translator: Scope all classes with "sh".
I was seeing an odd problem with our PoolAlloc conflicting with the
glslang/Vulkan TIntermNode, so the fix was to move everything to a
separate namespace.
The bison grammars are also regenerated. No functional changes.
BUG=angleproject:1576
Change-Id: I959c7afe4c092f0d458432c07b4dcee4d39513f3
Reviewed-on: https://chromium-review.googlesource.com/408267
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
diff --git a/src/compiler/translator/SimplifyLoopConditions.h b/src/compiler/translator/SimplifyLoopConditions.h
index b8802aa..968089d 100644
--- a/src/compiler/translator/SimplifyLoopConditions.h
+++ b/src/compiler/translator/SimplifyLoopConditions.h
@@ -11,6 +11,8 @@
#ifndef COMPILER_TRANSLATOR_SIMPLIFYLOOPCONDITIONS_H_
#define COMPILER_TRANSLATOR_SIMPLIFYLOOPCONDITIONS_H_
+namespace sh
+{
class TIntermNode;
class TSymbolTable;
@@ -19,5 +21,6 @@
unsigned int *temporaryIndex,
const TSymbolTable &symbolTable,
int shaderVersion);
+} // namespace sh
#endif // COMPILER_TRANSLATOR_SIMPLIFYLOOPCONDITIONS_H_