Renames es2dx and dx2es namespaces to something better.

TRAC #22002

Signed-off-by: Daniel Koch

Author:    Shannon Woods

git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1415 736b8ea6-26fd-11df-bfd4-992fa37f6226
diff --git a/src/libGLESv2/renderer/TextureStorage.cpp b/src/libGLESv2/renderer/TextureStorage.cpp
index acb5488..2c1e8a7 100644
--- a/src/libGLESv2/renderer/TextureStorage.cpp
+++ b/src/libGLESv2/renderer/TextureStorage.cpp
@@ -235,7 +235,7 @@
 
     if (mTexture)
     {
-        D3DCUBEMAP_FACES face = es2dx::ConvertCubeFace(faceTarget);
+        D3DCUBEMAP_FACES face = gl_d3d9::ConvertCubeFace(faceTarget);
         HRESULT result = mTexture->GetCubeMapSurface(face, level + mLodOffset, &surface);
         ASSERT(SUCCEEDED(result));