Merge all gl::Texture* classes.
The validation for sampler completeness had a lot of duplicated code.
The special cases have been merged into the base class by checking mTarget.
BUG=angle:681
Change-Id: I11d94c1432f8fc70a1edaaf8228bbc43c3c8fff3
Reviewed-on: https://chromium-review.googlesource.com/236932
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
diff --git a/src/libANGLE/validationES2.cpp b/src/libANGLE/validationES2.cpp
index b89b818..0ca248e 100644
--- a/src/libANGLE/validationES2.cpp
+++ b/src/libANGLE/validationES2.cpp
@@ -62,7 +62,7 @@
return false;
}
}
- else if (IsCubemapTextureTarget(target))
+ else if (IsCubeMapTextureTarget(target))
{
if (!isSubImage && width != height)
{
@@ -83,7 +83,7 @@
return false;
}
- gl::Texture *texture = context->getTargetTexture(IsCubemapTextureTarget(target) ? GL_TEXTURE_CUBE_MAP : target);
+ gl::Texture *texture = context->getTargetTexture(IsCubeMapTextureTarget(target) ? GL_TEXTURE_CUBE_MAP : target);
if (!texture)
{
context->recordError(Error(GL_INVALID_OPERATION));
@@ -799,19 +799,7 @@
break;
}
- gl::Texture *texture = NULL;
- switch(target)
- {
- case GL_TEXTURE_2D:
- texture = context->getTexture2D();
- break;
- case GL_TEXTURE_CUBE_MAP:
- texture = context->getTextureCubeMap();
- break;
- default:
- UNREACHABLE();
- }
-
+ gl::Texture *texture = context->getTargetTexture(target);
if (!texture || texture->id() == 0)
{
context->recordError(Error(GL_INVALID_OPERATION));