Creating a 0x0 texture fails.
TRAC #11792
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
Author: Andrew Lewycky
git-svn-id: https://angleproject.googlecode.com/svn/trunk@150 736b8ea6-26fd-11df-bfd4-992fa37f6226
diff --git a/src/libGLESv2/libGLESv2.cpp b/src/libGLESv2/libGLESv2.cpp
index 651f9fd..ff88c74 100644
--- a/src/libGLESv2/libGLESv2.cpp
+++ b/src/libGLESv2/libGLESv2.cpp
@@ -822,7 +822,7 @@
case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
- if (!gl::isPow2(width) || !gl::isPow2(height))
+ if (width != height)
{
return error(GL_INVALID_VALUE);
}
@@ -3506,7 +3506,7 @@
case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
- if (!gl::isPow2(width) || !gl::isPow2(height))
+ if (width != height)
{
return error(GL_INVALID_VALUE);
}