Suppress some failing end2end_tests on Intel.
BUG=589851
Change-Id: Ia580cee30e6842aaddb4683025f425166f0f6120
Reviewed-on: https://chromium-review.googlesource.com/329735
Reviewed-by: Jamie Madill <jmadill@chromium.org>
diff --git a/src/tests/gl_tests/ClearTest.cpp b/src/tests/gl_tests/ClearTest.cpp
index 1517a52..87ce041 100644
--- a/src/tests/gl_tests/ClearTest.cpp
+++ b/src/tests/gl_tests/ClearTest.cpp
@@ -139,7 +139,7 @@
TEST_P(ClearTest, ClearIssue)
{
// TODO(geofflang): Figure out why this is broken on Intel OpenGL
- if (isIntel() && getPlatformRenderer() == EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE)
+ if (IsIntel() && getPlatformRenderer() == EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE)
{
std::cout << "Test skipped on Intel OpenGL." << std::endl;
return;
@@ -275,7 +275,7 @@
TEST_P(ClearTestES3, SRGBClear)
{
// TODO(jmadill): figure out why this fails
- if (isIntel() && GetParam() == ES3_OPENGL())
+ if (IsIntel() && GetParam() == ES3_OPENGL())
{
std::cout << "Test skipped on Intel due to failures." << std::endl;
return;
@@ -303,7 +303,7 @@
{
// TODO(cwallez) figure out why it is broken on Intel on Mac
#if defined(ANGLE_PLATFORM_APPLE)
- if (isIntel() && getPlatformRenderer() == EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE)
+ if (IsIntel() && getPlatformRenderer() == EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE)
{
std::cout << "Test skipped on Intel on Mac." << std::endl;
return;
@@ -311,7 +311,7 @@
#endif
// TODO(jmadill): figure out why this fails
- if (isIntel() && GetParam() == ES3_OPENGL())
+ if (IsIntel() && GetParam() == ES3_OPENGL())
{
std::cout << "Test skipped on Intel due to failures." << std::endl;
return;
@@ -356,7 +356,7 @@
// flush or finish after ClearBufferfv or each draw.
TEST_P(ClearTestES3, RepeatedClear)
{
- if (isD3D11() && (isNVidia() || isIntel()))
+ if (IsD3D11() && (IsNVIDIA() || IsIntel()))
{
std::cout << "Test skipped on Nvidia and Intel D3D11." << std::endl;
return;