commit | 36f471692a3fe49d76a8c49740155ac0043678f3 | [log] [tgz] |
---|---|---|
author | Jamie Madill <jmadill@chromium.org> | Wed May 15 15:36:06 2019 -0400 |
committer | Commit Bot <commit-bot@chromium.org> | Wed May 15 20:38:28 2019 +0000 |
tree | 27181e993547f791e5713b79d823dfdf10075eda | |
parent | 32a1b0f749cef04486ccd3170f11e07ac4a10d6a [diff] [blame] |
Suppress flaky OpenGL ES3 test. Texture2DIntegerTestES3.IntegerTextureNonZeroBaseLevel/ES3_OpenGL Bug: chromium:963595 Change-Id: I6cdd845a5b7bc1a4b5a16029eaf170db40f1787c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1613894 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
diff --git a/src/tests/gl_tests/TextureTest.cpp b/src/tests/gl_tests/TextureTest.cpp index 9de0ea0..ba105eb 100644 --- a/src/tests/gl_tests/TextureTest.cpp +++ b/src/tests/gl_tests/TextureTest.cpp
@@ -4466,6 +4466,9 @@ // texture is output. TEST_P(Texture2DIntegerTestES3, IntegerTextureNonZeroBaseLevel) { + // Flaky on Windows OpenGL drivers. http://crbug.com/963595 + ANGLE_SKIP_TEST_IF(IsOpenGL() && IsWindows()); + glActiveTexture(GL_TEXTURE0); glBindTexture(GL_TEXTURE_2D, mTexture2D); int width = getWindowWidth();