Move logic of InvalidateFramebuffer to Framebuffer.cpp.
This method will translate to an implementation call.
BUG=angle:732
Change-Id: Ida1e3c9cccd94f7d166cc9a785708c12bfc52da5
Reviewed-on: https://chromium-review.googlesource.com/213853
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
diff --git a/src/libGLESv2/Framebuffer.h b/src/libGLESv2/Framebuffer.h
index 035e16f..0f8e113 100644
--- a/src/libGLESv2/Framebuffer.h
+++ b/src/libGLESv2/Framebuffer.h
@@ -67,6 +67,9 @@
virtual GLenum completeness() const;
bool hasValidDepthStencil() const;
+ void invalidate(GLsizei numAttachments, const GLenum* attachments,
+ GLint x, GLint y, GLsizei width, GLsizei height);
+
protected:
rx::Renderer *mRenderer;