(gl::Uniform4uiContextANGLE)},
{"glUniform4uiv", P(gl::Uniform4uiv)},
+ {"glUniform4uivContextANGLE", P(gl::Uniform4uivContextANGLE)},
{"glUniformBlockBinding", P(gl::UniformBlockBinding)},
+ {"glUniformBlockBindingContextANGLE", P(gl::UniformBlockBindingContextANGLE)},
{"glUniformMatrix2fv", P(gl::UniformMatrix2fv)},
+ {"glUniformMatrix2fvContextANGLE", P(gl::UniformMatrix2fvContextANGLE)},
{"glUniformMatrix2x3fv", P(gl::UniformMatrix2x3fv)},
+ {"glUniformMatrix2x3fvContextANGLE", P(gl::UniformMatrix2x3fvContextANGLE)},
{"glUniformMatrix2x4fv", P(gl::UniformMatrix2x4fv)},
+ {"glUniformMatrix2x4fvContextANGLE", P(gl::UniformMatrix2x4fvContextANGLE)},
{"glUniformMatrix3fv", P(gl::UniformMatrix3fv)},
+ {"glUniformMatrix3fvContextANGLE", P(gl::UniformMatrix3fvContextANGLE)},
{"glUniformMatrix3x2fv", P(gl::UniformMatrix3x2fv)},
+ {"glUniformMatrix3x2fvContextANGLE", P(gl::UniformMatrix3x2fvContextANGLE)},
{"glUniformMatrix3x4fv", P(gl::UniformMatrix3x4fv)},
+ {"glUniformMatrix3x4fvContextANGLE", P(gl::UniformMatrix3x4fvContextANGLE)},
{"glUniformMatrix4fv", P(gl::UniformMatrix4fv)},
+ {"glUniformMatrix4fvContextANGLE", P(gl::UniformMatrix4fvContextANGLE)},
{"glUniformMatrix4x2fv", P(gl::UniformMatrix4x2fv)},
+ {"glUniformMatrix4x2fvContextANGLE", P(gl::UniformMatrix4x2fvContextANGLE)},
{"glUniformMatrix4x3fv", P(gl::UniformMatrix4x3fv)},
+ {"glUniformMatrix4x3fvContextANGLE", P(gl::UniformMatrix4x3fvContextANGLE)},
{"glUnmapBuffer", P(gl::UnmapBuffer)},
+ {"glUnmapBufferContextANGLE", P(gl::UnmapBufferContextANGLE)},
{"glUnmapBufferOES", P(gl::UnmapBufferOES)},
+ {"glUnmapBufferOESContextANGLE", P(gl::UnmapBufferOESContextANGLE)},
{"glUseProgram", P(gl::UseProgram)},
+ {"glUseProgramContextANGLE", P(gl::UseProgramContextANGLE)},
{"glUseProgramStages", P(gl::UseProgramStages)},
+ {"glUseProgramStagesContextANGLE", P(gl::UseProgramStagesContextANGLE)},
{"glValidateProgram", P(gl::ValidateProgram)},
+ {"glValidateProgramContextANGLE", P(gl::ValidateProgramContextANGLE)},
{"glValidateProgramPipeline", P(gl::ValidateProgramPipeline)},
+ {"glValidateProgramPipelineContextANGLE", P(gl::ValidateProgramPipelineContextANGLE)},
{"glVertexAttrib1f", P(gl::VertexAttrib1f)},
+ {"glVertexAttrib1fContextANGLE", P(gl::VertexAttrib1fContextANGLE)},
{"glVertexAttrib1fv", P(gl::VertexAttrib1fv)},
+ {"glVertexAttrib1fvContextANGLE", P(gl::VertexAttrib1fvContextANGLE)},
{"glVertexAttrib2f", P(gl::VertexAttrib2f)},
+ {"glVertexAttrib2fContextANGLE", P(gl::VertexAttrib2fContextANGLE)},
{"glVertexAttrib2fv", P(gl::VertexAttrib2fv)},
+ {"glVertexAttrib2fvContextANGLE", P(gl::VertexAttrib2fvContextANGLE)},
