Fix multiple variables named i in the same scope.

Change-Id: I575e1d80d103f554892feb6369e9b76c199bf20a
Reviewed-on: https://chromium-review.googlesource.com/185881
Reviewed-by: Nicolas Capens <nicolascapens@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
diff --git a/src/libGLESv2/renderer/d3d11/InputLayoutCache.cpp b/src/libGLESv2/renderer/d3d11/InputLayoutCache.cpp
index 5962862..748b058 100644
--- a/src/libGLESv2/renderer/d3d11/InputLayoutCache.cpp
+++ b/src/libGLESv2/renderer/d3d11/InputLayoutCache.cpp
@@ -142,11 +142,11 @@
 
     ID3D11InputLayout *inputLayout = NULL;
 
-    InputLayoutMap::iterator i = mInputLayoutMap.find(ilKey);
-    if (i != mInputLayoutMap.end())
+    InputLayoutMap::iterator keyIter = mInputLayoutMap.find(ilKey);
+    if (keyIter != mInputLayoutMap.end())
     {
-        inputLayout = i->second.inputLayout;
-        i->second.lastUsedTime = mCounter++;
+        inputLayout = keyIter->second.inputLayout;
+        keyIter->second.lastUsedTime = mCounter++;
     }
     else
     {