Create buffers in the managed pool on Windows XP.
TRAC #14888
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@527 736b8ea6-26fd-11df-bfd4-992fa37f6226
diff --git a/src/libEGL/Display.cpp b/src/libEGL/Display.cpp
index 30a9cf7..e114b02 100644
--- a/src/libEGL/Display.cpp
+++ b/src/libEGL/Display.cpp
@@ -606,6 +606,11 @@
return SUCCEEDED(mD3d9->CheckDeviceFormat(mAdapter, mDeviceType, currentDisplayMode.Format, 0, D3DRTYPE_TEXTURE, D3DFMT_A8L8));
}
+bool Display::isDirect3D9Ex()
+{
+ return mD3d9ex != NULL;
+}
+
bool Display::getEventQuerySupport()
{
IDirect3DQuery9 *query;