Suppress correct failure on Android FYI Release (NVIDIA Shield TV)

TBR=geofflang@chromium.org
BUG=chromium:998505

Change-Id: I8e49ee063c2e06f5031a288c5fe32fd7683fcd7d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1774723
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
diff --git a/src/tests/gl_tests/TextureTest.cpp b/src/tests/gl_tests/TextureTest.cpp
index 3f40120..30890b4 100644
--- a/src/tests/gl_tests/TextureTest.cpp
+++ b/src/tests/gl_tests/TextureTest.cpp
@@ -2132,9 +2132,6 @@
 // GLES 3.0.4 section 3.8.13 Texture completeness
 TEST_P(Texture2DTestES3, DrawWithLevelsOutsideRangeWithInconsistentDimensions)
 {
-    // TODO(crbug.com/998505): Test failing on Android FYI Release (NVIDIA Shield TV)
-    ANGLE_SKIP_TEST_IF(IsNVIDIAShield());
-
     glActiveTexture(GL_TEXTURE0);
     glBindTexture(GL_TEXTURE_2D, mTexture2D);
     std::vector<GLColor> texDataRed(8u * 8u, GLColor::red);
@@ -2271,6 +2268,9 @@
 // GLES 3.0.4 section 3.8.13 Texture completeness
 TEST_P(Texture2DArrayTestES3, DrawWithLevelsOutsideRangeWithInconsistentDimensions)
 {
+    // TODO(crbug.com/998505): Test failing on Android FYI Release (NVIDIA Shield TV)
+    ANGLE_SKIP_TEST_IF(IsNVIDIAShield());
+
     glActiveTexture(GL_TEXTURE0);
     glBindTexture(GL_TEXTURE_3D, m2DArrayTexture);
     std::vector<GLColor> texDataRed(8u * 8u * 8u, GLColor::red);