Use shared compile helpers in the ANGLE tests.

BUG=angle:730

Change-Id: Ib3bd646c73355449105e6cf79bdcf0a14b391fd2
Reviewed-on: https://chromium-review.googlesource.com/213550
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
diff --git a/tests/angle_tests/TextureTest.cpp b/tests/angle_tests/TextureTest.cpp
index 8d16b36..6323d8d 100644
--- a/tests/angle_tests/TextureTest.cpp
+++ b/tests/angle_tests/TextureTest.cpp
@@ -68,8 +68,8 @@
             }
         );
 
-        m2DProgram = compileProgram(vertexShaderSource, fragmentShaderSource2D);
-        mCubeProgram = compileProgram(vertexShaderSource, fragmentShaderSourceCube);
+        m2DProgram = CompileProgram(vertexShaderSource, fragmentShaderSource2D);
+        mCubeProgram = CompileProgram(vertexShaderSource, fragmentShaderSourceCube);
         if (m2DProgram == 0 || mCubeProgram == 0)
         {
             FAIL() << "shader compilation failed.";