Rename renderer namespace to rx
Trac #21999
Author: Shannon Woods
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1379 736b8ea6-26fd-11df-bfd4-992fa37f6226
diff --git a/src/libGLESv2/renderer/TextureStorage.cpp b/src/libGLESv2/renderer/TextureStorage.cpp
index 7b53fb0..3724afa 100644
--- a/src/libGLESv2/renderer/TextureStorage.cpp
+++ b/src/libGLESv2/renderer/TextureStorage.cpp
@@ -172,7 +172,7 @@
if (source && dest)
{
HRESULT result = D3DERR_OUTOFVIDEOMEMORY;
- renderer::Renderer9 *renderer = getDisplay()->getRenderer9();
+ rx::Renderer9 *renderer = getDisplay()->getRenderer9();
IDirect3DDevice9 *device = renderer->getDevice(); // D3D9_REPLACE
if (fromManaged)
@@ -206,7 +206,7 @@
return true;
}
-TextureStorage2D::TextureStorage2D(renderer::SwapChain *swapchain) : TextureStorage(D3DUSAGE_RENDERTARGET), mRenderTargetSerial(RenderbufferStorage::issueSerial())
+TextureStorage2D::TextureStorage2D(rx::SwapChain *swapchain) : TextureStorage(D3DUSAGE_RENDERTARGET), mRenderTargetSerial(RenderbufferStorage::issueSerial())
{
IDirect3DTexture9 *surfaceTexture = swapchain->getOffscreenTexture();
mTexture = surfaceTexture;