Changed D3DConstant table, IndexDataManager,VertexDataManager and vertexconversion namespaces.
TRAC #22198
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1548 736b8ea6-26fd-11df-bfd4-992fa37f6226
diff --git a/src/libGLESv2/renderer/ShaderExecutable9.cpp b/src/libGLESv2/renderer/ShaderExecutable9.cpp
index ad50e54..c00184b 100644
--- a/src/libGLESv2/renderer/ShaderExecutable9.cpp
+++ b/src/libGLESv2/renderer/ShaderExecutable9.cpp
@@ -14,7 +14,7 @@
namespace rx
{
-ShaderExecutable9::ShaderExecutable9(const void *function, size_t length, IDirect3DPixelShader9 *executable, gl::D3DConstantTable *constantTable)
+ShaderExecutable9::ShaderExecutable9(const void *function, size_t length, IDirect3DPixelShader9 *executable, D3DConstantTable *constantTable)
: ShaderExecutable(function, length)
{
mPixelExecutable = executable;
@@ -22,7 +22,7 @@
mConstantTable = constantTable;
}
-ShaderExecutable9::ShaderExecutable9(const void *function, size_t length, IDirect3DVertexShader9 *executable, gl::D3DConstantTable *constantTable)
+ShaderExecutable9::ShaderExecutable9(const void *function, size_t length, IDirect3DVertexShader9 *executable, D3DConstantTable *constantTable)
: ShaderExecutable(function, length)
{
mVertexExecutable = executable;
@@ -60,7 +60,7 @@
return mPixelExecutable;
}
-gl::D3DConstantTable *ShaderExecutable9::getConstantTable()
+D3DConstantTable *ShaderExecutable9::getConstantTable()
{
return mConstantTable;
}