Initial import from TransGaming

git-svn-id: https://angleproject.googlecode.com/svn/trunk@2 736b8ea6-26fd-11df-bfd4-992fa37f6226
diff --git a/Compiler/SymbolTable.cpp b/Compiler/SymbolTable.cpp
new file mode 100644
index 0000000..fa54a9a
--- /dev/null
+++ b/Compiler/SymbolTable.cpp
@@ -0,0 +1,211 @@
+//
+// Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+
+//
+// Symbol table for parsing.  Most functionaliy and main ideas
+// are documented in the header file.
+//
+
+#include "SymbolTable.h"
+
+//
+// TType helper function needs a place to live.
+//
+
+//
+// Recursively generate mangled names.
+//
+void TType::buildMangledName(TString& mangledName)
+{
+	if (isMatrix())
+		mangledName += 'm';
+	else if (isVector())
+		mangledName += 'v';
+
+	switch (type) {
+	case EbtFloat:              mangledName += 'f';      break;
+	case EbtInt:                mangledName += 'i';      break;
+	case EbtBool:               mangledName += 'b';      break;
+	case EbtSampler2D:          mangledName += "s2";     break;
+	case EbtSamplerCube:        mangledName += "sC";     break;
+	case EbtStruct:
+		mangledName += "struct-";
+		if (typeName)
+			mangledName += *typeName;
+		{// support MSVC++6.0
+			for (unsigned int i = 0; i < structure->size(); ++i) {
+				mangledName += '-';
+				(*structure)[i].type->buildMangledName(mangledName);
+			}
+		}
+	default:
+		break;
+	}
+
+	mangledName += static_cast<char>('0' + getNominalSize());
+	if (isArray()) {
+		char buf[10];
+		sprintf(buf, "%d", arraySize);
+		mangledName += '[';
+		mangledName += buf;
+		mangledName += ']';
+	}
+}
+
+int TType::getStructSize() const
+{
+	if (!getStruct()) {
+		assert(false && "Not a struct");
+		return 0;
+	}
+
+	if (structureSize == 0)
+		for (TTypeList::iterator tl = getStruct()->begin(); tl != getStruct()->end(); tl++)
+			structureSize += ((*tl).type)->getObjectSize();
+
+	return structureSize;
+}
+
+//
+// Dump functions.
+//
+
+void TVariable::dump(TInfoSink& infoSink) const
+{
+	infoSink.debug << getName().c_str() << ": " << type.getQualifierString() << " " << type.getBasicString();
+	if (type.isArray()) {
+		infoSink.debug << "[0]";
+	}
+	infoSink.debug << "\n";
+}
+
+void TFunction::dump(TInfoSink &infoSink) const
+{
+	infoSink.debug << getName().c_str() << ": " <<  returnType.getBasicString() << " " << getMangledName().c_str() << "\n";
+}
+
+void TSymbolTableLevel::dump(TInfoSink &infoSink) const
+{
+	tLevel::const_iterator it;
+	for (it = level.begin(); it != level.end(); ++it)
+		(*it).second->dump(infoSink);
+}
+
+void TSymbolTable::dump(TInfoSink &infoSink) const
+{
+	for (int level = currentLevel(); level >= 0; --level) {
+		infoSink.debug << "LEVEL " << level << "\n";
+		table[level]->dump(infoSink);
+	}
+}
+
+//
+// Functions have buried pointers to delete.
+//
+TFunction::~TFunction()
+{
+	for (TParamList::iterator i = parameters.begin(); i != parameters.end(); ++i)
+		delete (*i).type;
+}
+
+//
+// Symbol table levels are a map of pointers to symbols that have to be deleted.
+//
+TSymbolTableLevel::~TSymbolTableLevel()
+{
+	for (tLevel::iterator it = level.begin(); it != level.end(); ++it)
+		delete (*it).second;
+}
+
+//
+// Change all function entries in the table with the non-mangled name
+// to be related to the provided built-in operation.  This is a low
+// performance operation, and only intended for symbol tables that
+// live across a large number of compiles.
+//
+void TSymbolTableLevel::relateToOperator(const char* name, TOperator op)
+{
+	tLevel::iterator it;
+	for (it = level.begin(); it != level.end(); ++it) {
+		if ((*it).second->isFunction()) {
+			TFunction* function = static_cast<TFunction*>((*it).second);
+			if (function->getName() == name)
+				function->relateToOperator(op);
+		}
+	}
+}
+
+
+TSymbol::TSymbol(const TSymbol& copyOf)
+{
+	name = NewPoolTString(copyOf.name->c_str());
+	uniqueId = copyOf.uniqueId;
+}
+
+TVariable::TVariable(const TVariable& copyOf, TStructureMap& remapper) : TSymbol(copyOf)
+{
+	type.copyType(copyOf.type, remapper);
+	userType = copyOf.userType;
+	// for builtIn symbol table level, unionArray and arrayInformation pointers should be NULL
+	assert(copyOf.arrayInformationType == 0);
+	arrayInformationType = 0;
+
+	if (copyOf.unionArray) {
+		assert(!copyOf.type.getStruct());
+		assert(copyOf.type.getObjectSize() == 1);
+		unionArray = new constUnion[1];
+		unionArray[0] = copyOf.unionArray[0];
+	} else
+		unionArray = 0;
+}
+
+TVariable* TVariable::clone(TStructureMap& remapper)
+{
+	TVariable *variable = new TVariable(*this, remapper);
+
+	return variable;
+}
+
+TFunction::TFunction(const TFunction& copyOf, TStructureMap& remapper) : TSymbol(copyOf)
+{
+	for (unsigned int i = 0; i < copyOf.parameters.size(); ++i) {
+		TParameter param;
+		parameters.push_back(param);
+		parameters.back().copyParam(copyOf.parameters[i], remapper);
+	}
+
+	returnType.copyType(copyOf.returnType, remapper);
+	mangledName = copyOf.mangledName;
+	op = copyOf.op;
+	defined = copyOf.defined;
+}
+
+TFunction* TFunction::clone(TStructureMap& remapper)
+{
+	TFunction *function = new TFunction(*this, remapper);
+
+	return function;
+}
+
+TSymbolTableLevel* TSymbolTableLevel::clone(TStructureMap& remapper)
+{
+	TSymbolTableLevel *symTableLevel = new TSymbolTableLevel();
+	tLevel::iterator iter;
+	for (iter = level.begin(); iter != level.end(); ++iter) {
+		symTableLevel->insert(*iter->second->clone(remapper));
+	}
+
+	return symTableLevel;
+}
+
+void TSymbolTable::copyTable(const TSymbolTable& copyOf)
+{
+	TStructureMap remapper;
+	uniqueId = copyOf.uniqueId;
+	for (unsigned int i = 0; i < copyOf.table.size(); ++i) {
+		table.push_back(copyOf.table[i]->clone(remapper));
+	}
+}