Implement GetMultismaplefvANGLE and SampleMaskiANGLE of texture multisample extension
This patch adds GetMultismaplefvANGLE and SampleMaskiANGLE api.
TEST=TextureMultisampleTest.CheckSamplePositions*
TEST=NegativeTextureMultisampleTest.Negtive*
BUG=angleproject:2275
Change-Id: Ib1e8b856059229bbe88328a28cf2a892f4673214
Reviewed-on: https://chromium-review.googlesource.com/c/1319252
Commit-Queue: Yizhou Jiang <yizhou.jiang@intel.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
diff --git a/src/libANGLE/validationES31.cpp b/src/libANGLE/validationES31.cpp
index 8ae760b..037f24e 100644
--- a/src/libANGLE/validationES31.cpp
+++ b/src/libANGLE/validationES31.cpp
@@ -964,22 +964,7 @@
return false;
}
- if (pname != GL_SAMPLE_POSITION)
- {
- context->validationError(GL_INVALID_ENUM, kInvalidPname);
- return false;
- }
-
- Framebuffer *framebuffer = context->getGLState().getDrawFramebuffer();
- GLint samples = framebuffer->getSamples(context);
-
- if (index >= static_cast<GLuint>(samples))
- {
- context->validationError(GL_INVALID_VALUE, kIndexExceedsSamples);
- return false;
- }
-
- return true;
+ return ValidateGetMultisamplefvBase(context, pname, index, val);
}
bool ValidateGetMultisamplefvRobustANGLE(Context *context,
@@ -1823,13 +1808,7 @@
return false;
}
- if (maskNumber >= context->getCaps().maxSampleMaskWords)
- {
- context->validationError(GL_INVALID_VALUE, kInvalidSampleMaskNumber);
- return false;
- }
-
- return true;
+ return ValidateSampleMaskiBase(context, maskNumber, mask);
}
bool ValidateFramebufferTextureEXT(Context *context,