Add handling of unsigned int uniform cases to utility functions.
TRAC #22845
Signed-off-by: Geoff Lang
Signed-off-by: Shanon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2142 736b8ea6-26fd-11df-bfd4-992fa37f6226
diff --git a/src/libGLESv2/utilities.cpp b/src/libGLESv2/utilities.cpp
index 75d8c25..62f5303 100644
--- a/src/libGLESv2/utilities.cpp
+++ b/src/libGLESv2/utilities.cpp
@@ -22,18 +22,22 @@
case GL_INT:
case GL_SAMPLER_2D:
case GL_SAMPLER_CUBE:
+ case GL_UNSIGNED_INT:
return 1;
case GL_BOOL_VEC2:
case GL_FLOAT_VEC2:
case GL_INT_VEC2:
+ case GL_UNSIGNED_INT_VEC2:
return 2;
case GL_INT_VEC3:
case GL_FLOAT_VEC3:
case GL_BOOL_VEC3:
+ case GL_UNSIGNED_INT_VEC3:
return 3;
case GL_BOOL_VEC4:
case GL_FLOAT_VEC4:
case GL_INT_VEC4:
+ case GL_UNSIGNED_INT_VEC4:
case GL_FLOAT_MAT2:
return 4;
case GL_FLOAT_MAT3:
@@ -71,6 +75,11 @@
case GL_INT_VEC3:
case GL_INT_VEC4:
return GL_INT;
+ case GL_UNSIGNED_INT:
+ case GL_UNSIGNED_INT_VEC2:
+ case GL_UNSIGNED_INT_VEC3:
+ case GL_UNSIGNED_INT_VEC4:
+ return GL_UNSIGNED_INT;
default:
UNREACHABLE();
}
@@ -82,9 +91,10 @@
{
switch(type)
{
- case GL_BOOL: return sizeof(GLint);
- case GL_FLOAT: return sizeof(GLfloat);
- case GL_INT: return sizeof(GLint);
+ case GL_BOOL: return sizeof(GLint);
+ case GL_FLOAT: return sizeof(GLfloat);
+ case GL_INT: return sizeof(GLint);
+ case GL_UNSIGNED_INT: return sizeof(GLuint);
default: UNREACHABLE();
}
@@ -108,15 +118,19 @@
{
case GL_FLOAT:
case GL_INT:
+ case GL_UNSIGNED_INT:
return GL_BOOL;
case GL_FLOAT_VEC2:
case GL_INT_VEC2:
+ case GL_UNSIGNED_INT_VEC2:
return GL_BOOL_VEC2;
case GL_FLOAT_VEC3:
case GL_INT_VEC3:
+ case GL_UNSIGNED_INT_VEC3:
return GL_BOOL_VEC3;
case GL_FLOAT_VEC4:
case GL_INT_VEC4:
+ case GL_UNSIGNED_INT_VEC4:
return GL_BOOL_VEC4;
default: