Enable the translator to pass parsed interface blocks back to the ANGLE API via the shader translator layer.

TRAC #22930

Signed-off-by: Nicolas Capens
Signed-off-by: Geoff Lang
Author: Jamie Madill

git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2346 736b8ea6-26fd-11df-bfd4-992fa37f6226
diff --git a/src/compiler/TranslatorHLSL.cpp b/src/compiler/TranslatorHLSL.cpp
index 37408a0..0819424 100644
--- a/src/compiler/TranslatorHLSL.cpp
+++ b/src/compiler/TranslatorHLSL.cpp
@@ -21,4 +21,5 @@
 
     outputHLSL.output();
     mActiveUniforms = outputHLSL.getUniforms();
+    mActiveInterfaceBlocks = outputHLSL.getInterfaceBlocks();
 }