Add platform hook for program cache updates.
This will need to be matched with a corresponding browser-side CL.
It will enable writing out binary shaders to disk.
BUG=angleproject:1897
Change-Id: I443281086050b9711b92a034cf37f808dd919007
Reviewed-on: https://chromium-review.googlesource.com/542963
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
diff --git a/src/libANGLE/MemoryProgramCache.h b/src/libANGLE/MemoryProgramCache.h
index faf0b6f..c3dbbcd 100644
--- a/src/libANGLE/MemoryProgramCache.h
+++ b/src/libANGLE/MemoryProgramCache.h
@@ -18,7 +18,7 @@
namespace gl
{
-// 128-bit program hash key.
+// 160-bit SHA-1 hash key.
using ProgramHash = std::array<uint8_t, 20>;
} // namespace gl
@@ -96,7 +96,9 @@
private:
// Insert or update a binary program. Program contents are transferred.
- void put(const ProgramHash &programHash, angle::MemoryBuffer &&binaryProgram);
+ void put(const ProgramHash &programHash,
+ const Context *context,
+ angle::MemoryBuffer &&binaryProgram);
angle::SizedMRUCache<ProgramHash, angle::MemoryBuffer> mProgramBinaryCache;
unsigned int mIssuedWarnings;