Changed D3DConstant table, IndexDataManager,VertexDataManager and vertexconversion namespaces.

TRAC #22198

Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch

git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1548 736b8ea6-26fd-11df-bfd4-992fa37f6226
diff --git a/src/libGLESv2/renderer/ShaderExecutable9.cpp b/src/libGLESv2/renderer/ShaderExecutable9.cpp
index ad50e54..c00184b 100644
--- a/src/libGLESv2/renderer/ShaderExecutable9.cpp
+++ b/src/libGLESv2/renderer/ShaderExecutable9.cpp
@@ -14,7 +14,7 @@
 namespace rx
 {
 
-ShaderExecutable9::ShaderExecutable9(const void *function, size_t length, IDirect3DPixelShader9 *executable, gl::D3DConstantTable *constantTable)
+ShaderExecutable9::ShaderExecutable9(const void *function, size_t length, IDirect3DPixelShader9 *executable, D3DConstantTable *constantTable)
     : ShaderExecutable(function, length)
 {
     mPixelExecutable = executable;
@@ -22,7 +22,7 @@
     mConstantTable = constantTable;
 }
 
-ShaderExecutable9::ShaderExecutable9(const void *function, size_t length, IDirect3DVertexShader9 *executable, gl::D3DConstantTable *constantTable)
+ShaderExecutable9::ShaderExecutable9(const void *function, size_t length, IDirect3DVertexShader9 *executable, D3DConstantTable *constantTable)
     : ShaderExecutable(function, length)
 {
     mVertexExecutable = executable;
@@ -60,7 +60,7 @@
     return mPixelExecutable;
 }
 
-gl::D3DConstantTable *ShaderExecutable9::getConstantTable()
+D3DConstantTable *ShaderExecutable9::getConstantTable()
 {
     return mConstantTable;
 }