Refactoring: replace NULL by nullptr for pointers (2nd CL).
This CL mainly handles the pointer comparisons (== or !=).
BUG=angleproject:2001
Change-Id: I25ac3b61032e7ad91459a1c6541cadc87cf9b160
Reviewed-on: https://chromium-review.googlesource.com/483935
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
diff --git a/src/compiler/translator/OutputGLSL.cpp b/src/compiler/translator/OutputGLSL.cpp
index af1b77c..a7270f3 100644
--- a/src/compiler/translator/OutputGLSL.cpp
+++ b/src/compiler/translator/OutputGLSL.cpp
@@ -93,7 +93,7 @@
const char **mapping =
(sh::IsGLSL130OrNewer(getShaderOutput())) ? legacyToCoreRename : simpleRename;
- for (int i = 0; mapping[i] != NULL; i += 2)
+ for (int i = 0; mapping[i] != nullptr; i += 2)
{
if (name == mapping[i])
{