ES31: Implement FramebufferTextureEXT entry point
This patch adds the entry point and related validation for
FramebufferTextureEXT defined in OpenGL ES 3.1 extension
EXT_geometry_shader.
BUG=angleproject:1941
TEST=angle_end2end_tests
Change-Id: Id6804e0b3971f52273562ce1a325d8377926a558
Reviewed-on: https://chromium-review.googlesource.com/1069842
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
diff --git a/scripts/generate_entry_points.py b/scripts/generate_entry_points.py
index 98c074f..72aba44 100755
--- a/scripts/generate_entry_points.py
+++ b/scripts/generate_entry_points.py
@@ -57,6 +57,7 @@
"GL_EXT_discard_framebuffer",
"GL_EXT_disjoint_timer_query",
"GL_EXT_draw_buffers",
+ "GL_EXT_geometry_shader",
"GL_EXT_map_buffer_range",
"GL_EXT_occlusion_query_boolean",
"GL_EXT_robustness",