Add `formatType` arg to computeSkipBytes.
Fix texture upload format tests:
- Format tests should definitely run on ES3 also.
- Also set filters to NEAREST since some formats aren't filterable.
- Fix RGB9_E5 test reference encoding and add a test for it.
- True int/uint textures require i/usamplers.
Bug: angleproject:2576
Change-Id: Ia5bac34cdee6554a88db339de443689a71a0cf70
Reviewed-on: https://chromium-review.googlesource.com/1068142
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
diff --git a/src/libANGLE/renderer/vulkan/TextureVk.cpp b/src/libANGLE/renderer/vulkan/TextureVk.cpp
index 05995fb..44b7aa4 100644
--- a/src/libANGLE/renderer/vulkan/TextureVk.cpp
+++ b/src/libANGLE/renderer/vulkan/TextureVk.cpp
@@ -103,7 +103,7 @@
GLuint inputSkipBytes = 0;
ANGLE_TRY_RESULT(
- formatInfo.computeSkipBytes(inputRowPitch, inputDepthPitch, unpack, applySkipImages),
+ formatInfo.computeSkipBytes(type, inputRowPitch, inputDepthPitch, unpack, applySkipImages),
inputSkipBytes);
RendererVk *renderer = contextVk->getRenderer();