Use shared compile helpers in the ANGLE tests.
BUG=angle:730
Change-Id: Ib3bd646c73355449105e6cf79bdcf0a14b391fd2
Reviewed-on: https://chromium-review.googlesource.com/213550
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
diff --git a/tests/angle_tests/TextureTest.cpp b/tests/angle_tests/TextureTest.cpp
index 8d16b36..6323d8d 100644
--- a/tests/angle_tests/TextureTest.cpp
+++ b/tests/angle_tests/TextureTest.cpp
@@ -68,8 +68,8 @@
}
);
- m2DProgram = compileProgram(vertexShaderSource, fragmentShaderSource2D);
- mCubeProgram = compileProgram(vertexShaderSource, fragmentShaderSourceCube);
+ m2DProgram = CompileProgram(vertexShaderSource, fragmentShaderSource2D);
+ mCubeProgram = CompileProgram(vertexShaderSource, fragmentShaderSourceCube);
if (m2DProgram == 0 || mCubeProgram == 0)
{
FAIL() << "shader compilation failed.";