Vulkan: Enable passing tests
Bug: angleproject:3950
Change-Id: I091d99951772479ef2fbdb2ac51e5bf52a263da7
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2231983
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
diff --git a/src/tests/gl_tests/TextureTest.cpp b/src/tests/gl_tests/TextureTest.cpp
index 07ea248..d194474 100644
--- a/src/tests/gl_tests/TextureTest.cpp
+++ b/src/tests/gl_tests/TextureTest.cpp
@@ -4014,10 +4014,9 @@
TEST_P(TextureLimitsTest, MaxCombinedTextures)
{
// TODO(timvp): http://anglebug.com/3570
- // Currently only fails on SwiftShader but we don't have an IsSwiftShader().
// max per-stage sampled image bindings count (32) exceeds device
// maxPerStageDescriptorSampledImages limit (16)
- ANGLE_SKIP_TEST_IF(IsVulkan());
+ ANGLE_SKIP_TEST_IF(isSwiftshader());
GLint vertexTextures = mMaxVertexTextures;
@@ -5807,9 +5806,6 @@
// this led to not sampling your texture data when minification occurred.
TEST_P(Texture2DTestES3, MinificationWithSamplerNoMipmapping)
{
- // TODO: Triage this failure on Vulkan: http://anglebug.com/3950
- ANGLE_SKIP_TEST_IF(IsVulkan());
-
constexpr char kVS[] =
"#version 300 es\n"
"out vec2 texcoord;\n"