{"glVertexAttrib3f", P(gl::VertexAttrib3f)},
+ {"glVertexAttrib3fContextANGLE", P(gl::VertexAttrib3fContextANGLE)},
{"glVertexAttrib3fv", P(gl::VertexAttrib3fv)},
+ {"glVertexAttrib3fvContextANGLE", P(gl::VertexAttrib3fvContextANGLE)},
{"glVertexAttrib4f", P(gl::VertexAttrib4f)},
+ {"glVertexAttrib4fContextANGLE", P(gl::VertexAttrib4fContextANGLE)},
{"glVertexAttrib4fv", P(gl::VertexAttrib4fv)},
+ {"glVertexAttrib4fvContextANGLE", P(gl::VertexAttrib4fvContextANGLE)},
{"glVertexAttribBinding", P(gl::VertexAttribBinding)},
+ {"glVertexAttribBindingContextANGLE", P(gl::VertexAttribBindingContextANGLE)},
{"glVertexAttribDivisor", P(gl::VertexAttribDivisor)},
{"glVertexAttribDivisorANGLE", P(gl::VertexAttribDivisorANGLE)},
+ {"glVertexAttribDivisorANGLEContextANGLE", P(gl::VertexAttribDivisorANGLEContextANGLE)},
+ {"glVertexAttribDivisorContextANGLE", P(gl::VertexAttribDivisorContextANGLE)},
{"glVertexAttribFormat", P(gl::VertexAttribFormat)},
+ {"glVertexAttribFormatContextANGLE", P(gl::VertexAttribFormatContextANGLE)},
{"glVertexAttribI4i", P(gl::VertexAttribI4i)},
+ {"glVertexAttribI4iContextANGLE", P(gl::VertexAttribI4iContextANGLE)},
{"glVertexAttribI4iv", P(gl::VertexAttribI4iv)},
+ {"glVertexAttribI4ivContextANGLE", P(gl::VertexAttribI4ivContextANGLE)},
{"glVertexAttribI4ui", P(gl::VertexAttribI4ui)},
+ {"glVertexAttribI4uiContextANGLE", P(gl::VertexAttribI4uiContextANGLE)},
{"glVertexAttribI4uiv", P(gl::VertexAttribI4uiv)},
+ {"glVertexAttribI4uivContextANGLE", P(gl::VertexAttribI4uivContextANGLE)},
{"glVertexAttribIFormat", P(gl::VertexAttribIFormat)},
+ {"glVertexAttribIFormatContextANGLE", P(gl::VertexAttribIFormatContextANGLE)},
{"glVertexAttribIPointer", P(gl::VertexAttribIPointer)},
+ {"glVertexAttribIPointerContextANGLE", P(gl::VertexAttribIPointerContextANGLE)},
{"glVertexAttribPointer", P(gl::VertexAttribPointer)},
+ {"glVertexAttribPointerContextANGLE", P(gl::VertexAttribPointerContextANGLE)},
{"glVertexBindingDivisor", P(gl::VertexBindingDivisor)},
+ {"glVertexBindingDivisorContextANGLE", P(gl::VertexBindingDivisorContextANGLE)},
{"glVertexPointer", P(gl::VertexPointer)},
+ {"glVertexPointerContextANGLE", P(gl::VertexPointerContextANGLE)},
{"glViewport", P(gl::Viewport)},
+ {"glViewportContextANGLE", P(gl::ViewportContextANGLE)},
{"glWaitSync", P(gl::WaitSync)},
- {"glWeightPointerOES", P(gl::WeightPointerOES)}};
+ {"glWaitSyncContextANGLE", P(gl::WaitSyncContextANGLE)},
+ {"glWeightPointerOES", P(gl::WeightPointerOES)},
+ {"glWeightPointerOESContextANGLE", P(gl::WeightPointerOESContextANGLE)}};
-size_t g_numProcs = 617;
+size_t g_numProcs = 1161;
} // namespace egl