Finished off the GLSL compiler's support for parsing shaders using OES_EGL_image_external.
The GLSL to HLSL translator work is not done yet so the extension is disabled in Shader.cpp.
Review URL: https://codereview.appspot.com/5530081
git-svn-id: https://angleproject.googlecode.com/svn/trunk@946 736b8ea6-26fd-11df-bfd4-992fa37f6226
diff --git a/src/compiler/OutputHLSL.h b/src/compiler/OutputHLSL.h
index 06ad849..932bc08 100644
--- a/src/compiler/OutputHLSL.h
+++ b/src/compiler/OutputHLSL.h
@@ -32,7 +32,7 @@
static TString arrayString(const TType &type);
static TString initializer(const TType &type);
static TString decorate(const TString &string); // Prepends an underscore to avoid naming clashes
- static TString decorateUniform(const TString &string, bool array);
+ static TString decorateUniform(const TString &string, const TType &type);
protected:
void header();