Moved createSurface() to Image.
TRAC #18714
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@821 736b8ea6-26fd-11df-bfd4-992fa37f6226
diff --git a/src/libGLESv2/Texture.cpp b/src/libGLESv2/Texture.cpp
index 5a8632b..7554007 100644
--- a/src/libGLESv2/Texture.cpp
+++ b/src/libGLESv2/Texture.cpp
@@ -1050,9 +1050,9 @@
}
}
-void Texture::createSurface(Image *image)
+void Texture::Image::createSurface()
{
- if(image->surface)
+ if(surface)
{
return;
}
@@ -1060,12 +1060,12 @@
IDirect3DTexture9 *newTexture = NULL;
IDirect3DSurface9 *newSurface = NULL;
- if (image->width != 0 && image->height != 0)
+ if (width != 0 && height != 0)
{
int levelToFetch = 0;
- GLsizei requestWidth = image->width;
- GLsizei requestHeight = image->height;
- if (IsCompressed(image->format) && (image->width % 4 != 0 || image->height % 4 != 0))
+ GLsizei requestWidth = width;
+ GLsizei requestHeight = height;
+ if (IsCompressed(format) && (width % 4 != 0 || height % 4 != 0))
{
bool isMult4 = false;
int upsampleCount = 0;
@@ -1082,7 +1082,7 @@
levelToFetch = upsampleCount;
}
- HRESULT result = getDevice()->CreateTexture(requestWidth, requestHeight, levelToFetch + 1, NULL, image->getD3DFormat(),
+ HRESULT result = getDevice()->CreateTexture(requestWidth, requestHeight, levelToFetch + 1, NULL, getD3DFormat(),
D3DPOOL_SYSTEMMEM, &newTexture, NULL);
if (FAILED(result))
@@ -1095,12 +1095,12 @@
newTexture->Release();
}
- image->surface = newSurface;
+ surface = newSurface;
}
void Texture::setImage(GLint unpackAlignment, const void *pixels, Image *image)
{
- createSurface(image);
+ image->createSurface();
if (pixels != NULL && image->surface != NULL)
{
@@ -1125,7 +1125,7 @@
void Texture::setCompressedImage(GLsizei imageSize, const void *pixels, Image *image)
{
- createSurface(image);
+ image->createSurface();
if (pixels != NULL && image->surface != NULL)
{
@@ -1167,10 +1167,7 @@
return false;
}
- if (!image->surface)
- {
- createSurface(image);
- }
+ image->createSurface();
if (pixels != NULL && image->surface != NULL)
{
@@ -1209,10 +1206,7 @@
return false;
}
- if (!image->surface)
- {
- createSurface(image);
- }
+ image->createSurface();
if (pixels != NULL && image->surface != NULL)
{
@@ -1245,15 +1239,12 @@
// This implements glCopyTex[Sub]Image2D for non-renderable internal texture formats and incomplete textures
void Texture::copyToImage(Image *image, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height, IDirect3DSurface9 *renderTarget)
{
+ image->createSurface();
+
if (!image->surface)
{
- createSurface(image);
-
- if (!image->surface)
- {
- ERR("Failed to create an image surface.");
- return error(GL_OUT_OF_MEMORY);
- }
+ ERR("Failed to create an image surface.");
+ return error(GL_OUT_OF_MEMORY);
}
IDirect3DDevice9 *device = getDevice();
@@ -1563,7 +1554,7 @@
mImageArray[level].dirty = true;
}
- createSurface(&mImageArray[level]);
+ mImageArray[level].createSurface();
if (!mTexture)
{
@@ -2057,7 +2048,7 @@
{
for (unsigned int i = 1; i <= q; i++)
{
- createSurface(&mImageArray[i]);
+ mImageArray[i].createSurface();
if (mImageArray[i].surface == NULL)
{
@@ -2504,7 +2495,7 @@
mImageArray[face][level].dirty = true;
}
- createSurface(&mImageArray[face][level]);
+ mImageArray[face][level].createSurface();
if (!mTexture)
{
@@ -2731,7 +2722,7 @@
{
for (unsigned int i = 1; i <= q; i++)
{
- createSurface(&mImageArray[f][i]);
+ mImageArray[f][i].createSurface();
if (mImageArray[f][i].surface == NULL)
{
return error(GL_OUT_OF_MEMORY);