Capitalized the first letter of all validation function names.
TRAC #23629
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Author: Geoff Lang
diff --git a/src/libGLESv2/validationES2.cpp b/src/libGLESv2/validationES2.cpp
index 9f4284a..71d8633 100644
--- a/src/libGLESv2/validationES2.cpp
+++ b/src/libGLESv2/validationES2.cpp
@@ -143,7 +143,7 @@
return true;
}
-bool validateES2TexImageParameters(gl::Context *context, GLenum target, GLint level, GLint internalformat, bool isCompressed, bool isSubImage,
+bool ValidateES2TexImageParameters(gl::Context *context, GLenum target, GLint level, GLint internalformat, bool isCompressed, bool isSubImage,
GLint xoffset, GLint yoffset, GLsizei width, GLsizei height,
GLint border, GLenum format, GLenum type, const GLvoid *pixels)
{
@@ -468,7 +468,7 @@
-bool validateES2CopyTexImageParameters(gl::Context* context, GLenum target, GLint level, GLenum internalformat, bool isSubImage,
+bool ValidateES2CopyTexImageParameters(gl::Context* context, GLenum target, GLint level, GLenum internalformat, bool isSubImage,
GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height,
GLint border)
{
@@ -723,7 +723,7 @@
return true;
}
-bool validateES2TexStorageParameters(gl::Context *context, GLenum target, GLsizei levels, GLenum internalformat,
+bool ValidateES2TexStorageParameters(gl::Context *context, GLenum target, GLsizei levels, GLenum internalformat,
GLsizei width, GLsizei height)
{
if (target != GL_TEXTURE_2D && target != GL_TEXTURE_CUBE_MAP)
@@ -870,7 +870,7 @@
return true;
}
-bool validateES2FramebufferTextureParameters(gl::Context *context, GLenum target, GLenum attachment,
+bool ValidateES2FramebufferTextureParameters(gl::Context *context, GLenum target, GLenum attachment,
GLenum textarget, GLuint texture, GLint level)
{
META_ASSERT(GL_DRAW_FRAMEBUFFER == GL_DRAW_FRAMEBUFFER_ANGLE && GL_READ_FRAMEBUFFER == GL_READ_FRAMEBUFFER_ANGLE);
@@ -976,7 +976,7 @@
}
// check for combinations of format and type that are valid for ReadPixels
-bool validES2ReadFormatType(GLenum format, GLenum type)
+bool ValidES2ReadFormatType(GLenum format, GLenum type)
{
switch (format)
{