Optimize more front-end VertexArray binding.

Improves perf slightly (1-2%) in the Vulkan VBO state change test.

Bug: angleproject:3014
Change-Id: Ia8082b5b3f5e847a6b2775e896893fa8d38c1afd
Reviewed-on: https://chromium-review.googlesource.com/c/1393904
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
diff --git a/src/libANGLE/State.cpp b/src/libANGLE/State.cpp
index 2745b84..fb65fa3 100644
--- a/src/libANGLE/State.cpp
+++ b/src/libANGLE/State.cpp
@@ -355,7 +355,7 @@
     // Set all indexes in state attributes type mask to float (default)
     for (int i = 0; i < MAX_VERTEX_ATTRIBS; i++)
     {
-        mCurrentValuesTypeMask.setIndex(GL_FLOAT, i);
+        SetComponentTypeMask(ComponentType::Float, i, &mCurrentValuesTypeMask);
     }
 
     mUniformBuffers.resize(caps.maxUniformBufferBindings);
@@ -1621,7 +1621,7 @@
     mVertexAttribCurrentValues[index].setFloatValues(values);
     mDirtyBits.set(DIRTY_BIT_CURRENT_VALUES);
     mDirtyCurrentValues.set(index);
-    mCurrentValuesTypeMask.setIndex(GL_FLOAT, index);
+    SetComponentTypeMask(ComponentType::Float, index, &mCurrentValuesTypeMask);
 }
 
 void State::setVertexAttribu(GLuint index, const GLuint values[4])
@@ -1630,7 +1630,7 @@
     mVertexAttribCurrentValues[index].setUnsignedIntValues(values);
     mDirtyBits.set(DIRTY_BIT_CURRENT_VALUES);
     mDirtyCurrentValues.set(index);
-    mCurrentValuesTypeMask.setIndex(GL_UNSIGNED_INT, index);
+    SetComponentTypeMask(ComponentType::UnsignedInt, index, &mCurrentValuesTypeMask);
 }
 
 void State::setVertexAttribi(GLuint index, const GLint values[4])
@@ -1639,7 +1639,7 @@
     mVertexAttribCurrentValues[index].setIntValues(values);
     mDirtyBits.set(DIRTY_BIT_CURRENT_VALUES);
     mDirtyCurrentValues.set(index);
-    mCurrentValuesTypeMask.setIndex(GL_INT, index);
+    SetComponentTypeMask(ComponentType::Int, index, &mCurrentValuesTypeMask);
 }
 
 void State::setVertexAttribDivisor(const Context *context, GLuint index, GLuint divisor)