Implemented mipmap generation for 2D array textures.
TRAC #22927
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2276 736b8ea6-26fd-11df-bfd4-992fa37f6226
diff --git a/src/libGLESv2/libGLESv2.cpp b/src/libGLESv2/libGLESv2.cpp
index abf93b1..cc7155f 100644
--- a/src/libGLESv2/libGLESv2.cpp
+++ b/src/libGLESv2/libGLESv2.cpp
@@ -3201,6 +3201,23 @@
break;
}
+ case GL_TEXTURE_2D_ARRAY:
+ {
+ if (context->getClientVersion() < 3)
+ {
+ return gl::error(GL_INVALID_ENUM);
+ }
+
+ gl::Texture2DArray *tex2darr = context->getTexture2DArray();
+ if (tex2darr->isCompressed(0))
+ {
+ return gl::error(GL_INVALID_OPERATION);
+ }
+
+ tex2darr->generateMipmaps();
+ break;
+ }
+
default:
return gl::error(GL_INVALID_ENUM);
}