commit | 7386858e17ed4bec48892a3889521fcdaf0fe35c | [log] [tgz] |
---|---|---|
author | daniel@transgaming.com <daniel@transgaming.com@736b8ea6-26fd-11df-bfd4-992fa37f6226> | Thu Dec 20 20:56:10 2012 +0000 |
committer | daniel@transgaming.com <daniel@transgaming.com@736b8ea6-26fd-11df-bfd4-992fa37f6226> | Thu Dec 20 20:56:10 2012 +0000 |
tree | 0f011e857219c5c832d409062bab07d207090d21 | |
parent | a41d07f0434c7b674510fda137daaaebb4b0ed6d [diff] [blame] |
Compute gl_FrontFacing using a single float constant. TRAC #22245 Signed-off-by: Daniel Koch Signed-off-by: Geoff Lang Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1580 736b8ea6-26fd-11df-bfd4-992fa37f6226
diff --git a/src/compiler/OutputHLSL.cpp b/src/compiler/OutputHLSL.cpp index a430695..1c0c82a 100644 --- a/src/compiler/OutputHLSL.cpp +++ b/src/compiler/OutputHLSL.cpp
@@ -213,8 +213,7 @@ if (mUsesFrontFacing) { - out << "uniform bool dx_PointsOrLines;\n" - "uniform bool dx_FrontCCW;\n"; + out << "uniform float dx_FrontCCW;\n"; } out << "\n";