Rename gl::FenceSync to gl::Sync.
The spec refers to Sync objects, FenceSyncs being a subtype. The
motivation for this fix is to clear up the FenceSync_ entry point for
auto-generation.
BUG=angleproject:1309
Change-Id: I94c440476d701628575e7a3eea68b6dd110f41c3
Reviewed-on: https://chromium-review.googlesource.com/636516
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
diff --git a/src/libANGLE/validationES2.cpp b/src/libANGLE/validationES2.cpp
index a997e03..88c2504 100644
--- a/src/libANGLE/validationES2.cpp
+++ b/src/libANGLE/validationES2.cpp
@@ -2251,7 +2251,7 @@
static bool ValidateObjectPtrName(Context *context, const void *ptr)
{
- if (context->getFenceSync(reinterpret_cast<GLsync>(const_cast<void *>(ptr))) == nullptr)
+ if (context->getSync(reinterpret_cast<GLsync>(const_cast<void *>(ptr))) == nullptr)
{
context->handleError(InvalidValue() << "name is not a valid sync.");
return false;