Add support for the unsigned integer scalar type to the shader translator.

TRAC #23080

Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Author: Jamie Madill

git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2403 736b8ea6-26fd-11df-bfd4-992fa37f6226
diff --git a/src/common/utilities.cpp b/src/common/utilities.cpp
index fa4a767..d528ec2 100644
--- a/src/common/utilities.cpp
+++ b/src/common/utilities.cpp
@@ -164,6 +164,7 @@
       case GL_BOOL:
       case GL_FLOAT:
       case GL_INT:
+      case GL_UNSIGNED_INT:
       case GL_BOOL_VEC2:
       case GL_FLOAT_VEC2:
       case GL_INT_VEC2:
@@ -204,6 +205,7 @@
       case GL_BOOL:
       case GL_FLOAT:
       case GL_INT:
+      case GL_UNSIGNED_INT:
       case GL_SAMPLER_2D:
       case GL_SAMPLER_CUBE:
         return 1;