Implement trunc, round, roundEven (Emulated roundEven)
BUG=angle:934
Change-Id: If33256bf3707f3f0202147276c71f08c65518205
Reviewed-on: https://chromium-review.googlesource.com/254842
Reviewed-by: Olli Etuaho <oetuaho@nvidia.com>
Tested-by: Olli Etuaho <oetuaho@nvidia.com>
diff --git a/src/compiler/translator/OutputHLSL.cpp b/src/compiler/translator/OutputHLSL.cpp
index fce12f1..faa760f 100644
--- a/src/compiler/translator/OutputHLSL.cpp
+++ b/src/compiler/translator/OutputHLSL.cpp
@@ -1680,6 +1680,12 @@
case EOpAbs: outputTriplet(visit, "abs(", "", ")"); break;
case EOpSign: outputTriplet(visit, "sign(", "", ")"); break;
case EOpFloor: outputTriplet(visit, "floor(", "", ")"); break;
+ case EOpTrunc: outputTriplet(visit, "trunc(", "", ")"); break;
+ case EOpRound: outputTriplet(visit, "round(", "", ")"); break;
+ case EOpRoundEven:
+ ASSERT(node->getUseEmulatedFunction());
+ writeEmulatedFunctionTriplet(visit, "roundEven(");
+ break;
case EOpCeil: outputTriplet(visit, "ceil(", "", ")"); break;
case EOpFract: outputTriplet(visit, "frac(", "", ")"); break;
case EOpIsNan: outputTriplet(visit, "isnan(", "", ")"); break;