Merge libGLESv2 and libEGL classes into libANGLE.
BUG=angle:733
Change-Id: Ic491c971411fe82c56cd97c5c8325ac14ec218df
Reviewed-on: https://chromium-review.googlesource.com/230830
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
diff --git a/BUILD.gn b/BUILD.gn
index 09ec19a..e94a4ab 100644
--- a/BUILD.gn
+++ b/BUILD.gn
@@ -9,12 +9,6 @@
[ rebase_path("src/libGLESv2.gypi") ],
"scope",
[ "src/libGLESv2.gypi" ])
-
- egl_gypi = exec_script(
- "//build/gypi_to_gn.py",
- [ rebase_path("src/libEGL.gypi") ],
- "scope",
- [ "src/libEGL.gypi" ])
}
compiler_gypi = exec_script(
@@ -153,25 +147,29 @@
outputs = [ "$root_build_dir/d3dcompiler_47.dll" ]
}
- shared_library("libGLESv2") {
- sources = rebase_path(gles_gypi.angle_libangle_sources, ".", "src")
- sources += [
- "src/libGLESv2/libGLESv2.cpp",
- "src/libGLESv2/libGLESv2.def",
- "src/libGLESv2/libGLESv2.rc",
- ]
-
- ldflags = [ "/DEF:" +
- rebase_path("src/libGLESv2/libGLESv2.def", root_build_dir) ]
-
- defines = [
- "ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES={ " +
- "\"d3dcompiler_47.dll\", \"d3dcompiler_46.dll\", \"d3dcompiler_43.dll\" }",
+ config("libANGLE_config") {
+ defines = []
+ if (angle_enable_d3d9) {
+ defines += [ "ANGLE_ENABLE_D3D9" ]
+ }
+ if (angle_enable_d3d11) {
+ defines += [ "ANGLE_ENABLE_D3D11" ]
+ }
+ if (is_debug) {
+ defines += [ "ANGLE_ENABLE_DEBUG_ANNOTATIONS" ]
+ }
+ defines += [
"GL_APICALL=",
"GL_GLEXT_PROTOTYPES=",
"EGLAPI=",
]
+ }
+
+ static_library("libANGLE") {
+ sources = rebase_path(gles_gypi.angle_libangle_sources, ".", "src")
+
libs = []
+ defines = []
# Windows-specific sources.
sources += rebase_path(gles_gypi.angle_libangle_win_sources, ".", "src")
@@ -183,28 +181,38 @@
if (angle_enable_d3d9) {
sources += rebase_path(gles_gypi.angle_d3d9_sources, ".", "src")
- defines += [ "ANGLE_ENABLE_D3D9" ]
libs += [ "d3d9.lib" ]
}
if (angle_enable_d3d11) {
sources += rebase_path(gles_gypi.angle_d3d11_sources, ".", "src")
- defines += [ "ANGLE_ENABLE_D3D11" ]
libs += [ "dxguid.lib" ]
}
if (is_debug) {
- defines += [ "ANGLE_ENABLE_PERF" ]
+ defines += [
+ "ANGLE_GENERATE_SHADER_DEBUG_INFO",
+ ]
libs += [ "d3d9.lib" ]
}
+ defines += [
+ "ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES={ " +
+ "\"d3dcompiler_47.dll\", \"d3dcompiler_46.dll\", \"d3dcompiler_43.dll\" }",
+ ]
+
configs -= [ "//build/config/compiler:chromium_code" ]
configs += [
+ ":commit_id_config",
+ ":libANGLE_config",
":internal_config",
"//build/config/compiler:no_chromium_code",
]
- include_dirs = [ "src/libGLESv2" ]
+ direct_dependent_configs = [
+ ":commit_id_config",
+ ":libANGLE_config",
+ ]
deps = [
":commit_id",
@@ -214,17 +222,18 @@
]
}
- shared_library("libEGL") {
- sources = rebase_path(egl_gypi.angle_libegl_sources, ".", "src")
+ shared_library("libGLESv2") {
+ sources = [
+ "src/libGLESv2/libGLESv2.cpp",
+ "src/libGLESv2/libGLESv2.def",
+ "src/libGLESv2/libGLESv2.rc",
+ "src/libGLESv2/main.cpp",
+ "src/libGLESv2/main.h",
+ "src/libGLESv2/resource.h",
+ ]
ldflags = [ "/DEF:" +
- rebase_path("src/libEGL/libEGL.def", root_build_dir) ]
-
- defines = [
- "GL_APICALL=",
- "GL_GLEXT_PROTOTYPES=",
- "EGLAPI=",
- ]
+ rebase_path("src/libGLESv2/libGLESv2.def", root_build_dir) ]
configs -= [ "//build/config/compiler:chromium_code" ]
configs += [
@@ -232,26 +241,34 @@
"//build/config/compiler:no_chromium_code",
]
- if (angle_enable_d3d11) {
- defines += [ "ANGLE_ENABLE_D3D11" ]
- }
+ deps = [
+ ":includes",
+ ":libANGLE",
+ ]
+ }
- if (is_debug) {
- defines += [
- "ANGLE_ENABLE_PERF",
- "ANGLE_GENERATE_SHADER_DEBUG_INFO"
- ]
- }
+ shared_library("libEGL") {
+ sources = [
+ "src/libEGL/libEGL.cpp",
+ "src/libEGL/libEGL.def",
+ "src/libEGL/libEGL.rc",
+ "src/libEGL/main.cpp",
+ "src/libEGL/main.h",
+ "src/libEGL/resource.h",
+ ]
- include_dirs = [ "src/libGLESv2" ]
- libs = [ "d3d9.lib" ]
+ ldflags = [ "/DEF:" +
+ rebase_path("src/libEGL/libEGL.def", root_build_dir) ]
- # Windows-specific sources.
- sources += rebase_path(gles_gypi.angle_libangle_win_sources, ".", "src")
+ configs -= [ "//build/config/compiler:chromium_code" ]
+ configs += [
+ ":internal_config",
+ "//build/config/compiler:no_chromium_code",
+ ]
deps = [
- ":commit_id",
":includes",
+ ":libANGLE",
":libGLESv2",
]
}