Rename renderer namespace to rx

Trac #21999
Author: Shannon Woods
Signed-off-by: Daniel Koch

git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1379 736b8ea6-26fd-11df-bfd4-992fa37f6226
diff --git a/src/libEGL/Config.cpp b/src/libEGL/Config.cpp
index 042b42f..2e90b32 100644
--- a/src/libEGL/Config.cpp
+++ b/src/libEGL/Config.cpp
@@ -22,7 +22,7 @@
 
 namespace egl
 {
-Config::Config(renderer::ConfigDesc desc, EGLint minInterval, EGLint maxInterval, EGLint texWidth, EGLint texHeight)
+Config::Config(rx::ConfigDesc desc, EGLint minInterval, EGLint maxInterval, EGLint texWidth, EGLint texHeight)
     : mRenderTargetFormat(desc.renderTargetFormat), mDepthStencilFormat(desc.depthStencilFormat), mMultiSample(desc.multiSample)
 {
     mBindToTextureRGB = EGL_FALSE;
@@ -222,7 +222,7 @@
 {
 }
 
-void ConfigSet::add(renderer::ConfigDesc desc, EGLint minSwapInterval, EGLint maxSwapInterval, EGLint texWidth, EGLint texHeight)
+void ConfigSet::add(rx::ConfigDesc desc, EGLint minSwapInterval, EGLint maxSwapInterval, EGLint texWidth, EGLint texHeight)
 {
     Config config(desc, minSwapInterval, maxSwapInterval, texWidth, texHeight);
     mSet.insert(config);